no brainer with cyborg pack?
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The only thing about the cyborg shield chest detail is that it's hugely sticking out in front on females. so much that when they cross their arms the hands disappear into it.
The other chest detail looks fine, I just happen to like the shield better; entirely in white this cyborg kit is one shiny galore, very much up to my alley.
I love the emotes too, so with everything together I rate it a 4/5 due to the clipping with the shield test detail.
Oooh shinies! *runs off chasing something shiny and sparkly*
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The chest thing is kinda of annoying, its a nice design but i hate walking around feeling like a miniture jordan clone.
My poor back :P lol
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It's perfect as power armour and that's how I've been using it. I just wish AR didn't suck so bad.
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It's fine as long as you don't combine it with /devices, which is a great shame because they gel together perfectly conceptually. I got my AR/Dev to 50 just before ED made it so boring to play I stopped bothering with it. Since then the inventions system has helped a bit but it still lacks the accuracy/damage of other blasters. Something that a handful of caltrops doesn't really make up for...
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It's odd 2008 (see sig) is an AR/Dev Blaster and having played him throug to 50 (started new years eve 2007 finished March 2008) I always find myself wishing I had the targeting drone on other builds. The accuracy it gives means you can still hit a triple vengenced Nemisis boss with a 95% chance of a hit, yes you've not got the damage bonus of other blaster secondaries, but you will hit. To my mind I'd rather hit and do less damage than miss and maybe have done more.
Of the other Dev powers though some really really suck (time bomb for one) others are very sitautional, use stealth to plant a mine near a target back up, lay another mine, backup lay another mine, back up drop caltrops and snipe target. very powerful as they run through the mines and a hail of bullets and the slow to a crawl through the caltrops, but useless in a team as they'll never wait long enough
I just don't think its as bad as people seem to think, still each to their own.
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This is what i originally figured was good, but after building an AR/devices blaster to 50 it was that poor compared to other blasters i couldnt play it.
All my damage seemed to come from devices mines being planted before a fight, the AR set has some nice AOEs but flamethrower and full auto are your best damage, unless you can hold or immob someone to get ignite on, but these have really long animation times and the time you have finished firing full auto if your under assualt, your already dead.
My verdict: devices is fine, AR needs sorting out.
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The truth comes out...?
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Everyone knows I love Golden Girl. If you exclude random carnage, she's the only long term villainous plan I've got.
Chairman of the Charity of Pain; accepting donations of blood and guts.
Prophet of the Creamy Truth; "If it's empty, fill it with cream."
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It seems to me that this disagrement is all about people considerng the feelings of others, and nothing whatsover to do with the cyborg pack.
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Ultimately all disagreements boil down to that.
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Arrgh. The "RAWR RAWR RAWR" thread has turned into an after-school special.
"Next up on Springer, the PvPers who say using Inspirations is cheating. erm, lol"
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Say what you like, but a Tanker without Taunt isn't a proper Tanker...
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Dont know where that came from but fully agree, we are in the age of the scranker unfortunately. The worst parts of both ATs.