QoL - Stock Market Stats
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This idea occurred to me a while back: Why not have some stock market information available (naturally tied to Wentworth's and the Black Market) so that people can see the overall 'performance' of various types of salvage, recipes and the like?
The 5 most recent transactions in WW and the BM are useful when making decisions on buyingbut I think it's be nice to have an item history. It's not a major thing, hence the thread title (Quality of Life) but I thought it might contribute to the notion of an economy. Any thoughts?
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Absolutely.
I was thinking over the weekend that an RSS Feed of the current market states would be a nice feature for Web Site Developers as well, listing the last 100 items sold and updating every minute or so.
It'd be fairly easy to take that feed and parse it into various logs available on a 3rd Party website then.
XML (or something) output from the game recording stats like this would be nice, personally I'd leave anything more complicated for the fans to make, its getting the data out of the game thats the pain.
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XML (or something) output from the game recording stats like this would be nice, personally I'd leave anything more complicated for the fans to make, its getting the data out of the game thats the pain.
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Yep, any simple XML format would do, RSS is just XML anyway. Something easy to parse with that a webapp can then feed off and collate.
And while they add that Builds, SGs and any other tabular data stored in game outputted too please.
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This idea occurred to me a while back: Why not have some stock market information available (naturally tied to Wentworth's and the Black Market) so that people can see the overall 'performance' of various types of salvage, recipes and the like?
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Absolutely.
I was thinking over the weekend that an RSS Feed of the current market states would be a nice feature for Web Site Developers as well, listing the last 100 items sold and updating every minute or so.
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Actually, I would not like this. If it was that easy for players to get information about full sales histories, prices wouldn't fluctuate as much, reducing the chance that players can get more influence for their "Insert Name Of Drop Here" they found than their average worth.
For the truly rare INODHs not much would change, since the "last five sales" history we have now is mostly identical to the "last couple of weeks" trend for them.
But just imagine: If you knew that most sales of your desired INODH happened for the price of, say, between 200 inf and 500 inf, you probably wouldn't bid 20k inf for it even if the last few sales were between 20k inf and 50k inf (perhaps because earlier somebody didn't care about paying more than necessary).
If, on the other hand, you did not know the exact average price, you can either guess a price and the finder of that INODH may be lucky and get these 20k inf, or you actually monitor the prices for the INODH and "earn" your bargain buy.
Speaking of that, a full sales history might even alienate players who "play" the market?
(Disclaimer: I'm not a professional economist; it's quite possible that I might be wrong. That's just my sentiments on the subject.)
10
If you don't want to overpay, never bid more than you think a thing is worth
DCUO and CO will never see my money. The Citygame will keep seeing my money for as long as I keep enjoying it
This idea occurred to me a while back: Why not have some stock market information available (naturally tied to Wentworth's and the Black Market) so that people can see the overall 'performance' of various types of salvage, recipes and the like?
The 5 most recent transactions in WW and the BM are useful when making decisions on buyingbut I think it's be nice to have an item history. It's not a major thing, hence the thread title (Quality of Life) but I thought it might contribute to the notion of an economy. Any thoughts?