Warshade build(s)


Amazing_Shnyet

 

Posted

Hi.

I am trying to find a good build for my Warshade, but with so many powers to choose from, it's not as easy as one'd hope :P Therefore, I was hoping that I might be able to get some assistance here

I usually team, preferably big teams (tbh, I rarely play if I don't have a team, although it does happen every now and then). I don't really have much of a clue about this - can't say I'm very experianced with builds at all. I don't know what is best of single-form, dual-form or tri-form in my situation, so I'll leave that up to you.
I'm looking for a build up to L50, possibly including slotting. Even so, I'm still only L20, so any changes that should be done underways could also be noted.

And with that, I will leave you to it I'd would be very, very, very much apprieciated


 

Posted

Okay, so I played around with MHB a little, and here is a build I came up with. Any comments would be nice.

Hero Plan by Mids' Hero Designer 1,20
http://www.honourableunited.org.uk/mhd.php

Umbria: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Fitness

Hero Profile:
Level 1: Ebon Eye -- Acc-I(A), Dmg-I(3), Dmg-I(5)
Level 1: Absorption -- S'fstPrt-ResKB(A)
Level 2: Shadow Bolt -- Acc-I(A), Dmg-I(3), Dmg-I(5)
Level 4: Gravity Shield -- ResDam-I(A)
Level 6: Dark Nova -- ToHit-I(A), ToHit-I(15), EndMod-I(15), Srng-Fly(17), Srng-EndRdx/Fly(17)
Level 8: Shadow Blast -- Acc-I(A), Dmg-I(46), Dmg-I(48)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Sunless Mire -- Acc-I(A), Dmg-I(13), RechRdx-I(13), RechRdx-I(42)
Level 14: Shadow Cloak -- DefBuff-I(A)
Level 16: Swift -- Run-I(A), Flight-I(43), Flight-I(46)
Level 18: Gravity Well -- Acc-I(A), Hold-I(19), Hold-I(37), Hold-I(45)
Level 20: Black Dwarf -- ResDam-I(A), ResDam-I(21), ResDam-I(21)
Level 22: Stygian Circle -- EndRdx-I(A), Heal-I(23), EndMod-I(42)
Level 24: Nebulous Form -- EndRdx-I(A), Jump-I(42)
Level 26: Gravitic Emanation -- Acc-I(A), Dmg-I(27), KBDist-I(29), Range-I(45)
Level 28: Unchain Essence -- Acc-I(A), RechRdx-I(29), RechRdx-I(31), Dmg-I(31), Dmg-I(31), Dmg-I(34)
Level 30: Super Speed -- Run-I(A), Run-I(43)
Level 32: Dark Extraction -- Acc-I(A), RechRdx-I(33), RechRdx-I(33), Dmg-I(33), Dmg-I(34), Dmg-I(34)
Level 35: Quasar -- Acc-I(A), RechRdx-I(36), RechRdx-I(36), Dmg-I(36), Dmg-I(37), Dmg-I(37)
Level 38: Eclipse -- Acc-I(A), ResDam-I(39), RechRdx-I(39), RechRdx-I(39), RechRdx-I(40)
Level 41: Stygian Return -- RechRdx-I(A), Heal-I(43), Dmg-I(46)
Level 44: Starless Step -- Acc-I(A), Range-I(45)
Level 47: Inky Aspect -- Acc-I(A), Dsrnt-I(48), Dsrnt-I(48)
Level 49: Health -- Heal-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Dark Sustenance
------------
Level 6: Dark Nova Bolt -- Acc-I(A), RechRdx-I(50)
Level 6: Dark Nova Blast -- Acc-I(A), RechRdx-I(50)
Level 6: Dark Nova Emanation -- Acc-I(A), Range-I(7), RechRdx-I(9), Dmg-I(19), Dmg-I(40)
Level 6: Dark Nova Detonation -- Acc-I(A), RechRdx-I(7), Dmg-I(9), Dmg-I(40)
Level 20: Black Dwarf Strike -- Dmg-I(A)
Level 20: Black Dwarf Smite -- Dmg-I(A)
Level 20: Black Dwarf Mire -- Acc-I(A), RechRdx-I(25), RechRdx-I(27)
Level 20: Black Dwarf Drain -- RechRdx-I(A), Heal-I(23), Heal-I(25)
Level 20: Black Dwarf Step -- EndRdx-I(A)
Level 20: Black Dwarf Antagonize -- Taunt-I(A), Taunt-I(50)
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+Knockback (Mag -4)[*]+1% Recovery[/list]


