Claws/Regen - Build - Please rip it appart


Dr_Toerag

 

Posted

Hi all

Could you please have a look at this concept build and tell me what you think about it and when and where I can tweak a little something.

This goal of this build is to maximize on the following:

* Recharge speeds of attacks and self heals
* Dealing more damage with consecutive attacks with perma Follow Up aided by Assault
* Enhance the regen and recovery rate
* Save on endurance expenditure
* Both PVP and PVE functionality

Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Thandi: Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Strike -- Acc/Dmg-S:39(A), Acc/Dmg/Rchg-S:39(3), Acc/Dmg/EndRdx-S:39(5), Dmg/EndRdx/Rchg-S:39(7), Dmg/EndRdx-S:39(9)
Level 1: Fast Healing -- Regen+-S:30(A), Heal/EndRdx-S:30(9), EndRdx/Rchg-S:30(17), Heal/Rchg-S:30(19), Heal/EndRdx/Rchg-S:30(19)
Level 2: Slash -- Acc/Dmg-S:30(A), Dmg/EndRdx-S:30(3), DefDeb-S:39(5), DefDeb/Rchg-S:39(7), Rchg/EndRdx-S:39(15), DefDeb/EndRdx-S:39(15)
Level 4: Reconstruction -- RechRdx-I:40(A), Heal-S:40(11), RechRdx-I:40(21), Heal/Rchg-S:40(23), Heal/EndRdx-S:40(37), Heal/EndRdx/Rchg-S:39(43)
Level 6: Combat Jumping -- Rchg+-S:39(A), ToHit+-S:30(13), Def/EndRdx-S:30(13)
Level 8: Quick Recovery -- EndMod-I:40(A), EndMod-I:40(17), EndMod-I:40(27)
Level 10: Dull Pain -- RechRdx-I:40(A), Heal-S:40(11), RechRdx-I:40(21), Heal/EndRdx-S:40(23), Heal/Rchg-S:40(37), Heal/EndRdx/Rchg-S:40(43)
Level 12: Swift -- Run-I:40(A)
Level 14: Super Jump -- EndRdx-I:40(A)
Level 16: Integration -- Heal/EndRdx-S:39(A), EndRdx/Rchg-S:39(27), Heal/Rchg-S:39(31), Rchg-S:39(33), Heal-S:39(33)
Level 18: Health -- Regen/Rcvry+-S:40(A), Heal-S:39(34), Heal/Rchg-S:39(40), Heal/EndRdx-S:39(50)
Level 20: Stamina -- EndMod-I:40(A), EndMod-I:40(34), EndMod-I:40(40)
Level 22: Resilience -- Psi/Status-S:40(A), ResDam-S:40(31), ResDam/EndRdx-S:39(36)
Level 24: Focus -- Acc/Dmg-S:39(A), Acc/Dmg/Rchg-S:39(25), Acc/Dmg/EndRdx/Rchg-S:39(25), Rechg%-S:39(39), Dmg/KB-S:39(39), Rchg/KB-S:39(39)
Level 26: Eviscerate -- Acc/Dmg-S:39(A), Acc/Rchg-S:39(29), Acc/Dmg/EndRdx-S:39(29), Dmg/Rchg-S:39(37), Dmg-I:40(40)
Level 28: Instant Healing -- RechRdx-I:40(A), Heal-S:40(31), RechRdx-I:40(34), Heal/Rchg-S:40(36), Rcvry+-S:40(42), Heal/EndRdx/Rchg-S:40(43)
Level 30: Follow Up -- Acc/Dmg-S:40(A), Dmg/Rchg-S:39(36), Acc/Dmg/Rchg-S:40(42), Acc/Dmg/EndRdx-S:40(48), Dmg/EndRdx/Rchg-S:40(48)
Level 32: Assault -- EndRdx-I:40(A), EndRdx-I:40(33)
Level 35: Tactics -- Pcptn-S:20(A), EndRdx-I:40(42)
Level 38: Revive -- RechRdx-I:40(A)
Level 41: Conserve Power -- RechRdx-I:40(A), RechRdx-I:40(45), RechRdx-I:40(48)
Level 44: Focused Accuracy -- Pcptn-S:20(A), EndRdx-I:40(45), ToHit-S:20(45), EndRdx-I:40(46), ToHit/Rchg-S:20(46), EndRdx-I:40(46)
Level 47: Hasten -- RechRdx-I:40(A), RechRdx-I:40(50), RechRdx-I:40(50)
Level 49: Super Speed -- EndRdx-I:40(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+0.95% Defense(Smashing)[*]+0.95% Defense(Lethal)[*]+23% Enhancement(Accuracy)[*]+31% Enhancement(Heal)[*]+27.5% Enhancement(RechargeTime)[*]+5% FlySpeed[*]+180.8 (15%) HitPoints[*]+5% JumpSpeed[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 20%)[*]+MezResist(Immobilize) (Mag 24.4%)[*]+MezResist(Sleep) (Mag 20%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 25%)[*]+9% Recovery[*]+80% Regeneration[*]+1.26% Resistance(Fire)[*]+1.26% Resistance(Cold)[*]+3.13% Resistance(Negative)[*]+3% Resistance(Psionic)[*]+9% RunSpeed[/list]


