Ill/rad/fire build
Considering ill/rad will never be a great farming toon, I wouldn't go with the Fire epic, but Primal or Psi. And I would definitely not drop Spectral Wounds for the crappy Fire Blast. If you really want Tactics (not sure why?), drop Flash, not EM Pulse (which is not worth slotting for EndMod unless you use with Power Boost). Blind: I would slot for Hold/Dmg, not Sleep. Superior Invis: I would swap the Def for a 2nd EndRdx. Phant: I wouldn't 6-slot, you should be able to get decent numbers with 3-4 (HOs and/or IOs).
Hope some of this helps...
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
yeh i know it will never be a uber farming toon but its the best ive got at 50 at the moment, the fire blast has higher damage o/p than spectral and recharge difference is minimal.
Had the primal epic for a bit but the PB and conserve power wouldnt really help me a lot taking out mobs as quikly as possible, though PB is great with AM.
the only reason i mentioned tactics is that i have assault in there because i dint know what to pick at 30.
edit...and blind ive got slotted for sleep basically for the cheap purples 10% recharge is helping my PA
[ QUOTE ]
fire blast has higher damage o/p than spectral and recharge difference is minimal.
[/ QUOTE ]
Not really (from City of Data):
[ QUOTE ]
Spectral Wounds
50.16 Psionic Damage
19.57 Psionic Damage (after 10 second delay) [Ignores Enhancements & Buffs]
[/ QUOTE ]
[ QUOTE ]
Fire Blast
33.64 Fire Damage
4 * 3.06 Fire Damage over 3.10 seconds (after 0.5 second delay) (80% chance)
[/ QUOTE ]
[ QUOTE ]
Had the primal epic for a bit but the PB and conserve power wouldnt really help me a lot taking out mobs as quikly as possible, though PB is great with AM.
[/ QUOTE ]
Actaully PB only affects the movement speed from AM. But I find it quite useful for longer holds, fear, confuse, tht/def (de)buffs, heal, slow, end drain, etc. It's a not a very 'sexy' epic, but it gets the job done (YMMV).
[ QUOTE ]
edit...and blind ive got slotted for sleep basically for the cheap purples 10% recharge is helping my PA
[/ QUOTE ]
OK, but I still think it's a bit of a waste of your single-target hold. Maybe look elsewhere for more +rechg bonuses?
edit: for example, for quick (and cheap) +rechg take Psi Mastery and slot a Force Feedback proc in Psi Tornado (well at least until they fix it ).
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
edit...build mark 6
at least i can sell my purple sleep set and get some inf
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Dfine newest: Level 50 Technology Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Spectral Wounds -- Apoc-Dam%(A), Apoc-Dmg(3), Apoc-Dmg/Rchg(5), Apoc-Acc/Dmg/Rchg(37), Apoc-Acc/Rchg(37), Decim-Build%(40)
Level 1: Radiant Aura -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/EndRdx/Rchg(5), Numna-EndRdx/Rchg(39)
Level 2: Blind -- Hold-I(A), G'Wdw-Dam%(7), G'Wdw-EndRdx/Hold(7), G'Wdw-Acc/Hold/Rchg(9), G'Wdw-Hold/Rng(9), EndRdx-I(50)
Level 4: Radiation Infection -- HO:Enzym(A), HO:Enzym(11), HO:Enzym(13)
Level 6: Accelerate Metabolism -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(11), Efficacy-Acc/Rchg(13), Efficacy-EndMod/Acc/Rchg(15), Efficacy-EndMod/Rchg(17), Efficacy-EndMod(23)
Level 8: Hover -- Krma-ResKB(A)
Level 10: Superior Invisibility -- EndRdx-I(A), EndRdx-I(15)
Level 12: Swift -- Flight-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 16: Fly -- Frbd-Fly(A), Frbd-EndRdx(45)