<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3051;782;1044;|
&gt;-J=5FUOFS`0_EZI_Z$_8-'PV&gt;9%^]0LJ])5G::FVSY[X"1(!"H@TB99_/;Y,-"DG+MUBD*4Q_?ZW/F
.M:ZKE6K5=UTW&gt;55^8._XY&lt;6WP\\Z5V:3YKI,M?FAZF: O,NT.5'&amp;U+%33FN'/];%6YK;&lt;ZUJ7K=D\:9
V9F[PM==.8CY755\4!3^YUEJ=YJ&lt;V7ZNIK5167%X%Q'V;`=-=IVD$'82&gt;ZH!.)A;O588=0,D(PAT2O'
DS/3:M5MK7177VMJU:GK&lt;VI&gt;]#-W=)J0!ST&gt;I"89]?X)-RS-[GG]HF_Z&amp;JE#E9&amp;B%&amp;&amp;#ZYD+R=,]UBM
\]:*R&amp;`4D13(K.BG,KNO,@MS.($WE:KS&lt;M?=%+\M*@/G2H)AX71F-1^R7^]'D?!$Q(43V:^@,H^(-"6
!18.AI,\&gt;,/=T;WUB\GR42FB8!5Y\J`NR&amp;5K+\\(0E6$&gt;[SY&lt;L*%N#$,7?:_I[?*XW2+5SQ7@HYCLA=
#:L41+&lt;A*QS-P4^6Z/M&gt;,3+("&amp;Y9@&gt;DA&gt;3Z5GZUU71USR:P)@`&gt;4 B`0HP&gt;L(5#5Y992[*$A"'PP&gt;X#V
.01VG3=A9XG3NUAM[9W'&lt;$I&amp;P"RAP4;+2+_,5XVRJ*EY_/Q\(3!!'-5Y)(%%(=`M"M8MNZ6J[S!B@@V
P9;9!U7N-*(P8Q$BUXN2&lt;!+1O=5'!.#+1_QL89`GC9`/EZV8B0S#';A4Z-]TT,5!J&lt;&gt;&lt;(%/SX+#\B
0_6EPX&gt;X&gt;%8_P^)5^?.:'PD(2&amp;^*)&lt;'[C))C'$]%#W5?EM^+C*A(X:5C@FZ/V&gt;'Z[!)"C&gt;C#(^YW#YB
G9D]=Z7H16*:$V@T`.F[KLKU!\L@AHU,U.$?=KAHP_GG8PN/5I\86[F^QD08/3?]G&gt;HP`N'TRVNRU;Q
QL\3\Y3(\PLSO[W5HG!,QI&amp;$L!G.1F$)`H)BF=/QXHS3?G?FB'5KI(J;4B;BXE%2F#\S&amp;M$#5Q/O,25
&gt;\T^Z_F.J3&lt;_=BZ3_%V&amp;TV]UGO&lt;1\$P=",]L&gt;E]ST"ZY_.:@.+/H:\$7R&gt;":[![5T5VRTY0)=&amp;J3!6[
KQ=#UEQ=_`,8\''``
|-----------------------------------------------------------------------------|
</pre><hr />


 

Posted

one thing i have learnt and i dont really know if anyone will agree with me - those who have done it....

i played human/dwarf it was immense fun, then swapped to tri form, totally different game on the same character... so maybe what im saying is - each differnt build for a kheild is so vastly different from another that they demand teh same sort of air time as you would any other class...

so by example, you have a storm defender, you have a empath - completely different but still defenders... tank or human or squid or triform, tehy are all khelds, but they are chalk and cheese, all can be enjoyed.

i know im onto my 2nd pb and i really wanna start another ws now...


