Separate MA Servers
Except for those who want to dabble in it and normal content. Ying and Yang, instead of Black or White.
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Let's face it, the MA has now created a game within a game - and when the MA is working it's impossible to tell who's in the real game and who's in the virtual, other than asking the world and its dog. But getting a team in the real world is much tougher now.
Once in the MA you don't need to move out of it except to level and/or sell and you can do that comfortably within Atlas.
So move the vendors within the MA building, have a levelling mentor handy, some stores to sell you stuff and robert is your father's brother.
Those who want to go the virtual route can, those who want the "real" game can also and never the two have to meet.
It solves a problem with the virtual world giving XP in the real too - an idea that's seems borked to me. That's the equivalent of learning to fly in a flight simulator and then being let loose on the front line combat zone with an F16.]
Give the MA a separate server (or more as required) and away you go. Problem solved
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They couldnt manage a decent set of servers for the real EU game, i cant see them going for this sadly.
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Except for those who want to dabble in it and normal content. Ying and Yang, instead of Black or White.
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Then you play on the normal server
Thelonious Monk
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Let's face it, the MA has now created a game within a game - and when the MA is working it's impossible to tell who's in the real game and who's in the virtual, other than asking the world and its dog. But getting a team in the real world is much tougher now.
Once in the MA you don't need to move out of it except to level and/or sell and you can do that comfortably within Atlas.
So move the vendors within the MA building, have a levelling mentor handy, some stores to sell you stuff and robert is your father's brother.
Those who want to go the virtual route can, those who want the "real" game can also and never the two have to meet.
It solves a problem with the virtual world giving XP in the real too - an idea that's seems borked to me. That's the equivalent of learning to fly in a flight simulator and then being let loose on the front line combat zone with an F16.]
Give the MA a separate server (or more as required) and away you go. Problem solved
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They couldnt manage a decent set of servers for the real EU game, i cant see them going for this sadly.
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Another advantage would be that they only need it to run one MA system so they could host the servers in the US
Thelonious Monk
I thought this was going to be about stopping it from being a Global MA server as it is now.
Which, given how annoying it can get, I would probably agree with.
We don't know which arcs are from the US, and vice versa. And, oh yeah, we CANT GET ANY FEEDBACK FROM THEM. Due to some bright spark getting the idea to use 'global' tells. Which means EU or US tells, since they are so very not global.
Split the thing, and stop clubbing the EU with middle of the day server downtime that only the US gets told about. Plzkthnx.
/rant
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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To be honest i think the suggestion of having MA classed as a seperate zone would be easier/better than an actual new server for it.
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
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We don't know which arcs are from the US, and vice versa. And, oh yeah, we CANT GET ANY FEEDBACK FROM THEM.
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Can't we just have a filter of US or EU please?
And not US/EU
And by the way, there was an explicit reason why their together, I believe it's to allow a more globalised content, since some believed that EU 'Mission Architect' alone would not have a big market in terms of players.
Fury
/unsigned.
A) Server populations here are low enough as they are.
B) Actually, MA and real game nicely complement each other.
1) Real content rewards speedrunners (MERITS) AE content is more for "WAAGH! Take no prisoners!" types.
2) Complimentary roll structure.
3) Easy to level/evaluate a specific build (eg one with delayed travel pool) and it's just plain nice that 20s have "their zone" now. (Sky/Steel/outer Faultline too easy, everything else too tough)
4) Markets are brimming with stuff again.
C) Atlas becoming the new farm central and exacrebated teaming issues aren't good. But. Let's face it, there ALWAYS was a problem of people sending "wanna join" tell w/o dertails, and people not using/reading search comments.
So, my suggestion would be to First, improve search/teaming tools. Second, make broadcasts inside the MA separate from ones outside. 3. Make AE buildings available only if you're in zone's level range. Disable horrid pointles auto-sk.
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C) Atlas becoming the new farm central and exacrebated teaming issues aren't good. But. Let's face it, there ALWAYS was a problem of people sending "wanna join" tell w/o dertails, and people not using/reading search comments.
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Yeah I was on one of my 50s today and someone asked if I wanted to farm. I had to ask "What type of farm?" and he said one of XP goodness. I declined cos he was clearly an idiot.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Let's face it, the MA has now created a game within a game - and when the MA is working it's impossible to tell who's in the real game and who's in the virtual, other than asking the world and its dog. But getting a team in the real world is much tougher now.
Once in the MA you don't need to move out of it except to level and/or sell and you can do that comfortably within Atlas.
So move the vendors within the MA building, have a levelling mentor handy, some stores to sell you stuff and robert is your father's brother.
Those who want to go the virtual route can, those who want the "real" game can also and never the two have to meet.
It solves a problem with the virtual world giving XP in the real too - an idea that's seems borked to me. That's the equivalent of learning to fly in a flight simulator and then being let loose on the front line combat zone with an F16.]
Give the MA a separate server (or more as required) and away you go. Problem solved
Thelonious Monk