Eviscerate (Claws) and i12 (?) update of Stalkers


Col_Blitzkrieger

 

Posted

"You spin and slash violently at the foe in front of you. This attack deals exceptional damage, and has a high chance of landing a critical hit even while not hidden."

So, with issue 12's (or whatever, I don't remember exact date) update of stalkers which gave them all better odds of using attacks while hidden, fear from Assassin attacks not killing their targets, and 10% critical rate to all attacks out of stealth with additional % for people in team, how does this affect Eviscerate, which presumably had a "high chance of landing a critical hit"?

I checked its info ingame to find "0.00%% chance for 79.26 lethal damage on target". Damage obviously depends on level and enhancements, but I'm thinking this is the left over thing from prior to the update? If so, would that be why it's now "0.00%%", which means Eviscerate now follows all other attacks of 10% base critical rate while unhidden?


Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

It became single target.


 

Posted

[ QUOTE ]
It became single target.

[/ QUOTE ]
I didn't actually notice that, but since I haven't played this level 25 stalker (just hit 26) for like 7 months, it hasn't really affected me. :3

Why was it changed anyway? Did it receive a buff in damage to compensate?


Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

Eviscerate received a damage bonus when it was changed to single target.


 

Posted

And they lowered the damage on Focus as a knock on effect of the above change.


 

Posted

I think it's 20% out of hide, and 100% in hide. Not entirely sure though.