Level 18: Phantom Army -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(19), S'bndAl-Acc/Dmg/Rchg(19), S'bndAl-Acc/Rchg(21), S'bndAl-Build%(21)
Level 20: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(25)
Level 22: Enervating Field -- EndRdx-I(A), EndRdx-I(25)
Level 24: Lingering Radiation -- P'ngTtl-Acc/Slow(A), RechRdx-I(27), RechRdx-I(27), P'ngTtl-Rng/Slow(29), P'ngTtl-EndRdx/Rchg/Slow(29), P'ngTtl--Rchg%(31)
Level 26: Spectral Terror -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(31), Abys-Acc/EndRdx(31), Abys-Fear/Rng(33), Abys-Dam%(33)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 30: Flash -- G'Wdw-Dam%(A), G'Wdw-Acc/Rchg(36), G'Wdw-Hold/Rng(36), G'Wdw-Acc/Hold/Rchg(36), RechRdx-I(42), Acc-I(48)
Level 32: Phantasm -- HO:Nucle(A), HO:Nucle(33), HO:Nucle(34)
Level 35: Deceive -- CoPers-Conf%(A), CoPers-Acc/Rchg(37), CoPers-Acc/Conf/Rchg(43), CoPers-Conf(45), CoPers-Conf/Rchg(46)
Level 38: EM Pulse -- UbrkCons-Dam%(A), UbrkCons-Hold(39), UbrkCons-Hold/Rchg(39), UbrkCons-Acc/Hold/Rchg(40), UbrkCons-Acc/Rchg(40)
Level 41: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Acc/Dmg/Rchg(43), Ragnrk-Dmg/EndRdx(43)
Level 44: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(45), Aegis-Psi/Status(46), Aegis-ResDam/EndRdx/Rchg(46)
Level 47: Consume -- RechRdx-I(A), RechRdx-I(48), EndMod-I(48), EndMod-I(50), EndMod-I(50)
Level 49: Mutation -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+14.5% DamageBuff[*]+1.58% Defense(Fire)[*]+1.58% Defense(Cold)[*]+4.5% Max Endurance[*]+48% Enhancement(Accuracy)[*]+4% Enhancement(Confused)[*]+6% Enhancement(Heal)[*]+51.3% Enhancement(RechargeTime)[*]+2.5% Enhancement(Slow)[*]+2.75% Enhancement(Terrorized)[*]+176.2 (14.6%) HitPoints[*]+Knockback (Mag -4)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 24.4%)[*]+MezResist(Immobilize) (Mag 20%)[*]+MezResist(Sleep) (Mag 22.8%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 20%)[*]+13.5% Recovery[*]+62% Regeneration[*]+5.04% Resistance(Fire)[*]+5.04% Resistance(Cold)[*]+3% Resistance(Psionic)[*]+15% RunSpeed[*]+2.5% Debt Protection[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />
Build looks good. Just a few small things:
- I'm not a big fan of Choking Cloud on trollers (especially ranged ones like Illusion), so I wouldn't take it.
- The set bonuses from GW's Embrace are a not great. I would probably slot 3 Endos 2 Rechg in Flash and some dmg in Blind (which could really use a 6th slot btw, maybe from Spectral Wounds?).
- PA: I've never used the pet BU proc, so not sure how useful it is here. Swapping it for a Rech might further reduce your PA downtime, although it might not make much of a difference with all the +rechg you already have.
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
see edited post for almost final build, i have most of the sets already (apart from the super expensive offensive purples)
Just level your fire/kin quick, there's no way to make an Ill/Rad become a good farming toon. Even your inv/stone should farm much quicker if specced for that.
Have decided to give in and make a toon for some solo farming and general PvE greedyness, so out went mutation and TP.
Ive also taken out spectral wounds for the fire blast.
wasnt sure what to take at 30 so put in assault for an extra bit of damage for me and phantasm, was thinking of taking out EM pulse for tactics.
Any comments will be greatly appreciated.
