Staff Powerset


Alvan

 

Posted

Hi everyone - I am very bored at work and wanted to see what you felt about this powerset I was thinking about on the bus last night. I know, from what Ive read, people aren't to thrilled about weapon powersets but I really can't think of any non-weapon ones outside of the suggested build for a time one on somebody elses thread.

Not sure if anything like it has been suggested before but let me know what you think:
1 - Jab
Melee, Minor Damage (Smashing)
You quickly jab your foe with the end of your staff. This attack causes minor damage but recharges very quickly

2 - Smack
Melee, Moderate Damage (Smashing)
You swing your staff to smack your foe. This attack does more damage than Jab but has a longer recharge time

3 - Jabbing Furry
Melee (Cone), High Damage over Time (Smashing)
You unleash a flurry of jabs with the end of your staff hitting all foes in a small cone in front of you.

4 - Wind Stealer
Melee, Moderate Damage (Smashing), Foe Stun
Your aim with your staff is such that you can hit your foe in a place that will leave them winded and stunned for a short duration. Even on robots you are able to hit a vital point that will stun it for a short time.

5 - Leg Sweep
Melee, Moderate Damage (Smashing), Foe Knockdown
You use your staff to sweep the legs of your foe knocking them down.

6 - Taunt/Confront

7 - Spinning Grace
PBAoE Melee, High Damage (Smashing)
You leap into the air spinning around hitting all foes within melee range. The sheer force of this attack causes a large amount of damage even though there are no secondary effects.

8 - Head Smash
Melee, Extreme Damage (Smashing), Foe Disorientate
You focus your energy and unleash a powerful attack aimed directly at your foe’ head! The attack is so powerful that it will leave your foe disorientated.

9 - Staff Dance
PBAoE Melee, Special
You become one with your staff and with the utmost grace unleash a volley of attacks on each foe within melee range. Each foe is randomly hit with one of the following effects:
• High Damage (Smashing), Foe Stun
• High Damage (Smashing), Foe Knockdown
• High Damage (Smashing), Foe Disorientate


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

Second staff set in about a month. Must be popular.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

[ QUOTE ]
Second staff set in about a month. Must be popular.

[/ QUOTE ]

Is it? I didn't realise - although I only did a very quick search for "staff" before a posted so I oculd have easily missed it.

Its not so much the powers that I like around the idea of a staff set, its more how they could really make the animations really good.


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

Stun and Disorient are the same, aren't they?


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Posted

[ QUOTE ]
Stun and Disorient are the same, aren't they?

[/ QUOTE ]

Ive just checked and your right - I thought they were different but they must be used interchangably.

Back to the drawing board!


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

[ QUOTE ]
[ QUOTE ]
Second staff set in about a month. Must be popular.

[/ QUOTE ]

Is it? I didn't realise - although I only did a very quick search for "staff" before a posted so I oculd have easily missed it.

Its not so much the powers that I like around the idea of a staff set, its more how they could really make the animations really good.

[/ QUOTE ]


 

Posted

[ QUOTE ]
its more how they could really make the animations really good.

[/ QUOTE ]

It's the animations that would be the problem, if I'm remembering the other thread. All sorts of technical issues.

Though, thinking back, the othe thread was more about having a staff in the Maces sets. A complete Staff set might work.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Second staff set in about a month. Must be popular.

[/ QUOTE ]

Is it? I didn't realise - although I only did a very quick search for "staff" before a posted so I oculd have easily missed it.

Its not so much the powers that I like around the idea of a staff set, its more how they could really make the animations really good.

[/ QUOTE ]

[/ QUOTE ]

Can't get YouTube at work so will have to look at that later

[ QUOTE ]
[ QUOTE ]
its more how they could really make the animations really good.

[/ QUOTE ]

It's the animations that would be the problem, if I'm remembering the other thread. All sorts of technical issues.

Though, thinking back, the othe thread was more about having a staff in the Maces sets. A complete Staff set might work.

[/ QUOTE ]

I would have thought so - my thoughts would be something very graceful on par with some of the DB and MA attacks


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Second staff set in about a month. Must be popular.

[/ QUOTE ]

Is it? I didn't realise - although I only did a very quick search for "staff" before a posted so I oculd have easily missed it.

Its not so much the powers that I like around the idea of a staff set, its more how they could really make the animations really good.

[/ QUOTE ]

[/ QUOTE ]
he said good staff fight, unless you where thinking "but this needs more science fiction to make it work out here"


 

Posted

Sounds like a pretty good set, at least once its been tweaked a little for balance. It would have to be a completely new set though, as the mace animations just wouldn't fit or do justice to the set. Plus, Staff is more likely to be aimed at scrappers than any other AT (although, now I come to think of it, how about adapting it as a different type of troller set, for variety)


 

Posted

I was going to say, actually. Sounds more like a con-scrapper idea...which is quite cool.
Knocking the stars outta the mobs in a whirling melee of madness I personally think its a cool idea.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

We can but dream....


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Second staff set in about a month. Must be popular.

[/ QUOTE ]

Is it? I didn't realise - although I only did a very quick search for "staff" before a posted so I oculd have easily missed it.

