IOing a MM
If I'm /FF I'm looking at getting any form of extra D I can (ideally Aoe) and any other secondary its +HP, good pet %'s and secondary %'s. Any form of +recovery or reduced status effects are handy too
With my AR/traps MM and with my thugs poison I don't slot so much for complete pet sets so much as squeeze the most enhancement out per power by using mixed pet sets. This comes out especially with my tier 2 pets where I get 60 odd percent accuracy, 90 something percent damage and a DO's worth of endurance reduction out of 4 lvl 33 IOs. This leaves space for quality extras, such as 2 def buffs for my enforcers and a stun IO and space for the 5% pet defence bonus (once I can afford it ).
For my merc/traps I plan to slot plenty of positron for m30 and trip mine, luck of the gambler and enfeebled operation for recharge.
My thugs/poison is again slotting for recharge.
Villain Plan by Mids' Villain Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Commissar Jaegar: Level 50 Natural Mastermind
Primary Power Set: Mercenaries
Secondary Power Set: Traps
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Soldiers -- EdctM'r-Acc/Dmg:33(A), BriL'shp-Acc/Dmg:33(3), EdctM'r-Dmg/EndRdx:33(3), EdctM'r-Acc/Dmg/EndRdx:33(5), Heal-I:35(5), BriL'shp-Acc/Dmg/EndRdx:33(34)
Level 1: Web Grenade -- TotHntr-Immob/Rng:33(A), TotHntr-Acc/Immob/Rchg:33(40)
Level 2: Caltrops -- TmpRdns-EndRdx/Rchg/Slow:30(A)
Level 4: Triage Beacon -- RechRdx-I:35(A), Mrcl-EndRdx/Rchg:33(7), Mrcl-Heal/Rchg:33(7), Mrcl-Heal/EndRdx/Rchg:33(9), Mrcl-Heal:33(9), Mrcl-Rcvry+:33(40)
Level 6: Equip Mercenary -- RechRdx-I:35(A)
Level 8: Combat Jumping -- Jump-I:35(A)
Level 10: Acid Mortar -- RechRdx-I:35(A), RechRdx-I:35(11), RechRdx-I:35(11), DefDeb-I:35(17), DefDeb-I:35(37)
Level 12: Spec Ops -- BldM'dt-Acc/Dmg:33(A), BriL'shp-Acc/Dmg:33(13), BldM'dt-Dmg:33(13), BriL'shp-Acc/Dmg/EndRdx:33(15), EdctM'r-PetDef:33(15), Dsrnt-I:35(33)
Level 14: Super Jump -- Jump-I:35(A)
Level 16: Force Field Generator -- LkGmblr-Def/EndRdx:33(A), LkGmblr-Def/Rchg:33(17), LkGmblr-Def:35(19), LkGmblr-Rchg+:41(23)
Level 18: Assault -- EndRdx-I:35(A), EndRdx-I:35(19)
Level 20: Poison Trap -- RechRdx-I:35(A), RechRdx-I:30(21), RechRdx-I:35(21), Slow-I:35(46)
Level 22: Tactics -- EndRdx-I:35(A), EndRdx-I:35(23)
Level 24: Burst -- Thundr-Acc/Dmg/Rchg:33(A), Thundr-Acc/Dmg/EndRdx:33(25), Thundr-Dmg/EndRdx/Rchg:33(25), Thundr-Acc/Dmg:33(34), Entrpc-Heal%:33(43)
