My fire/kin..
Drop acro, and put an extra slot or 2 in combat jumping or tough for Resist KB IOs
I'd much rather pay a few million for IOs and have an extra power
In this case, that extra power could be Weave?
It all depends what you want to do with the fire/kin if you have built for farming which it looks like you have then save a power drop acro get a KB IO, if you like i can post a build for you later tonight but i'm at work atm o.x! Although mine is very differant to yours lol, i have arranged so i get the most out of bonuses rather than just the 'logical' slotting.
Princey over and outz!
Consume is Useless btw, dont take it take smt else
Fire/kins dont need Accro or SJ (Hasten and SS with KB IO will do the job just as well)
Tough and Weave aint that gd either
Take IA instead of SJ
Dont take both Fitness Travel powers complete waste of time
other than that its a fairly solid build
Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab
[ QUOTE ]
Fire/kins dont need Accro or SJ (Hasten and SS with KB IO will do the job just as well)
Tough and Weave aint that gd either
[/ QUOTE ]
BLASPHEMY!
[ QUOTE ]
Dont take both Fitness Travel powers complete waste of time
[/ QUOTE ]
?? what's this about? Why do you think it's a waste?
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
[ QUOTE ]
[ QUOTE ]
Dont take both Fitness Travel powers complete waste of time
[/ QUOTE ]
?? what's this about? Why do you think it's a waste?
[/ QUOTE ]Health is better I guess he means?
For miracle and numina uniques.
On a /kin? =\
[ QUOTE ]
[ QUOTE ]
Health is better I guess he means?
For miracle and numina uniques.
[/ QUOTE ]
On a /kin? =\
[/ QUOTE ]
Exactly :S
I just dont need the uniques, what do I need +25% recovery for (especially recovery that costs heaps of inf) when I have transference and consume? :O
I took swift to improve standard running speed when I dont have an application of siphon speed and hurdle is there to speed up my traveling with SJ...
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
[ QUOTE ]
On a /kin? =\
[/ QUOTE ]The more infrequently I use transference, the better. It's really hard to get a non-dead target mid-combat with imps and all my DoT!
u dont need swift and hurdle complete waste of time, there are beter powers u can use than taking both of these
Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab
[ QUOTE ]
u dont need swift and hurdle complete waste of time, there are beter powers u can use than taking both of these
[/ QUOTE ]
No.
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
[ QUOTE ]
[ QUOTE ]
u dont need swift and hurdle complete waste of time, there are beter powers u can use than taking both of these
[/ QUOTE ]
No.
[/ QUOTE ]
^This.
Hurdle is awesome.
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
u dont need swift and hurdle complete waste of time, there are beter powers u can use than taking both of these
[/ QUOTE ]
No.
[/ QUOTE ]
^This.
Hurdle is awesome.
[/ QUOTE ]I like hurdle, but I find less use for swift, I either bunnyhop with CJ and maybe sprint, run quick with siphon speed, or SJ. Hurdle is to me more useful, and health is nice for uniques. All depends on priorities.
this is what im saying one or the other not both. there are better choices around than taking both (NOTICE BOTH) than Hurdle and Swift
Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab
Then say it instead of just making a random statement without actually explaining why you feel that way.
I still believe Health is a total waste on squishies with a selfheal unless you want to splash out bigtime on the uniques. On a /kin I feel it's basically a waste to spend the extra inf seeing you have all the healing and endurance in the world.
Of course theres the relatively small sleep res you get from Health but the I'd pick the increased jumping or running from Hurdle and Swift over Health on my kins any day.
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
A quick question for the fire/kin experts: Does Fulcrum Shift render Siphon Power completely obsolete?
I am a lvl35 fire/kin and im just planning my build for the next 15 lvls and was wondering if i can expect to be speccing it out at lvl40. Answers on a postcard pls
[ QUOTE ]
A quick question for the fire/kin experts: Does Fulcrum Shift render Siphon Power completely obsolete?
I am a lvl35 fire/kin and im just planning my build for the next 15 lvls and was wondering if i can expect to be speccing it out at lvl40. Answers on a postcard pls
[/ QUOTE ]Not obsolete, but skippable, in that with FS moderate sized mobs can cap your damage, but Siphon Power really does help with bosses/EBs/AVs/GMs! It's a matter of taste.
As Spirit says it's really good for the bigger fights against bosses/EBs/AVs/Monsters.
If you go for a "normal" PvE build I would never ever skip Siphon Power but if you go for a pure farming build I would probably leave it out.
