ill/rad, pve and pvp builds
[ QUOTE ]
hey people, im looking for a ill/rad build for pve and pvp
for the pve , im looking for more group skills, like rez, team teleport, group heals, hugs, stuff like that :P
and for the pvp, more self skills, and single target attacks, with super speed and super jump,
if you could post some builds up, it will be great
thank you
[/ QUOTE ]
It's very hard to give a good build for you, I have an Illusion/Rad (no idea if it's good in PVP i never touch the stuff). My playstyle includes lots of superion invis, and decive and blind. Flash+EMP when you jump in next to someone in trouble. Occasionally dropping PA where they are needed. I never bother to use the Rad clouds against anything but AVs, possiby Lingering effect to keep a spawn in one place (Slow).
It's hard to give you a good build without knowing how you enjoy playing.
Btw, ignore Team teleport, Recall friend is all you need unless you have a spare power.
I'll try to remember to post a build when I get to my gaming box.
Black Light, Electricity/Devices Blaster at Union
White Knight, Illusion/Radiation Controller at Union
Obscurum est absentis lux lucis. Ego sum lux lucis!
Maybe you could poke fahie to help you with a pvp build.
Soz, been away from the boards a bit recently
PVP Build will vary greatly depending on how much inf you have. I found myself slowly changing powers and slots around as I secured the purples.
As a general rule of thumb though your first goal should be to get PA perma, or as close to perma as possible.
The debuffs are a must, and don't underestimate the use of blind and confuse.
For epic, either Psi or Ice. I've just switched to Ice personally, mainly for hibernate but also for the additional -rchg/slows.
I'll dig out a build for you if you still want it.
Fahie
Oh, and personally I would rate fly above SJ for ill/rad.
One of the few builds I would suggest it on, but you need to have very close control over distance considering you want to be spamming blind/confuse. Hover is also very useful here.
If you need SJ to chase someone down in arena PVP with an ill/rad, you're doing it wrong.
SS is a given considering you need hasten anyways, and you need a travel power to close in the first instance.
Fahie
[ QUOTE ]
I'll dig out a build for you if you still want it.
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I'd be interested in seeing this, if you don't mind. I've dug my neglected Ill/Rad out recently and started looking at a build for her, but it's so many miles away from the builds I normally do that I'm having a hard time with it.
I've got PA almost perma in one attempt, but then I'd been looking at a high def build for soloing as well, and was struggling to fit in enough of both def and recharge. Wondering whether to forget the def in such high amounts and concentrate on other bonuses - pretty concerned about my recovery, for one.
My current PvE build:
Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Blind -- FtnHyp-Acc/Rchg(A), FtnHyp-Acc/Sleep/Rchg(3), Hold-I(3), FtnHyp-Sleep/Rchg(5), FtnHyp-Sleep/EndRdx(19), FtnHyp-Plct%(40)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal(5), Dct'dW-Rchg(7), Dct'dW-Heal/Rchg(7), HO:Golgi(9), Dct'dW-EndRdx/Rchg(9)
Level 2: Radiation Infection -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(11), DarkWD-ToHitdeb/Rchg/EndRdx(11), DarkWD-ToHitDeb/Rchg(21)
Level 4: Accelerate Metabolism -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(13), P'Shift-Acc/Rchg(13), Efficacy-EndMod/Rchg(15), Efficacy-EndMod/Acc/Rchg(15)
Level 6: Hover -- LkGmblr-Rchg+(A), Flight-I(17), Flight-I(43)
Level 8: Superior Invisibility -- LkGmblr-Rchg+(A), EndRdx-I(19), EndRdx-I(48)
Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(21)
Level 12: Swift -- Flight-I(A)
Level 14: Fly -- Srng-Fly(A), Srng-EndRdx(17), Srng-EndRdx/Fly(23), HO:Micro(23)
Level 16: Health -- Mrcl-Rcvry+(A)
Level 18: Phantom Army -- S'bndAl-Dmg/Rchg(A), S'bndAl-Acc/Dmg/Rchg(33), S'bndAl-Acc/Rchg(34), S'bndAl-Dmg(34), RechRdx-I(34)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(36), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc(50)