Level 26: Commando -- BldM'dt-Dmg/EndRdx:33(A), BldM'dt-Dmg:33(27), BldM'dt-Acc/Dmg/EndRdx:33(27), BldM'dt-Acc:33(29), BldM'dt-Acc/Dmg:33(29), SvgnRt-PetResDam:33(33)
Level 28: Seeker Drones -- Rope-Acc/Stun/Rchg:33(A), Stgr-Acc/Stun/Rchg:30(31), RzDz-Acc/Stun/Rchg:30(31), Stpfy-Acc/Stun/Rchg:33(40)
Level 30: Serum -- ImpArm-ResDam:33(A), ImpArm-ResDam/Rchg:33(31), TtmC'tng-ResDam/Rchg:33(34), RctvArm-ResDam/Rchg:30(46)
Level 32: Tactical Upgrade -- EndRdx-I:35(A), RechRdx-I:35(33)
Level 35: Trip Mine -- Posi-Acc/Dmg:39(A), Posi-Dmg/EndRdx:39(36), Posi-Dmg/Rchg:39(36), Posi-Dmg/Rng:39(36), Posi-Acc/Dmg/EndRdx:39(37), RechRdx-I:40(37)
Level 38: M30 Grenade -- Posi-Acc/Dmg:33(A), Posi-Acc/Dmg/EndRdx:33(39), Posi-Dam%:33(39), Posi-Dmg/EndRdx:33(39), Posi-Dmg/Rchg:33(43)
Level 41: Scorpion Shield -- LkGmblr-Def/EndRdx:39(A), LkGmblr-Def:39(42), LkGmblr-Def/EndRdx/Rchg:39(42), LkGmblr-EndRdx/Rchg:39(42), LkGmblr-Rchg+:39(43)
Level 44: Web Envelope -- Enf'dOp-Acc/Rchg:33(A), Enf'dOp-Immob/Rng:33(45), Enf'dOp-Acc/Immob/Rchg:33(45), Enf'dOp-Acc/Immob:33(45), Enf'dOp-EndRdx/Immob:33(46)
Level 47: Web Cocoon -- EoCur-Acc/Hold/Rchg:33(A), G'Wdw-Acc/Hold/Rchg:33(48), NrncSD-Acc/Hold/Rchg:30(48), G'Wdw-Dam%:33(48)
Level 49: Mace Beam Volley -- Posi-Acc/Dmg/EndRdx:33(A), Posi-Dmg/Rchg:33(50), Posi-Acc/Dmg:33(50), Posi-Dam%:33(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|
</pre><hr />
Villain Plan by Mids' Villain Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Chow Yun Phat: Level 50 Mutation Mastermind
Primary Power Set: Thugs
Secondary Power Set: Poison
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Call Thugs -- EdctM'r-Acc/Dmg:33(A), BriL'shp-Acc/EndRdx:33(3), BriL'shp-Acc/Dmg:33(3), EdctM'r-Acc/Dmg/EndRdx:33(7), EdctM'r-Dmg:33(17), EdctM'r-PetDef:33(37)
Level 1: Alkaloid -- RgnTis-Heal/EndRdx:30(A), RgnTis-EndRdx/Rchg:30(7), RgnTis-Heal/Rchg:30(11), RgnTis-Heal/EndRdx/Rchg:30(39), RgnTis-Regen+:30(40)
Level 2: Envenom -- Acc-I:35(A), Acc-I:35(5), DefDeb-I:35(9), DefDeb-I:35(17), DefDeb-I:35(23)
Level 4: Weaken -- Acc-I:35(A), Acc-I:35(5), ToHitDeb-I:35(9), ToHitDeb-I:35(19), ToHitDeb-I:35(23)
Level 6: Equip Thugs -- RechRdx-I:35(A)
Level 8: Combat Jumping -- Krma-ResKB:30(A)
Level 10: Neurotoxic Breath -- TmpRdns-Rng/Slow:33(A), TmpRdns-Acc/Dmg/Slow:33(11), TmpRdns-Acc/Slow:33(19), TmpRdns-Acc/EndRdx:33(40), TmpRdns-EndRdx/Rchg/Slow:30(43)
Level 12: Call Enforcer -- BldM'dt-Acc/Dmg/EndRdx:33(A), BriL'shp-Acc/Dmg:33(13), BldM'dt-Dmg:33(13), BldM'dt-Acc/Dmg:33(15), DefBuff-I:35(15), DefBuff-I:35(25)
Level 14: Super Jump -- ULeap-Stlth:33(A)
Level 16: Swift -- Run-I:35(A)
Level 18: Health -- Numna-Regen/Rcvry+:33(A)
Level 20: Stamina -- EndMod-I:35(A), EndMod-I:35(21), EndMod-I:35(21)
Level 22: Gang War -- RechRdx-I:35(A), RechRdx-I:35(46), Acc-I:35(46)
Level 24: Pistols -- Thundr-Acc/Dmg/Rchg:33(A), Thundr-Acc/Dmg/EndRdx:33(25), Thundr-Dmg/EndRdx/Rchg:33(34), Thundr-Acc/Dmg:33(37), Decim-Build%:33(46)
Level 26: Call Bruiser -- BldM'dt-Acc/Dmg:33(A), BldM'dt-Dmg/EndRdx:33(27), BldM'dt-Acc/Dmg/EndRdx:33(27), BldM'dt-Dmg:33(29), BldM'dt-Acc:33(31), SvgnRt-PetResDam:33(43)
Level 28: Paralytic Poison -- G'Wdw-Acc/Rchg:33(A), G'Wdw-EndRdx/Hold:33(29), G'Wdw-Acc/EndRdx:33(31), G'Wdw-Hold/Rng:33(33), G'Wdw-Acc/Hold/Rchg:33(33), G'Wdw-Dam%:33(34)
Level 30: Dual Wield -- Thundr-Acc/Dmg/Rchg:33(A), Thundr-Acc/Dmg/EndRdx:33(31), Thundr-Dmg/EndRdx/Rchg:33(34), Thundr-Acc/Dmg:33(37)
Level 32: Upgrade Equipment -- EndRdx-I:40(A), RechRdx-I:40(33)
Level 35: Empty Clips -- Posi-Acc/Dmg/EndRdx:39(A), Posi-Acc/Dmg:39(36), Posi-Dmg/Rng:39(36), Posi-Dmg/Rchg:39(36), Posi-Dam%:39(40)
Level 38: Noxious Gas -- RechRdx-I:40(A), RechRdx-I:40(39), EndRdx-I:40(39)
Level 41: Bile Spray -- Posi-Acc/Dmg:44(A), Posi-Dmg/Rchg:44(42), Posi-Dmg/Rng:44(42), Posi-Acc/Dmg/EndRdx:44(42), Posi-Dam%:44(43)
Level 44: Shark Skin -- Aegis-ResDam:47(A), Aegis-ResDam/EndRdx:47(45), Aegis-ResDam/Rchg:47(45), Aegis-Psi/Status:47(45)
Level 47: Spirit Shark Jaws -- G'Wdw-Acc/Rchg:50(A), G'Wdw-EndRdx/Hold:50(48), G'Wdw-Acc/EndRdx:50(48), G'Wdw-Hold/Rng:50(48), G'Wdw-Acc/Hold/Rchg:50(50), G'Wdw-Dam%:50(50)
Level 49: School of Sharks -- TotHntr-Acc/Immob/Rchg:50(A), TotHntr-Immob/Rng:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4603;1222;1632;|
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|-----------------------------------------------------------------------------|
</pre><hr />
@Moondog
Union:
CoH: Moondog (WS); V-Rock (Tnk, semi-retired); Pole-Star (Bla); Demon Dog (Scr).
CoV: Midnight Gunner (Corr); Operative John Doe (Ban); Day-Star (Dom); Commissar Jaeger (MM).
This is my sorta planned build. Its going for Recovery, a bit of Regen, Accuracy and recharge mostly.
