Mastermind set: Demonics + Proliferation ideas
a Pheonix is hardly a demon...
am I the only one who gets Deja-vu reading this?
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a Pheonix is hardly a demon...
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couldn't think of anything else
You kinda just re-wrote Doctor Bolt's suggestion a page or two back, didn't you?
oh did i, never noticed there was another post like this.
i just thought of it while is was playing my fire dominator.
Yes...only he used The ice based demons, but fire based attacks
A total of 14 of my nerves have been harmed in the making of this post...
I think with all MM sets so far people are just copy/pasting the same style that the ones in game have. The ideas are cool, but the layout is a bit samey. Maybe a shake up there would produce some slightly more varied sets.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I allways thought some kind of swarm/mob/horde set would be cool where the power of the MM was more down to sheer wait of numbers but i never got round to righting anythin up.
To expand on Techbot_Alpha's point, all the current sets have at least 1 very unique power that works wonderfully with the set:
Gang War
Smoke Bomb
Soul Extraction
etc.
With the MM damage multiplier, and the sheer lack of practical usage found in the attacks, compared to the more active MM secondary sets (leaving aside for the moment actualy tactful MM usage), putting some ill thought out pets with a bunch of fire/ blaster ports = fail
Good proliferation ideas. Not too sure about the MM set though. >_>
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Yes...only he used The ice based demons, but fire based attacks
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Lies. I only did that for the first minions.
just an idea i had:
DEMONICS:
Fire Blast: you send a blast of fire at a trageted foe causing Moderat DoT (fire) fast recharge.
Berserker Tribe: you can summon up to three Berserkers (depending on your level) to fo your binding, these are quick creatures yet can't stay alive for long if there alone.
Beserkers start of with incinerate and fire sword, when empower demon is used they gain cremate and greater fire sword (besrkers have super jump)
Fire Breath: you spew a torrent of fire burning all foes within it's narrow cone, moderate DoT (fire), slow recharge
Empower Demon: you empower your demonic henchmen with the essences of hell.
Rain of Fire: summons a rain of fire at a trageted location, burnings foes within a large area, moderate DoT (fire), slow recharge.
Behemoth: you summon up to two Behemoths (depending on your level) to do your bidding, these creatures can cause great damage while also able to stay in the fight.
Behemoths start of with flares, fire sword and fire shield, when empower demon is used they gain fire blast, greater fire sword and blazing aura, when infuse satan is used they gain fire breath and fire sword circle. (behemoths can fly).
Bind Hell: you bind the flames of hell to one of your demonic henchmen incresing it ability to take and deal damage, while also granting it new powers.
Pheonix: you summon a great Pheonix to aid you in battle, if enemies get to close to the creature they'll be burned and knock back.
Pheonix starts of with flares, fire blast and ring of fire, when empower demon is used it gains fire breath, fire ball and char, when infuse satan is used Pheonix will gain a weaker version of inferno. (the Pheonix can fly).
Infuse Satan: You can fuse your demonic minions with the essence of satan himself, enhancing their abilities tremendously.
hope you like
also a few proliferation ideas:
thermal radiation for MM secondary
Ice melee and armour for a scrapper?
fire melee and aura for a stalker