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Dfine new: Level 50 Technology Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Blind -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(3), FtnHyp-Acc/Sleep/Rchg(5), FtnHyp-Acc/Rchg(37), FtnHyp-Sleep/EndRdx(37)
Level 1: Radiant Aura -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/EndRdx/Rchg(5), Numna-EndRdx/Rchg(39)
Level 2: Radiation Infection -- HO:Enzym(A), HO:Enzym(7), HO:Enzym(7)
Level 4: Accelerate Metabolism -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc/Rchg(11), P'Shift-Acc/Rchg(13), P'Shift-EndMod/Acc(21)
Level 6: Flash -- UbrkCons-Hold(A), UbrkCons-Dam%(9), UbrkCons-Hold/Rchg(11), UbrkCons-Acc/Hold/Rchg(13), UbrkCons-Acc/Rchg(15), UbrkCons-EndRdx/Hold(17)
Level 8: Hover -- Krma-ResKB(A)
Level 10: Superior Invisibility -- EndRdx-I(A), DefBuff-I(15)
Level 12: Swift -- Flight-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 16: Fly -- Flight-I(A), Flight-I(45)
Level 18: Phantom Army -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(19), S'bndAl-Acc/Dmg/Rchg(19), S'bndAl-Acc/Rchg(21), S'bndAl-Dmg/EndRdx(23)
Level 20: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(25)
Level 22: Enervating Field -- EndRdx-I(A), EndRdx-I(25)
Level 24: Lingering Radiation -- P'ngTtl-Acc/Slow(A), RechRdx-I(27), P'ngTtl-Acc/EndRdx(27), P'ngTtl-Rng/Slow(29), P'ngTtl-EndRdx/Rchg/Slow(29), P'ngTtl--Rchg%(31)
Level 26: Spectral Terror -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(31), Abys-Acc/EndRdx(31), Abys-Fear/Rng(33), Abys-Dam%(33)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 30: Assault -- EndRdx-I(A), EndRdx-I(40)
Level 32: Phantasm -- BldM'dt-Acc/Dmg(A), BldM'dt-Acc(33), BldM'dt-Dmg/EndRdx(34), BldM'dt-Acc/EndRdx(36), BldM'dt-Acc/Dmg/EndRdx(36), BldM'dt-Dmg(36)
Level 35: Deceive -- CoPers-Conf%(A), CoPers-Acc/Rchg(37), CoPers-Acc/Conf/Rchg(43), CoPers-Conf(45), CoPers-Conf/Rchg(46)
Level 38: EM Pulse -- RechRdx-I(A), RechRdx-I(39), Hold-I(39), EndMod-I(40), EndMod-I(40)
Level 41: Fire Blast -- Apoc-Dmg(A), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Decim-Build%(42), Apoc-Dmg/EndRdx(43), Apoc-Dam%(43)
Level 44: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(48)
Level 47: Fire Shield -- Aegis-Psi/Status(A), Aegis-ResDam(48), Aegis-ResDam/EndRdx(48), Aegis-ResDam/EndRdx/Rchg(50)
Level 49: Consume -- RechRdx-I(A), RechRdx-I(50), EndMod-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+14.5% DamageBuff[*]+2.52% Defense(Fire)[*]+2.52% Defense(Cold)[*]+3.75% Defense(Ranged)[*]+3.75% Defense(AoE)[*]+57% Enhancement(Accuracy)[*]+4% Enhancement(Confused)[*]+6% Enhancement(Heal)[*]+52.5% Enhancement(RechargeTime)[*]+2.5% Enhancement(Slow)[*]+2.75% Enhancement(Terrorized)[*]+5% FlySpeed[*]+140.1 (11.6%) HitPoints[*]+5% JumpSpeed[*]+Knockback (Mag -4)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 27.2%)[*]+MezResist(Immobilize) (Mag 20%)[*]+MezResist(Sleep) (Mag 22.8%)[*]+MezResist(Stun) (Mag 21.7%)[*]+MezResist(Terrorized) (Mag 20%)[*]+18.5% Recovery[*]+44% Regeneration[*]+6.62% Resistance(Fire)[*]+6.62% Resistance(Cold)[*]+5% Resistance(Toxic)[*]+3% Resistance(Psionic)[*]+10% RunSpeed[*]+2.5% Debt Protection[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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