Level 22: Spectral Wounds -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(37), Decim-Dmg/Rchg(37), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(42)
Level 24: Flash -- G'Wdw-Acc/Hold/Rchg(A), G'Wdw-Acc/Rchg(25), G'Wdw-EndRdx/Hold(25), EoCur-Acc/Hold/Rchg(27), Para-Acc/Hold/Rchg(27), NrncSD-Acc/Hold/Rchg(29)
Level 26: Spectral Terror -- Abys-EndRdx/Fear(A), Abys-Acc/Rchg(29), Abys-Acc/EndRdx(36), Abys-Dam%(40), Abys-Acc/Fear/Rchg(42)
Level 28: Mutation -- RechRdx-I(A)
Level 30: Lingering Radiation -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Acc/EndRdx(31), Acc-I(31), Acc-I(31), RechRdx-I(33), RechRdx-I(33)
Level 32: Phantasm -- HO:Nucle(A), HO:Nucle(42), HO:Nucle(43)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 38: EM Pulse -- UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(39), UbrkCons-Hold/Rchg(39), UbrkCons-Acc/Hold/Rchg(39), UbrkCons-Acc/Rchg(40)
Level 41: Power Blast -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(43), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46)
Level 44: Temp Invulnerability -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(45), HO:Ribo(45), HO:Ribo(45)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Recall Friend -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]4% DamageBuff(Smashing)[*]4% DamageBuff(Lethal)[*]4% DamageBuff(Fire)[*]4% DamageBuff(Cold)[*]4% DamageBuff(Energy)[*]4% DamageBuff(Negative)[*]4% DamageBuff(Toxic)[*]4% DamageBuff(Psionic)[*]4,5% Max End[*]2,75% Enhancement(Terrorized)[*]63,8% Enhancement(RechargeTime)[*]39% Enhancement(Accuracy)[*]4% Enhancement(Heal)[*]10% FlySpeed[*]164 HP (16,1%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Immobilize) 5,5%[*]MezResist(Terrorized) 2,2%[*]18% (0,3 End/sec) Recovery[*]16% (0,68 HP/sec) Regeneration[*]6,3% Resistance(Fire)[*]6,3% Resistance(Cold)[*]15% RunSpeed[/list]------------
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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Thanks for that, Archy. I've redone my build using a few things from that - even though I've changed it quite a bit, it gave me some pointers.
Of course I've done my usual trick and ended up with a build full of purples (hai perma-PA/Hasten/Acc Met), but I think I can do something pretty decent with alternate slotting on those powers until I can afford it.
[ QUOTE ]
[ QUOTE ]
I'll dig out a build for you if you still want it.
[/ QUOTE ]
I'd be interested in seeing this, if you don't mind. I've dug my neglected Ill/Rad out recently and started looking at a build for her, but it's so many miles away from the builds I normally do that I'm having a hard time with it.
I've got PA almost perma in one attempt, but then I'd been looking at a high def build for soloing as well, and was struggling to fit in enough of both def and recharge. Wondering whether to forget the def in such high amounts and concentrate on other bonuses - pretty concerned about my recovery, for one.
[/ QUOTE ]
No problem, I'll try and sort that out for you this week.
One point of note though is that with careful placement of yourself ( keeping at optimum range ), and the use of confuse for stragglers, you don't need any def at all once PA is perma. Given that their taunt is pretty impressive you can almost do a mastermind trick and watch from the sidelines, except that your pets are invulnerable
Fahie
Thanks for the tips.
My latest attempt avoids the Def route, and has insane recharge, backed up with a fair amount of recovery. While I've been aiming more for those, it has a respectable accuracy bonus, too, which I always like.
Confuse is definitely part of the plan as I love it, and the purple set for it is just so cheap.
hey people, im looking for a ill/rad build for pve and pvp
for the pve , im looking for more group skills, like rez, team teleport, group heals, hugs, stuff like that :P
and for the pvp, more self skills, and single target attacks, with super speed and super jump,
if you could post some builds up, it will be great
thank you