How do i slot dark servant? build questions?


Dipstar

 

Posted

As the post suggests whats the best way of slotting this power..

I have just started a dark/sonic have a look any comments would be appreciated, im really trying hard to find a new toon to keep me intrested this is about my 5th attempt now

Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php

darkness: Level 50 Technology Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Leadership
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Tar Patch -- P'ngTtl-Acc/Slow(A), P'ngTtl-Acc/EndRdx(3), P'ngTtl-Rng/Slow(7), P'ngTtl-EndRdx/Rchg/Slow(9), P'ngTtl--Rchg%(11)
Level 1: Shriek -- Decim-Acc/Dmg(A), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(9), Decim-Dmg/EndRdx(15), Decim-Acc/Dmg/Rchg(15), Decim-Build%(46)
Level 2: Scream -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(17), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(23)
Level 4: Twilight Grasp -- Heal-I(A), Heal-I(5), RechRdx-I(23), Acc-I(27)
Level 6: Assault -- EndRdx-I(A), EndRdx-I(7)
Level 8: Swift -- Run-I(A)
Level 10: Howling Twilight -- P'ngTtl-Acc/Slow(A), P'ngTtl-EndRdx/Rchg/Slow(11), P'ngTtl-Rng/Slow(31), P'ngTtl--Rchg%(34)
Level 12: Fearsome Stare -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(13), Abys-Acc/EndRdx(13), Abys-Fear/Rng(34), Abys-Acc/Fear/Rchg(36), Abys-Dam%(36)
Level 14: Hurdle -- Jump-I(A)
Level 16: Combat Jumping -- Krma-ResKB(A), Ksmt-ToHit+(43)
Level 18: Shout -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(37)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Super Jump -- Jump-I(A)
Level 24: Shadow Fall -- ResDam-I(A), DefBuff-I(25), DefBuff-I(25), ResDam-I(27), EndRdx-I(37)
Level 26: Amplify -- RechRdx-I(A), RechRdx-I(40), ToHit-I(40)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Darkest Night -- EndRdx-I(A), ToHitDeb-I(31), ToHitDeb-I(31)
Level 32: Dark Servant -- RechRdx-I(A), RechRdx-I(33), EndRdx-I(33), ToHitDeb-I(33), TotHntr-Dam%(34), G'Wdw-Dam%(43)
Level 35: Screech -- Acc-I(A), RechRdx-I(36), Dsrnt-I(43), EndRdx-I(46)
Level 38: Dreadful Wail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(40), RechRdx-I(42)
Level 41: Tactics -- EndRdx-I(A), ToHit-I(42), ToHit-I(42)
Level 44: Dark Consumption -- Acc-I(A), EndMod-I(45), EndMod-I(45), RechRdx-I(45), RechRdx-I(46)
Level 47: Dark Embrace -- ResDam-I(A), ResDam-I(48), Aegis-Psi/Status(48), Aegis-ResDam/EndRdx(48)
Level 49: Soul Drain -- RechRdx-I(A), RechRdx-I(50), ToHit-I(50), ToHit-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+3.13% Defense(AoE)[*]+6.75% Max Endurance[*]+36% Enhancement(Accuracy)[*]+25% Enhancement(RechargeTime)[*]+5% Enhancement(Slow)[*]+2.75% Enhancement(Terrorized)[*]+63.3 (5.25%) HitPoints[*]+Knockback (Mag -4)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 22.8%)[*]+MezResist(Immobilize) (Mag 28.3%)[*]+MezResist(Sleep) (Mag 25.5%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 20%)[*]+10% Regeneration[*]+3.13% Resistance(Negative)[*]+1.58% Resistance(Toxic)[*]+7.7% Resistance(Psionic)[*]+5% RunSpeed[/list]


 

Posted

Fluffy is perma out of the box for defenders (and corrs), so slot firstly for Tht_Debuff then some combination of heal/hold/immob depending on how you use him. An accuracy is nice too (later on, Acc/Mez HOs are good).

And take Darkest Night earlier! Like at lvl 6!


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

hehe ok swapped my early insertion of assualt for darkest night seems like a good combo will help all those db/wp toons out.

Not sure about leadership pool at all tbh with all the -res and -tohit i will have it seems like over kill.


 

Posted

[ QUOTE ]
Fluffy is perma out of the box for defenders (and corrs), so slot firstly for Tht_Debuff then some combination of heal/hold/immob depending on how you use him. An accuracy is nice too (later on, Acc/Mez HOs are good).

[/ QUOTE ]
I'd agree with no need for RecReds; initial slotting, Tht_debuff or Acc depending on playstyle.

I tended to solo with my D/D Corr, and use Fluffy as an alpha soaker for bosses etc... - drop him right next to the victim so the PBAoE debuff applies immediately, then drop Darkest Night, Tar Patch, and open up myself. In that case a Tht_debuff's a good starter, to help survive the alpha you're putting the poor chap up for.

If you use him more for routine ranged support against groups, you'll want his attacks to hit, so an Acc would be more useful.


 

Posted



twighlight grasp ftw you slot that right accuracy and heals maybe a to hit debuff(dont trust me on slotting i cant slot my way out of a paper bag) it works for me and btw how can you take it ONLY at level 4