Villain Plan by Mids' Villain Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Johnny Moronic: Level 40 Technology Mastermind
Primary Power Set: Thugs
Secondary Power Set: Traps
Power Pool: Flight
Power Pool: Medicine
Power Pool: Speed
Villain Profile:
Level 1: Call Thugs -- BldM'dt-Acc/Dmg:40(A), BldM'dt-Dmg:40(3), CmdPres-Acc/Dmg:30(5), CmdPres-Acc/Dmg/EndRdx:30(7), Acc-I:40(9)
Level 1: Web Grenade -- TotHntr-Acc/Rchg:40(A)
Level 2: Dual Wield -- Thundr-Acc/Dmg:40(A), Thundr-Acc/Dmg/Rchg:40(3), Entrpc-Acc/Dmg:35(5), Entrpc-Dmg/Rchg:35(7)
Level 4: Triage Beacon -- Heal(A)
Level 6: Equip Thugs -- RechRdx-I:40(A)
Level 8: Air Superiority -- Mako-Acc/Dmg:30(A), P'ngS'Fest-Dmg/Rchg:30(9), P'ngS'Fest-Acc/Dmg:30(40)
Level 10: Empty Clips -- Posi-Acc/Dmg:40(A), Posi-Acc/Dmg/EndRdx:40(11), Posi-Dmg/Rng:40(11), Posi-Dmg/Rchg:40(40)
Level 12: Call Enforcer -- BldM'dt-Acc/Dmg:40(A), BldM'dt-Dmg:40(13), CmdPres-Acc/Dmg:30(13), CmdPres-Acc/Dmg/EndRdx:30(15), ToHit-I:40(15), ToHit-I:40(31)
Level 14: Fly -- Flight-I:40(A)
Level 16: Force Field Generator -- S'dpty-Def:30(A), S'dpty-Def/EndRdx:40(17), LkGmblr-Def:40(17), LkGmblr-Rchg+:30(42)
Level 18: Gang War -- BldM'dt-Acc/Dmg:40(A), BldM'dt-Dmg:40(19), RechRdx-I:40(19), RechRdx-I:40(37), SvgnRt-Acc/Dmg:40(37)
Level 20: Poison Trap -- NrncSD-Dam%:30(A), NrncSD-Acc/Hold/Rchg:30(21), NrncSD-EndRdx/Hold:30(21), NrncSD-Hold/Rng:30(23), RechRdx(25)
Level 22: Acid Mortar -- RechRdx-I:40(A), RechRdx-I:40(23), RechRdx-I:40(37)
Level 24: Aid Other -- Mrcl-Heal:40(A), Mrcl-Heal/Rchg:40(25), Mrcl-Heal/EndRdx:40(27)
Level 26: Call Bruiser -- BriL'shp-Acc:40(A), BriL'shp-Dmg:40(27), Dmg-I:30(29), Dmg-I:30(29), EdctM'r-PetDef:40(31), SvgnRt-PetResDam:40(34)
Level 28: Seeker Drones -- Dev'n-Hold%:40(A), Dev'n-Dmg/Rchg:30(34), RechRdx(34)
Level 30: Hasten -- RechRdx-I:40(A), RechRdx-I:40(31), RechRdx-I:40(33)
Level 32: Upgrade Equipment -- RechRdx-I:40(A), RechRdx-I:40(33), EndRdx-I:40(33)
Level 35: Trip Mine -- Posi-Dmg/Rchg:40(A), Posi-Dmg/EndRdx:40(36), Posi-Acc/Dmg/EndRdx:40(36), Posi-Dmg/Rng:40(36), Posi-Acc/Dmg:40(40)
Level 38: Detonator -- Posi-Dmg/Rchg:40(A), Posi-Dmg/EndRdx:40(39), Posi-Acc/Dmg:40(39), Posi-Acc/Dmg/EndRdx:40(39)
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Acc(A)
Level 1: Sprint -- Clrty-Stlth:40(A)
Level 2: Rest -- RechRdx-I:40(A)
Level 1: Supremacy
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+34% Enhancement(Accuracy)[*]+13.8% Enhancement(RechargeTime)[*]+40.7 (3.38%) HitPoints[*]+MezResist(Immobilize) (Mag 2.2%)[*]+19.5% Recovery[*]+48% Regeneration[*]+4.73% Resistance(Fire)[*]+4.73% Resistance(Cold)[*]+PBAoE (20ft) Pet +Def(All) 5%[*]+PBAoE (20ft) Pet +Res(All but Psionic) 10%[/list]------------
[u]Set Bonuses:[u]
[u]Blood Mandate[u]
(Call Thugs)<ul type="square">[*] +1.5% Recovery[/list][u]Commanding Presence[u]
(Call Thugs)<ul type="square">[*] +1.5% Recovery[/list][u]Thunderstrike[u]
(Dual Wield)<ul type="square">[*] +2% Recovery[/list][u]Entropic Chaos[u]
(Dual Wield)<ul type="square">[*] +10% Regeneration[/list][u]Pounding Slugfest[u]
(Air Superiority)<ul type="square">[*] +8% Regeneration[/list][u]Positron's Blast[u]
(Empty Clips)<ul type="square">[*] +2.5% Recovery[*] +1.575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[/list][u]Blood Mandate[u]