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
[ QUOTE ]
this is what im saying one or the other not both. there are better choices around than taking both (NOTICE BOTH) than Hurdle and Swift
[/ QUOTE ]
And why exactly? Health is useless. If I want to make use of it I have to spend at least 30mil on a unique IO I dont actually even need
Swift is nice for boosting runspeed if I team with my SG and get a cave mish (gg with siphon speed there :/) and hurdle is there to boost SJ/CJ.
Did I miss something?
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Well now that my fire/kin is approaching 50 I've been planning a final respec. There's a something about the build; I wont be exemping with this one so it wont matter if acro is at 49, and even if I'll exemp for the odd TF/badge mish it wont be that much of harm to miss it.
I've been trying to cut down the costs of this build so I could get most of it as soon as possible, how much would it cost?
Hero Plan by Mids' Hero Designer 1,30
http://www.honourableunited.org.uk/mhd.php
Firekin McFarmer: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char -- G'Wdw-Acc/Rchg(A), G'Wdw-Acc/Hold/Rchg(40), EoCur-Acc/Hold(40), EoCur-Acc/Hold/Rchg(43), Hold-I(46), EoCur-Acc/Rchg(46)
Level 1: Transfusion -- Acc-I(A), Dct'dW-Heal/EndRdx(9), Dct'dW-Heal(9), Dct'dW-Rchg(34), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(40)
Level 2: Fire Cages -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Acc/Dmg/EndRdx(5), Posi-Dam%(7), TotHntr-Acc/EndRdx(7)
Level 4: Siphon Power -- Acc-I(A), Acc-I(5)
Level 6: Swift -- Run-I(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Siphon Speed -- Acc-I(A), Acc-I(11), RechRdx-I(11), RechRdx-I(17), RechRdx-I(34)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(13), Stpfy-Acc/EndRdx(13), Stpfy-Stun/Rng(15), Stpfy-Acc/Stun/Rchg(15), RechRdx-I(17)
Level 14: Super Jump -- Jump-I(A)
Level 16: Hurdle -- Jump-I(A)
Level 18: Hot Feet -- Armgdn-Dmg/EndRdx(A), Armgdn-Dam%(19), Sciroc-Dam%(19), Sciroc-Dmg/EndRdx(23), M'Strk-Dmg/EndRdx(23), ImpSwft-Dam%(29)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21)
Level 22: Speed Boost -- EndMod-I(A)
Level 24: Cinders -- G'Wdw-Acc/Hold/Rchg(A), EoCur-Acc/Hold/Rchg(25), NrncSD-Acc/Hold/Rchg(25), Para-Acc/Hold/Rchg(29)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 28: Kick -- Empty(A)
Level 30: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam/EndRdx/Rchg(31), RctvArm-ResDam/EndRdx(31)
Level 32: Fire Imps -- BldM'dt-Acc/Dmg(A), BldM'dt-Acc/Dmg/EndRdx(33), EdctM'r-Acc/Dmg/EndRdx(33), EdctM'r-Acc/Dmg(33), EdctM'r-Dmg/EndRdx(34)
Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(36), Efficacy-EndMod/Acc(37), Efficacy-EndMod/EndRdx(37)
Level 38: Fulcrum Shift -- Acc-I(A), Acc-I(39), RechRdx-I(39), RechRdx-I(39), RechRdx-I(46)
Level 41: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(43), Det'tn-Acc/Dmg/EndRdx(43)
Level 44: Fire Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45), RctvArm-ResDam/EndRdx(45)
Level 47: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(48), Efficacy-EndMod/Acc/Rchg(48), Efficacy-Acc/Rchg(48), Efficacy-EndMod/Acc(50), Efficacy-EndMod/EndRdx(50)
Level 49: Acrobatics -- EndRdx-I(A), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+5% DamageBuff[*]+18% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+41,3% Enhancement(RechargeTime)[*]+3% Enhancement(Stun)[*]+5% FlySpeed[*]+126,5 (10,5%) HitPoints[*]+9% JumpSpeed[*]+MezResist(Confused) (Mag 1,65%)[*]+MezResist(Sleep) (Mag 4,4%)[*]+MezResist(Terrorized) (Mag 3,85%)[*]+16% Recovery[*]+30% Regeneration[*]+4,41% Resistance(Fire)[*]+4,41% Resistance(Cold)[*]+10% RunSpeed[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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|-----------------------------------------------------------------------------|
</pre><hr />
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein