Empathy/Radiation PvP Defender
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Anyway thanks a million for all the advice, and hopefully I'll see some of you at monday night PvP on test, looks like fun
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we look forward to it
See you on test
I think elistan keeps his stealth IO in sprint. Cos he always seems to have that powerslide thingie on.
You are also assuming that all your toggles stay on constantly in pvp. The enemy team might have some objections to your empath's continued breathing let alone running toggles like sprint. If you need to quickly retoggle everything its one less power to activate if you don't have to click sprint.
However, I think stealth+stealth io on a empath defender would be better than a ill/emp empath with super invis.. We all know why ill/emps were popular some time ago. However, should they decide to attack, ie. take advantage of the primary, they are in same boat with weaker buffs than the defender version. Plus defenders got buffs at lower levels.
As people have said before there are different advantages of being an ill/troller. You get PA to make coordinating attacks harder, you get invis + a free pool if you want to take leadership etc. And dont forget powerboost.
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As people have said before there are different advantages of being an ill/troller. You get PA to make coordinating attacks harder, you get invis + a free pool if you want to take leadership etc. And dont forget powerboost.
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Defenders also get power boost.. In fact a better one..
controller power boost is better for empaths.
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controller power boost is better for empaths.
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not really
longer duration faster recharge, so you wouldn't change your powerbuild up for power boost?
all am i trying to say is the power , power boost is better than power build up for empaths.
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longer duration faster recharge, so you wouldn't change your powerbuild up for power boost?
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no i wouldnt
removed by me due to confusing values
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Controller PB requires 2 more powers in order to get it from the epic pool, does 186% buff
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Fixed that for you.
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
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Controller PB is you need 2 more powers in order to get it does from the epic pool does 186% buff
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Fixed that for you.
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Huh 186? Builder gives it as a 119.2% to self and same value to multiple?
EDIT: Well Red Tomax shows 186 so i dunno which is which now
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Controller PB is you need 2 more powers in order to get it does from the epic pool does 186% buff
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Fixed that for you.
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Huh 186? Builder gives it as a 119.2% to self and same value to multiple?
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For PB(U), trollers have a higher modifier (1.25 instead of 1 for defenders) and the buff is Modifier * (1 + 0.01*[Level - 1]). So it's 186% for trollers (at level 50) and 149% for defenders.
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
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longer duration faster recharge, so you wouldn't change your powerbuild up for power boost?
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no i wouldnt
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how come?
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Controller PB is you need 2 more powers in order to get it does from the epic pool does 186% buff
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Fixed that for you.
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Huh 186? Builder gives it as a 119.2% to self and same value to multiple?
[/ QUOTE ]
For PB(U), trollers have a higher modifier (1.25 instead of 1 for defenders) and the buff is Modifier * (1 + 0.01*[Level - 1]). So it's 186% for trollers (at level 50) and 149% for defenders.
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If I'm not mistaken defenders still get higher total value because of higher base values in the buffs. Not by much though.
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Controller PB is you need 2 more powers in order to get it does from the epic pool does 186% buff
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Fixed that for you.
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Huh 186? Builder gives it as a 119.2% to self and same value to multiple?
[/ QUOTE ]
For PB(U), trollers have a higher modifier (1.25 instead of 1 for defenders) and the buff is Modifier * (1 + 0.01*[Level - 1]). So it's 186% for trollers (at level 50) and 149% for defenders.
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If I'm not mistaken defenders still get higher total value because of higher base values in the buffs. Not by much though.
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This is what I believe, at least, since I last did the math.
Heres my live PVP build empath. Its emp/psi so if it was rad id change the attack to nutrino bolt.
pls note i used entropic chaos because decimations were scarce and all i really wanted from the set was the +recharge, the IOs are also available earlier so better for lower zones.
Ive no real endurance problem pre stanima Sirens/BB i just carry a couple of end reds to make sure, easy to get hold of more in them zones what with bounty system/shop.
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Antibiotical AKA Doc Holiday: Level 50 Magic Defender
Primary Power Set: Empathy
Secondary Power Set: Psychic Blast
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Power Pool: Fitness
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Heal Other -- Dct'dW-Heal/EndRdx:53(A), Dct'dW-EndRdx/Rchg:53(3), Dct'dW-Heal/Rchg:53(3), Dct'dW-Heal/EndRdx/Rchg:53(5), Dct'dW-Heal:53(5), Dct'dW-Rchg:53(7)
Level 1: Mental Blast -- Entrpc-Dmg/EndRdx:30(A), Entrpc-Acc/Dmg:35(43), Entrpc-Dmg/Rchg:35(46), Entrpc-Dmg/EndRdx/Rchg:35(46), Entrpc-Heal%:35(48)
Level 2: Absorb Pain -- Dct'dW-Heal/EndRdx:53(A), Dct'dW-EndRdx/Rchg:53(7), Dct'dW-Heal/Rchg:53(9), Dct'dW-Heal/EndRdx/Rchg:53(9), Dct'dW-Heal:53(11), Dct'dW-Rchg:53(11)
Level 4: Healing Aura -- Dct'dW-Heal/EndRdx:53(A), Dct'dW-Heal/Rchg:53(13), Dct'dW-EndRdx/Rchg:53(13), Dct'dW-Heal/EndRdx/Rchg:53(15), Dct'dW-Heal:53(15), Dct'dW-Rchg:53(17)
Level 6: Combat Jumping -- LkGmblr-Rchg+:53(A), Jump-I:50(17), Jump-I:50(19)
Level 8: Clear Mind -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(21), Range-I:50(21), Range-I:50(23), Range-I:50(23)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 12: Fortitude -- LkGmblr-Rchg+:53(A), HO:Membr(27), HO:Membr(27), HO:Membr(29), Range-I:50(50), Range-I:50(50)
Level 14: Super Jump -- HO:Micro(A), HO:Micro(29)
Level 16: Grant Invisibility -- LkGmblr-Rchg+:50(A)
Level 18: Recovery Aura -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31), EndMod-I:50(31), EndMod-I:50(33), EndMod-I:50(33)
Level 20: Stealth -- LkGmblr-Rchg+:53(A), EndRdx-I:50(33)
Level 22: Phase Shift -- RechRdx-I:50(A), RechRdx-I:50(34), RechRdx-I:50(34)
Level 24: Acrobatics -- EndRdx-I:50(A)
Level 26: Regeneration Aura -- Dct'dW-Heal/Rchg:50(A), Dct'dW-EndRdx/Rchg:50(36), Dct'dW-Heal/EndRdx:53(36), Dct'dW-Heal/EndRdx/Rchg:53(36), Dct'dW-Heal:53(37), Dct'dW-Rchg:53(37)
Level 28: Super Speed -- HO:Micro(A), HO:Micro(34), Clrty-Stlth:53(37)
Level 30: Hurdle -- Jump-I:50(A), Jump-I:50(39)
Level 32: Adrenalin Boost -- EndMod-I:40(A), Dct'dW-Heal/Rchg:40(39), Numna-EndRdx/Rchg:40(39), Numna-Heal/EndRdx/Rchg:53(40), Numna-Heal/Rchg:53(40), Numna-Heal/EndRdx:53(40)
Level 35: Swift -- Run-I:50(A), Run-I:50(42)
Level 38: Stamina -- EndMod-I:50(A), EndMod-I:50(42), EndMod-I:50(42)
Level 41: Power Build Up -- RechRdx-I:50(A), RechRdx-I:50(43), RechRdx-I:50(43)
Level 44: Temp Invulnerability -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(45), ImpSkn-EndRdx/Rchg:30(45), ImpSkn-ResDam/EndRdx/Rchg:30(45), ImpSkn-Status:30(46), ResDam-I:50(50)
Level 47: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Resurrect -- RechRdx-I:50(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
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[u]Set Bonus Totals:[u]<ul type="square">[*]+2.25% Max Endurance[*]+22% Enhancement(Heal)[*]+61.3% Enhancement(RechargeTime)[*]+40.7 (3.38%) HitPoints[*]+MezResist(Confused) (Mag 10.3%)[*]+MezResist(Held) (Mag 7.5%)[*]+MezResist(Immobilize) (Mag 7.5%)[*]+MezResist(Sleep) (Mag 9.7%)[*]+MezResist(Stun) (Mag 7.5%)[*]+MezResist(Terrorized) (Mag 16.3%)[*]+22% Regeneration[*]+5.04% Resistance(Fire)[*]+5.04% Resistance(Cold)[*]+5.04% Resistance(Toxic)[*]+5.04% Resistance(Psionic)[*]+2% Debt Protection[/list]
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Hey guys, thanks for the feedback, I'm really grateful for all the help, being a PvP emp is something I've always wanted to try out. Btw I may come along to one of those monday night PvP nights on the test server with my emp/rad and en/en blaster if you don't mind me tagging along? As for the stealth IO thing that is something I shouldve thought about... I think I will have to side with X_treme on the sprint argument however as my playstyle would not really fit in with hitting sprint every 120 secs... I have a hard enough time remembering to keep a good trail of CM on everyone as it is! Anyway, I think I'll try Psydock's idea of taking the damage out of cosmic burst and put it into a jump height. Although atm I'm running on rope-a-dope stun IO's rather than stupefy, as the salvage prices for some of it I just cannot afford If I'm gonna take on Numina IO's, Doctored wounds and everything else, so I suppose I could just keep 6 slotted cosmic burst and go for the full rope a dope set, meaning a nice long stun (and even longer with power boost ). I was also trying the new respec out in siren's last night. Amazingly I managed to not get killed once dispite attacks from an EM stalker, a mind control domi, a rad corruptor and a brute, (then again I had a storm/psy defender watching my back! )
Anyway thanks a million for all the advice, and hopefully I'll see some of you at monday night PvP on test, looks like fun