@ExtraGonk

 

Posted

[ QUOTE ]
one thing i have learnt and i dont really know if anyone will agree with me - those who have done it....

i played human/dwarf it was immense fun

[/ QUOTE ]

Would you mind sharing your build? I'm almost to 50 with my main finally (after ONLY 18 months, lol ) and I was thinking about creating a Human/Dwarf Warshade (don't really like the look of the flying squids, even if, I must say, I find the WS ones a bit more tolerable than the PB ones). I, however, don't have a clue about how WS works, so if you could help me by providing your build as example I would be grateful


 

Posted

its going back a while since i had this build as i swapped into atri form at 50...

basically powers 44 - 49 are just fillers, so it doesnt really matter what they were about.

the human side was built to disorient as much as possible, so standard attack was to hit the group as the tank reaches them with gravitic emination and then move into the middle of them and let inky aspect stun everything up to a boss.

next put the hold on a minion, mire then shadow blast the same minion, he should be dead now. unchain essence and everythings stunned entirely, including the bosses, then extract essence and start mopping up.

Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php

Boston Malware: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Speed

Hero Profile:
------------
Level 1: Ebon Eye Acc(A), Acc(3), Dmg(9), Dmg(17), Dmg(37), RechRdx(42)
Level 1: Absorption ResDam(A)
Level 2: Gravity Shield ResDam(A), ResDam(3), ResDam(5), EndRdx(9), EndRdx(11)
Level 4: Orbiting Death EndRdx(A), Acc(5)
Level 6: Shadow Blast Acc(A), Acc(7), Dmg(7), Dmg(11), Dmg(42), RechRdx(42)
Level 8: Swift Run(A)
Level 10: Hasten RechRdx(A), RechRdx(43), RechRdx(43)
Level 12: Sunless Mire Acc(A), RechRdx(13), RechRdx(13), RechRdx(15), Acc(15)
Level 14: Health Heal(A)
Level 16: Shadow Cloak EndRdx(A), EndRdx(17)
Level 18: Gravity Well Acc(A), Acc(19), Dmg(19), Dmg(23), RechRdx(23), RechRdx(37)
Level 20: Black Dwarf ResDam(A), ResDam(21), ResDam(21)
Level 22: Stygian Circle RechRdx(A), RechRdx(37), EndMod(45)
Level 24: Stamina EndMod(A), EndMod(25), EndMod(25)
Level 26: Unchain Essence Acc(A), RechRdx(27), RechRdx(27), RechRdx(29), Dmg(36), Dmg(36)
Level 28: Inky Aspect EndRdx(A), EndRdx(29), Acc(50)
Level 30: Gravitic Emanation Acc(A), Acc(31), RechRdx(31), RechRdx(31), RechRdx(34), EndRdx(36)
Level 32: Dark Extraction Acc(A), Acc(33), Dmg(33), Dmg(33), RechRdx(34), RechRdx(34)
Level 35: Super Speed EndRdx(A)
Level 38: Eclipse RechRdx(A), RechRdx(39), RechRdx(39), Acc(39)
Level 41: Stygian Return RechRdx(A)
Level 44: Quasar RechRdx(A)
Level 47: Hurdle Jump(A)
Level 49: Flurry Acc(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Dark Sustenance
------------
Level 20: Black Dwarf Strike Acc(A), Dmg(45), Dmg(45), RechRdx(50)
Level 20: Black Dwarf Smite Acc(A), Dmg(46), Dmg(46), RechRdx(50)
Level 20: Black Dwarf Mire Acc(A), RechRdx(40), RechRdx(40), RechRdx(40)
Level 20: Black Dwarf Drain Acc(A), Acc(43), RechRdx(46)
Level 20: Black Dwarf Step Empty(A)
Level 20: Black Dwarf Antagonize Acc(A), RechRdx(48), RechRdx(48), RechRdx(48)



| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;2800;632;844;|
&gt;-J=E&lt;UNVS`,@.\!\@Y]@0RF)/]AIQ99T0WH,+38=M82H0G@V(7M8#L(?O91MI0E(KTU@^$@_DA1% $F
1#Z9MUKK7WTS;[9OZ/;R3R\5=T_5-??.HJY^Z-?9YLS?UQMCONNUV&gt;FN6BZ^''ZVN;NXJW?76?]P&gt;6V
T_UCO3FKJW]_N^-EUGGU^-V?K?^VK_LNOMY^;F2]-4RT5BIP=L:H?;S6:`(1D4OH`P`L(.Z\,+`NE!$
0/(8B*1/)G-[FG["RGD'BL8]TQ.OZC4K?7!Z12G_2&lt;AC(_B5("#@H.X_$.]G;S(_[A/&amp;(2`2.LL`:,B
X[@HOR3%5]$X$D""1`!Z$1$%?X]CCFY-&lt;3S63J'T"KGWK43/?&amp;B(D9(W+&gt;:PKQBW;&gt;8"&gt;WDZX#T%&lt;16
F9E4H!XE'=4X,#T97;M%)10:5="P8+GDH8F`6SN3"5=",(8\)K 7U"!'^V&amp;2Q/3I36E01;QE"R%9_,T.
D1[J+D,\D7,.&gt;-B]-CLT6:A=R''`B7`Y&lt;%JH,B!BH&gt;&gt;O_2J9Q(V%'`NIQ= A4E&gt;9,H0[TINW7T03)&amp;@B
($%:09E,.7^0,*&lt;JHR)3/@&lt;7(&lt;EUZO"P&gt;1X+P3U!@4Q(7V&gtS,^\-A[H?!:CG&gt;7&gt;AJJ0;H4P-AF.5,Y
CXM9'!VN\-NH&lt;;#XT4.[7+@[2DXM9T8M=!R5C0,#M3X=#Z].1065&lt;*U5X0=%7##%:=*)R03B%9P-P2`
4&lt;T+7V&amp;4LA/.58%&lt;7W[.F7.T+8JOTTI7K(ZLS8_\!8-RBH&amp;/4];9HZ"F.&lt;'DH+XR7;S*&gt;&lt;N2?QF7"&amp;^
&gt;J[UI\OLTXK.DV4&gt;W,S.CTPA1)-EQN)=]\(I5?B9D:6"Y^`T:&lt;TT``
|-----------------------------------------------------------------------------|


@ExtraGonk

 

Posted

Thanks a lot ExtraGonk, I'll keep this build and try it when I start leveling my WS


 

Posted

I could offer a different build.

It's a lot more nova heavy, delivers incredible AoE damage with dwarf mire, eclipse, mire, nova form.

It has very good sustainable Single Target damage (utility for e.g. AVs in the States TF) being roughly 75% of my BS/Reg Scrapper.

Mires, Boom and Pets are maxed and the build offers nice recharge.

Full Build and exlanations (explanations being in German ) can be found here:
http://de.boards.cityofheroes.com/sh...037#Post918287

The whole build starts with Doubles excellent Build and expands into a few new tricks possible with inventions.


 

Posted

best thing for io i can recommend is a kb resistance io for your default secondary resist power Absorption.


@ExtraGonk

 

Posted

Okay, I've redone my build a little.. Any comments?

