Inspiration Vendors in Co-op Zones
I don't see a problem with this. /signed
/signed
Levantera in RWZ opens up her insp store very quickly if you've done even a few missions for her - that's where I buy insps while on co-op LGTFs.
So basically you want an insp vendor in Cimerora? Me too. /signed
Actually it might be a good idea if Senator Decimus Aquila had an insp store, opened up by that lore-heavy mission he gives where you chat to people all over Cimerora - it would be a good reward for doing it and it's close to where a lot of the ITF mission doors get placed.
Re: Lavantera, Really? I presumed seeing as she was a contact, she would give the 'You're too busy, leave me alone' spiel. I'll give her a try next time.
The way I see it, if the devs are going to keep pushing the co-op angle (which, I admit, is a clever way of mending the CoH/CoV playerbase gulf), then they need to compensate for the difficulties presented by deciding to allow teammates to use characters of the other faction.
Seems a bit counter-intuitive at the moment.
And I agree re: Decimus, that would be perfect
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Re: Lavantera, Really? I presumed seeing as she was a contact, she would give the 'You're too busy, leave me alone' spiel. I'll give her a try next time.
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Actually forget I said that - my brain must have frazzled when I posted that - normal contact stores do get locked out while on a TF. The way we had to do it on one LGTF was that the leader logged in another character, bought the insps and gave/traded them to TF team members (he'd parked both a hero and villain at Levantera iirc) - because you can log-out and back in without dropping from a TF.
What bugs me is that I save large insps in my SG bases each side for our use on TFs, but of course you can't zone into your base while on a co-op TF without dropping from the team. And of course the other places you can buy insps while on a non-coop TF - such as arena stores, Pocket D bartenders, Ouro store - are also not accessible on a co-op TF without being dropped from the team.
So yeah, insp vendors in RWZ & Cimerora - definitely /signed - or just make it so you can zone to Pocket D from all co-op zones and we could buy there at arena or bar stores.
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or just make it so you can zone to Pocket D from all co-op zones and we could buy there at arena or bar stores.
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A gate in each zone, would make sense with it being trans-dimensional n'all...but w/cimerora would present a problem re: entry requirements. An interesting suggestion though
I am quite relieved to hear that some people agree. I do the same, things like EoEs for the Mini-Hami, large purples for when waste matter and fan meet.
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A gate in each zone, would make sense with it being trans-dimensional n'all...but w/cimerora would present a problem re: entry requirements. An interesting suggestion though
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I borrowed the idea from a thread about linking co-op areas a couple of weeks ago Cimerora would present that problem - I actually suggested linking Midnighter Club to Pocket D instead of Cimerora in that thread, but then the Devs might have to change the Midnighter access arc to giving access to the Cimerora crystal rather than the club itself and lore-wise it wouldn't make much sense.
Maybe the Cimerora/MClub portal in Pocket D could just be locked to the same access requirement as the Midnight Club entrance arc.
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Maybe the Cimerora/MClub portal in Pocket D could just be locked to the same access requirement as the Midnight Club entrance arc.
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If that's workable, then I don't see why not
Trading insps while on the same team as Hero/Vill would be nice aswell.
I approve of this. And I'm unanimous on that.
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Trading insps while on the same team as Hero/Vill would be nice aswell.
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Heck yeah - we definitely need that /signed
I agree, it was real irritating doing RWZ missions and the only guy with a wakey was the 1 villain in the group *roll eyes*
I'll /sign both issues
I guess i've finally gotten around to voicing this due to the string of ITF/LGTFs in the co-op zones lately. The Imperious can, at times, be quite tough. This is made needlessly more difficult by the presence of a mixed team interfering with the ability to purchase inspirations (which, for some characters, are helpful if not essential)
We have Mender whatsizface, with the tash, in Ouroborous, who sells inspirations despite the fact that he isn't a mission contact. My only request is that similar contacts are added to current co-op zones, and any future ones, to prevent both the hassle (as Ouro is used on single type teams a lot, I understand), and the Prejudice (which I have seen first hand, teams leaders refusing those of the other faction on the basis of limiting the purchasing of inspirations)
I personally don't see any harm/exploitation from this suggestion, nor a groundbreaking amount of work. But there could potentially be angles that I'm unable to see this from, hence i'm leaving an elipsis here (...) incase there're things that need to be said.
Thanks for your time :P