Its not so much the powers that I like around the idea of a staff set, its more how they could really make the animations really good.

[/ QUOTE ]

[/ QUOTE ]
he said good staff fight, unless you where thinking "but this needs more science fiction to make it work out here"

[/ QUOTE ]

I think the Soulcalibre video and the real life video both capture how I would see the set working, lots of speed, grace yet power. Not sure about the Matrix one, but I never liked the films so im a little biased


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

[ QUOTE ]
I was going to say, actually. Sounds more like a con-scrapper idea...which is quite cool.
Knocking the stars outta the mobs in a whirling melee of madness I personally think its a cool idea.

[/ QUOTE ]

[ QUOTE ]
Sounds like a pretty good set, at least once its been tweaked a little for balance. It would have to be a completely new set though, as the mace animations just wouldn't fit or do justice to the set. Plus, Staff is more likely to be aimed at scrappers than any other AT (although, now I come to think of it, how about adapting it as a different type of troller set, for variety)

[/ QUOTE ]

I was thinking more of scrappers when I was thinking of it, but when I was looking at the other sets Confront/Taunt are in the same place so put it there. Thinking it could work for stalkers as well, as they are meant to be quick - imagine emerging from the Shadows in a spinning circle of pain!

And definitely yes for its own animations - I think the mace ones are to sluggish and 'mace' like. The videos from sorudo and xemulas showed how it should be!

Oh and thanks for the positive feedback

Edit - after being inspired this is what ive come up with for a Staff Control set:

Staff Control

You have a mastery over the staff that allows you to use it as a tool to disable your foes and protect yourself and your allies. Although you may not cause that much damage you are still a force to be feared.

1 - Knee Breaker
Melee, Minor Damage (Smashing), Foe Immobilize
Your mastery over the staff allows you to hit your foe in the knee (or equivalent) making them unable to walk. Flying and stronger foes won’t be immobilized but the pain caused by this strike will slow their movement speed for a short while.

2 - Wind Stealer
Melee, Minor Damage (Smashing), Foe Hold
You strike your foe in such a way it will leave them winded. They are held while they desperately try to catch their breath. You are even able to strike machines in such a way that will leave them held. Stronger foes may not be held but the the pain caused by this strike will their movement speed for a short while.

3 - Leg Sweep
Melee, Moderate Damage (Smashing), Foe Knockdown
You sweep the legs from under your foe, knocking them to ground and injuring them.

4 - Staff as a Shield
Toggle: Self, +Defence (Melee, Range), +Resistance (all but Psionic)
Your staff is an extension of yourself and with your great awareness of the environment around you, you are able to deflect attacks. Even if you don’t entirely deflect the whole of the attack you will reduce the damage it will cause.

5 - Spinning Head Smash
PBAoE Melee, Foe Minor Damage (Smashing), For Disorientate
You leap and spin with your staff to hit all foes within melee range around the head (or equivalent). The force of the blow is enough to leave the foes hit disorientated.

6 - Staff as a Group Shield => [[censored] name I know but couldn’t think of anything else)
Toggle: PBAoE, +Defence (Melee, Range), +Resistance (all but Psionic)
Your speed and mastery of the staff allows you to protect your allies by deflecting attacks targeted at them. Even if you don’t entirely deflect the whole of the attack you will reduce the damage it will cause. This power does not affect yourself and has a short AoE.

7 - Spinning Fury
Melee (Cone), Moderate Damage (Smashing), Foe Knockback, Foe Disorientate
You sweep your staff in front of you with enough power to send all foes in a large cone in front of you flying. The force behind this attack may also leave foes disorientated.

8 - Display of Skill
PBAoE Melee, Foe Fear
You show your true skill with your staff giving a brief, yet breath taking, display. This display of skill may be enough to cause your foes to cower in fear.


9 - Disciple
Summon Disciple, Special
Your mastery of the staff has attracted a disciple who trains under you to learn your skills. Although you do not control your Disciple directly he will fight by your side and try his/her best to stay near you. The Disciple has access to the Knee Breaker, Wind Stealer, Staff as a Shield and Leg Sweep powers.


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

is said a polearm powerset (inculding staffs) ages ago


 

Posted

Yeah, ALOT of people have suggested a staff powerset incl myself, MANY MANY moons ago. But that doesn't make this suggestion obsolete


 

Posted

coool a staff set for my nk wuold be great *dream*
staff and...öhm..and...mhm...shield won't be passible because of the two handed weapon...but...mhm..
i think energy would be cool, but that didn't come to coh till now, so willpower woult fit too^^'


 

Posted

[ QUOTE ]
coool a staff set for my nk wuold be great *dream*
staff and...öhm..and...mhm...shield won't be passible because of the two handed weapon...but...mhm..
i think energy would be cool, but that didn't come to coh till now, so willpower woult fit too^^'

[/ QUOTE ]

I was thinking Super Reflexes if it was the melee set - kind of would fit with the agility aspect. But it the control set was made *dream* then it would be Storm or TA for me - although I think Kinetics would work as well


Member of GGRRR, a SG on Defiant - check out our website - GGRRR
Quote:
Originally Posted by Zwillinger View Post
Quote:
16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.