Hero Plan by Mids' Hero Designer 1,20
http://www.honourableunited.org.uk/mhd.php

Umbria: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Speed

Hero Profile:
Level 1: Ebon Eye -- Acc-I(A), Dmg-I(3), Dmg-I(5)
Level 1: Absorption -- S'fstPrt-ResKB(A)
Level 2: Shadow Bolt -- Acc-I(A), Dmg-I(3), Dmg-I(5)
Level 4: Gravity Shield -- ResDam-I(A)
Level 6: Dark Nova -- ToHit-I(A), ToHit-I(15), EndMod-I(15), Flight-I(17), Flight-I(17)
Level 8: Swift -- Run-I(A), Flight-I(42)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Sunless Mire -- Acc-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Shadow Cloak -- DefBuff-I(A)
Level 16: Starless Step -- Acc-I(A), Range-I(45)
Level 18: Gravity Well -- Acc-I(A), Hold-I(19), Hold-I(37), RechRdx-I(45)
Level 20: Black Dwarf -- ResDam-I(A), ResDam-I(21), ResDam-I(21), EndMod-I(42)
Level 22: Stygian Circle -- EndRdx-I(A), EndMod-I(23)
Level 24: Shadow Blast -- Acc-I(A), Dmg-I(46), Dmg-I(46)
Level 26: Gravitic Emanation -- Acc-I(A), Dmg-I(27), KBDist-I(29), Range-I(45)
Level 28: Unchain Essence -- Acc-I(A), RechRdx-I(29), RechRdx-I(31), Dmg-I(31), Dmg-I(31), Dmg-I(34)
Level 30: Nebulous Form -- EndRdx-I(A)
Level 32: Dark Extraction -- Acc-I(A), RechRdx-I(33), RechRdx-I(33), Dmg-I(33), Dmg-I(34), Dmg-I(34)
Level 35: Quasar -- Acc-I(A), RechRdx-I(36), RechRdx-I(36), Dmg-I(36), Dmg-I(37), Dmg-I(37)
Level 38: Eclipse -- Acc-I(A), ResDam-I(39), RechRdx-I(39), RechRdx-I(39), RechRdx-I(40)
Level 41: Stygian Return -- RechRdx-I(A), Heal-I(43), Dmg-I(46)
Level 44: Dark Detonation -- Acc-I(A), Dmg-I(48), Dmg-I(50)
Level 47: Inky Aspect -- Acc-I(A), Dsrnt-I(48), Dsrnt-I(48)
Level 49: Health -- Heal-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Dark Sustenance
------------
Level 6: Dark Nova Bolt -- Acc-I(A), Dmg-I(50)
Level 6: Dark Nova Blast -- Acc-I(A), Dmg-I(50)
Level 6: Dark Nova Emanation -- Acc-I(A), Range-I(7), RechRdx-I(9), Dmg-I(19), Dmg-I(40)
Level 6: Dark Nova Detonation -- Acc-I(A), RechRdx-I(7), Dmg-I(9), Dmg-I(40)
Level 20: Black Dwarf Strike -- Acc-I(A), Dmg-I(43)
Level 20: Black Dwarf Smite -- Acc-I(A), Dmg-I(43)
Level 20: Black Dwarf Mire -- Acc-I(A), RechRdx-I(25), RechRdx-I(27)
Level 20: Black Dwarf Drain -- Acc-I(A), Heal-I(23), Heal-I(25)
Level 20: Black Dwarf Step -- EndRdx-I(A)
Level 20: Black Dwarf Antagonize -- Taunt-I(A), Taunt-I(42)
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+Knockback (Mag -4)[/list]