(Call Enforcer)<ul type="square">[*] +1.5% Recovery[/list][u]Commanding Presence[u]
(Call Enforcer)<ul type="square">[*] +1.5% Recovery[/list][u]Serendipity[u]
(Force Field Generator)<ul type="square">[*] +4% Regeneration[/list][u]Luck of the Gambler[u]
(Force Field Generator)<ul type="square">[*] +10% Regeneration[*] +7.5% Enhancement(RechargeTime)[/list][u]Blood Mandate[u]
(Gang War)<ul type="square">[*] +1.5% Recovery[/list][u]Neuronic Shutdown[u]
(Poison Trap)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +18.1 (1.5%) HitPoints[*] +7% Enhancement(Accuracy)[/list][u]Miracle[u]
(Aid Other)<ul type="square">[*] +2.5% Recovery[*] +22.6 (1.88%) HitPoints[/list][u]Brilliant Leadership[u]
(Call Bruiser)<ul type="square">[*] +4% Regeneration[/list][u]Edict of the Master[u]
(Call Bruiser)<ul type="square">[*] +PBAoE (20ft) Pet +Def(All) 5%[/list][u]Sovereign Right[u]
(Call Bruiser)<ul type="square">[*] +PBAoE (20ft) Pet +Res(All but Psionic) 10%[/list][u]Devastation[u]
(Seeker Drones)<ul type="square">[*] +12% Regeneration[/list][u]Positron's Blast[u]
(Trip Mine)<ul type="square">[*] +2.5% Recovery[*] +1.575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[*] +6.25% Enhancement(RechargeTime)[/list][u]Positron's Blast[u]
(Detonator)<ul type="square">[*] +2.5% Recovery[*] +1.575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />
Eeek, forgot to list total set IO bonuses and the edit period on my original post has run out so:
Merc/Traps:
+2% DamageBuff
+2.5% Defense(Lethal)
+0.95% Defense(Fire)
+0.95% Defense(Cold)
+2.5% Defense(Energy)
+5.63% Defense(AoE)
+43% Enhancement(Accuracy)
+5% Enhancement(Heal)
+8% Enhancement(Immobilize)
+28.8% Enhancement(RechargeTime)
+54.2 (4.5%) HitPoints
+4% JumpSpeed
+MezResist(Immobilize) (Mag 2.2%)
+MezResist(Stun) (Mag 1.65%)
+17.5% Recovery
+18% Regeneration
+5.99% Resistance(Fire)
+5.99% Resistance(Cold)
+1.88% Resistance(Negative)
+PBAoE (20ft) Pet +Def(All) 5%
+PBAoE (20ft) Pet +Res(All but Psionic) 10%
Thugs/Poison
+3.47% Defense(Fire)
+3.47% Defense(Cold)
+5% Defense(Energy)
+3.75% Defense(AoE)
+5.4% Max Endurance
+32% Enhancement(Accuracy)
+4% Enhancement(Heal)
+5% Enhancement(Held)
+5% Enhancement(Immobilize)
+21.3% Enhancement(RechargeTime)
+1.5% Enhancement(Slow)
+81.3 (6.75%) HitPoints
+4% JumpSpeed
+Knockback (Mag -4)
+MezResist(Confused) (Mag 20%)
+MezResist(Held) (Mag 20%)
+MezResist(Immobilize) (Mag 20%)
+MezResist(Sleep) (Mag 20%)
+MezResist(Stun) (Mag 21.7%)
+MezResist(Terrorized) (Mag 20%)
+13.5% Recovery
+4% Regeneration
+2.5% Resistance(Lethal)
+3.15% Resistance(Fire)
+3.15% Resistance(Cold)
+9.25% Resistance(Psionic)
+19% RunSpeed
+2.5% Debt Protection
+PBAoE (20ft) Pet +Def(All) 5%
+PBAoE (20ft) Pet +Res(All but Psionic) 10%
@Moondog
Union:
CoH: Moondog (WS); V-Rock (Tnk, semi-retired); Pole-Star (Bla); Demon Dog (Scr).
CoV: Midnight Gunner (Corr); Operative John Doe (Ban); Day-Star (Dom); Commissar Jaeger (MM).
Whats everyone else doing with inventions on there MM's.
Been having a good look and thinking about getting as much HP as I can and maybe a little resistance. I feel a bit spoiled for choice though :S
My MA IDs:
Fiend Space: 211464