Can you command pets when your intangible?


Carnifax

 

Posted

well i was wondering if it's possible to command your bots whilst your intangible, also is it possible effect allies with leadership powers and for the supremacy to work or does it all get cancled out?

also if you can use leadership and supremacy whilst intangible i want to know which powers in my build i should substitute for the concealment set,

and if you cant use those powers whilst intangible i wanna know which powers i should substitute for grant invis, and invisability

once i know what i can and cant do with intangibility then i will post my build.

thanx for the help

-robo titan (if you hadn't guessed thats my mm)

Ps: just found out you can only be intangible for 30 secs dam... well i guess it would be stupid if it was a constant toggle. but it must be possible to get to perma intangeible using recharge enhancements right??


 

Posted

If you are intangible then you only affect yourself. You cannot command pets or buff them and your toggles only affect you.


Octavian Vanguard
@ohmsEU and @ohms 2

Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.

 

Posted

aww thats a shame so im guessing grant invis and invisability will do nicely,

plus with manouvres, the protector bot shields and the force field gen shield i can get my def prety high so im guessing i wont need repair much so i could drop that.

well heres my build, tell me which 2 powers are the least useful concidering i am going to add invis and grand invis into it.

1) Battle Drones
1) Web Grenade
2) Pulse Rifle Burst
4) Caltrops
6) Equip Robots
8) Hover
10) Assault
12) Protector Bots
14) Fly
16) Force Field Generator
18) Repair
20) Manoeuvres
22) Tactics
24) Vengeance
26) Assault Bot
28) Poison Trap
30) Seeker drones
32) Upgrade Robot
35) Trip mine
38) Detonator
41) Static Discharge
44) Charged Armour
47) Electrifying Fences
49) Electric Shackles

so shal i get rid of repair and if yes what other power
thanx for the help

Ps: i worked out that i can bet 41.125% defence to all damange at lvl 50 without and enhancements, and im gona put alot of enhancements on my defenceive powers


 

Posted

1) Battle Drones
1) Web Grenade
2) Pulse Rifle Burst
4) Caltrops
6) Equip Robots
8) Hover
10) Assault
12) Protector Bots
14) Fly
16) Force Field Generator
18) Repair
20) Manoeuvres
22) Tactics
24) Vengeance
26) Assault Bot
28) Poison Trap
30) Seeker drones
32) Upgrade Robot
35) Trip mine
38) Detonator
41) Static Discharge
44) Charged Armour
47) Electrifying Fences
49) Electric Shackles

Bad/Poor/Useless powers are in red. And you're missing Acid Mortar (Which is a big 'no-no'!)
Personally, I'd go for the below. Probably with Teleport or Leaping as my travel power rather than Flight:

Villain Profile:
Level 1: Battle Drones
Level 1: Web Grenade
Level 2: Caltrops
Level 4: Triage Beacon
Level 6: Equip Robot
Level 8: Aid Other
Level 10: [Travel Power #1]
Level 12: Protector Bots
Level 14: [Travel Power #2]
Level 16: Force Field Generator
Level 18: Aid Self
Level 20: Poison Trap
Level 22: Assault
Level 24: Tactics
Level 26: Assault Bot
Level 28: Acid Mortar
Level 30: Maneuvers
Level 32: Upgrade Robot
Level 35: Trip Mine
Level 38: [I like "Confront" here. Since you seem to like being hidden, perhaps "Stealth"?]
Level 41: Charged Armor
Level 44: Electrifying Fences
Level 47: [Empty - Completely Optional Pick #1]
Level 49: [Empty - Completely Optional Pick #2]

Note that if you take Stealth and then use a Stealth IO in Sprint, you'll be hidden and still be able to command your Henchmen. Although frankly, being hidden defeats the purpose of Mastermind's Bodyguard mode...

When the enemy hits YOU, the damage done is divided amongst all your minions and can easily be healed back with Triage Beacon or Heal Other. When the enemy hits your bots, they tend to die. Going for +defence from set bonuses and taking taunt can be helpful. Alternatively, buff your henchmen's defense and stay hidden.


 

Posted

You dont have to necessarily use BG mode in PVM. Though it does help from time to time.

The only thing is that, at least for me, it became very annoying to constantly rebuff invis on my pets.

Buffing takes a long time as it is, though grant invis has a short reuse timer.

The Defense bonus is rather small and if Charplanner data is correct then a +def IO will only raise it by about 1% to 5.54%.

So much hassle for so little gain, unless i missed some detail or you have a strategy build around stealth.


 

Posted

I wouldn't leave Acid Mortar until level 28 personally. Get ASAP for my money, its a dead handy power. Great debuffs, and can pull and alpha for you if you drop it close enough to an unsuspecting mob.

Plus it can take the -resist Achilles Heel PROC.

Seekers I love too, as an alpha absorber & opener (always summon them right into the group). Great when you see a tough enemy, lay a load of traps at a corner, stay around the corner and summon them in the middle of the group to annoy the enemy and coax them to come running into your evil trap patch.


 

Posted

[ QUOTE ]
18) Repair

[/ QUOTE ]

Crumbs he only asked for two but what's so bad about repair? I always considered it a better option than having to set another one up.

Hang on

[ QUOTE ]
plus with manouvres, the protector bot shields and the force field gen shield i can get my def prety high so im guessing i wont need repair much so i could drop that.

[/ QUOTE ]

Don't do "guessing".


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.