<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3023;747;996;|
&gt;-J=5MN.VC`0?4?B'_B`(L5CYZ8^+KMMNM5K#;/J?!0"1(4!*D/ECY]GKL)!!EC+HK)`,G&lt;_.96U:
R+)9)G?R29945^5?VA4\G[Z&lt;_99:H39K)/)7J=U)6AV0K[8/D.%L&lt;DZI6[9^'2YFHI_P@2YG7ZC&amp;K&lt;U
E5:G.6&lt;JM^2*VFE;.S&gt;I';+,URJ7X6L]&gt;B.$XGGK(?ID`U#VG:0`-!(QJO$;&amp;&amp;F^5ICU#&lt;03"&amp;A%'W^
G-3:X&lt;['=SLM2QJF=;Z2LU:5L\+K0&amp;19_0@5E?7&gt;!+NV8?&lt; &lt;WWB-[IB&lt;M(T0GPUM7OI$3JGDK5EFM
17RO$_$ID&amp;G1;_GVI=AJF,,M_'C,]@&gt;4YGX/!R[81AB:./2MUI&lt;&lt;P^LE0E)/L#9JO*/)SUJFA_7V+^K
R3BJF8&gt;8Y\99UM!Z0M#.'*CAQ&gt;S^&amp;*1"F:N1N&lt ;=GM\#I7+KLD,-]D@A&amp;&gt;=1+62;Z7:+]G6XA.,=1'I$
D&lt;*VH&amp;5\719"GLP8@`&gt;4!?XNH$ZRY`)T0=L9B$ P7/"1/7T&gt;04LV!")T%(V(-X'!(Q4!NB4D4Y!Y4\_&amp;
3&gt3V*M*?S!/(I8(/1`4_B\6&amp;85EJM@/1S=31Z$MNA\PDE(Y\18)'!.S*7_QKHJ!,QSI#R:_&amp;XZ&lt ;5/7
0$7-'6W"P8V/H@$R0G?47-@^H^(1#K^^&amp;Q_YH;"`Q-IXL'P9=OTXGI`&gt;Q:ZD?A3O4B1P^##/-1_UXV8
EDR/FMX]-P)UV$-S,:J*S!-59(8'UL04ZMI@TA:Q696YZ*!H8HU`[8`4./QP`Q(VB?I&gt;"78,:G]OF9#
&gt;+%JS^]\OIC#Z\ZZJW$KAG\/[-4UY;*N$Z4&amp;^M,#4?_`='*W6&amp;D05P68Y;(1^%!+4:?" ?+K9;_*:V`J
EQR"SGV1C3VP`B,#[R&amp;U*AUM"G1???L,\-S1&amp;[7F&amp;`#!GKQY_0X_?KF&gt;#4!QZ""8&amp;"3N6R.:E_7'@ &amp;*
@357&gt;;(!&lt;1S?8)JWY&amp;([,+YU.T9%UP!S7./SMB.FDW]!&lt;1$X
|-----------------------------------------------------------------------------|
</pre><hr />


 

Posted

[ QUOTE ]
its going back a while since i had this build as i swapped into atri form at 50...

basically powers 44 - 49 are just fillers, so it doesnt really matter what they were about.

the human side was built to disorient as much as possible, so standard attack was to hit the group as the tank reaches them with gravitic emination and then move into the middle of them and let inky aspect stun everything up to a boss.

next put the hold on a minion, mire then shadow blast the same minion, he should be dead now. unchain essence and everythings stunned entirely, including the bosses, then extract essence and start mopping up.


[/ QUOTE ]

I'll have to keep the strategy in mind... Meanwhile, what do you think of this "treatment" of your build?