 

Posted

Thabo

What can I say. First off I have a lvl 50 /Regen, and have a lvl 9 Claws toon. So I have a little experience with both.

What can I say about your build.

Firstly, I would seriously recommend that you get more attacks earlier on. Claws isn’t a heavy damage build and I feel that you will find the two attacks somewhat lacking in a chain upto the 20's. I would recommend you get more attacks before lvl 14 and get a reasonable attack chain that will make your leveling easier, and get more attacks over the whole of the build, you’re a damage dealer, deal damage.

Secondly, I would move Hasten to an earlier lvl, it will help with your damage per second. I can appreciate damage isn’t the be all and end all but you’re a scrapper.

Thirdly, if I had come across a scrapper with just two attacks at lvl 20 I don’t believe I’d keep them on the team.

I can’t give you advice on what IO’s to select, but where to possibly select powers, this is not definitive and you put them where you want to when it comes to the crunch:

Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Level 48 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Swipe -- Empty(A)
Level 1: Fast Healing -- Empty(A)
Level 2: Strike -- Empty(A)
Level 4: Slash -- Empty(A)
Level 6: Reconstruction -- Empty(A)
Level 8: Spin -- Empty(A)
Level 10: Quick Recovery -- Empty(A)
Level 12: Jump Kick -- Empty(A)
Level 14: Super Jump -- Empty(A)
Level 16: Integration -- Empty(A)
Level 18: Dull Pain -- Empty(A)
Level 20: Swift -- Empty(A)
Level 22: Focus -- Empty(A)
Level 24: Follow Up -- Empty(A)
Level 26: Health -- Empty(A)
Level 28: Eviscerate -- Empty(A)
Level 30: Instant Healing -- Empty(A)
Level 32: Stamina -- Empty(A)
Level 35: Hasten -- Empty(A)
Level 38: Assault -- Empty(A)
Level 41: Tactics -- Empty(A)
Level 44: Revive -- Empty(A)
Level 47: Conserve Power -- Empty(A)
Level 49: Focused Accuracy -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit



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@Eiceman
Morphius - MA/Regen - Union
Taelan - Ice B/Ice M - Union
Hellyon - Ice A/SS - Defiant
Bubbletastic - FF/Energy B - Union

 

Posted

Being as my main is a Claws/Regen, I'd offer the following advice.

1. You don't need Stamina.
2. You don't need Conserve Power either.
3. Leadership pool should be left to Defenders or Controllers, as Scrappers don't benefit as much.
4. Glad to see neither of you took MoG, haven't tried the new version, but the old one sucked big time!!!

Also taking 2 travel powers seems pointless, even for PvP.
Scrappers, like Tankers should never run, take the hits like a man.

Personally I took AS then Flight. As Eiceman said Thabo, 2 attacks before lvl 20 is not good... If you take AS at lvl 6, that gives you another attack power.

I will post my optimum build as soon as I decide on the last power, as I have Confront at the moment, which I respec'd in, and have never used... LOL. And once I have worked out how to use IO sets in Mids Builder too.


Main 50 & Badger Nine Claws Claws/Regen/Body

Other 50's Ph10x Brute Unjust Law Tanker Samantha Urai Scrapper Codename 1250 Scrapper
Cepheus
Defender Nilus Scrapper
Electro Field Blaster S.PONGE Tanker

 

Posted

The new one is great, I respecced into it.


�How do I like my MMOs? I like them the way Paragon Studios used to make them.� - a fitting tribute from kiasa.org

EU, Union mostly.

 

Posted

I don't see a problem with the power choices but as far as slots go its easier to be able to upload the build to start with.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.