Hero Plan by Mids' Hero Designer 1,20
http://www.honourableunited.org.uk/mhd.php

Shadow Trail: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Speed

Hero Profile:
Level 1: Ebon Eye <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage: Level 53[*] (3) Thunderstrike - Damage/Endurance: Level 53[*] (9) Thunderstrike - Damage/Recharge: Level 53[*] (17) Thunderstrike - Accuracy/Damage/Recharge: Level 53[*] (37) Thunderstrike - Accuracy/Damage/Endurance: Level 53[*] (42) Thunderstrike - Damage/Endurance/Recharge: Level 53[/list]Level 1: Absorption <ul type="square">[*] (A) Steadfast Protection - Knockback Protection: Level 10[/list]Level 2: Gravity Shield <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (3) Resist Damage IO: Level 50[*] (5) Resist Damage IO: Level 50[*] (9) Endurance Reduction IO: Level 50[*] (11) Endurance Reduction IO: Level 50[/list]Level 4: Orbiting Death <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (5) Accuracy IO: Level 30[/list]Level 6: Shadow Blast <ul type="square">[*] (A) Devastation - Chance of Hold: Level 30[*] (7) Devastation - Accuracy/Damage: Level 50[*] (7) Devastation - Damage/Endurance: Level 50[*] (11) Devastation - Damage/Recharge: Level 50[*] (15) Devastation - Accuracy/Damage/Recharge: Level 50[*] (42) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50[/list]Level 8: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 10: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (43) Recharge Reduction IO: Level 50[*] (43) Recharge Reduction IO: Level 50[/list]Level 12: Sunless Mire <ul type="square">[*] (A) Accuracy IO: Level 50[*] (13) Recharge Reduction IO: Level 50[*] (13) Recharge Reduction IO: Level 50[*] (15) Accuracy IO: Level 50[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 30[/list]Level 16: Shadow Cloak <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 25[*] (17) Luck of the Gambler - Defense/Endurance: Level 50[/list]Level 18: Gravity Well <ul type="square">[*] (A) Crushing Impact - Damage/Endurance: Level 53[*] (19) Crushing Impact - Accuracy/Damage: Level 53[*] (19) Crushing Impact - Damage/Recharge: Level 53[*] (23) Crushing Impact - Accuracy/Damage/Endurance: Level 53[*] (23) Crushing Impact - Accuracy/Damage/Recharge: Level 53[*] (37) Crushing Impact - Damage/Endurance/Recharge: Level 53[/list]Level 20: Black Dwarf <ul type="square">[*] (A) Impervium Armor - Psionic Resistance: Level 15[*] (21) Impervium Armor - Resistance: Level 40[*] (21) Impervium Armor - Resistance/Recharge: Level 40[/list]Level 22: Stygian Circle <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (29) Endurance Modification IO: Level 50[*] (37) Recharge Reduction IO: Level 50[/list]Level 24: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (25) Endurance Modification IO: Level 50[*] (25) Endurance Modification IO: Level 50[/list]Level 26: Unchain Essence <ul type="square">[*] (A) Accuracy IO: Level 50[*] (27) Recharge Reduction IO: Level 50[*] (27) Recharge Reduction IO: Level 50[*] (29) Recharge Reduction IO: Level 50[*] (36) Damage Increase IO: Level 50[*] (36) Damage Increase IO: Level 50[/list]Level 28: Inky Aspect <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (50) Accuracy IO: Level 50[/list]Level 30: Gravitic Emanation <ul type="square">[*] (A) Stupefy - Accuracy/Recharge: Level 50[*] (31) Stupefy - Endurance/Stun: Level 50[*] (31) Stupefy - Accuracy/Endurance: Level 50[*] (31) Stupefy - Accuracy/Stun/Recharge: Level 50[*] (34) Stupefy - Stun/Range: Level 50[*] (36) Endurance Reduction IO: Level 50[/list]Level 32: Dark Extraction <ul type="square">[*] (A) Accuracy IO: Level 50[*] (33) Accuracy IO: Level 50[*] (33) Damage Increase IO: Level 50[*] (33) Damage Increase IO: Level 50[*] (34) Recharge Reduction IO: Level 50[*] (34) Recharge Reduction IO: Level 50[/list]Level 35: Essence Drain <ul type="square">[*] (A) Healing IO: Level 50[*] (42) Accuracy IO: Level 50[/list]Level 38: Eclipse <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[*] (39) Accuracy IO: Level 50[/list]Level 41: Stygian Return <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 44: Quasar <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 47: Super Speed <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 49: Nebulous Form <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Damage Increase IO: Level 50[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 1: Dark Sustenance
------------
Level 20: Black Dwarf Strike <ul type="square">[*] (A) Accuracy IO: Level 50[*] (45) Damage Increase IO: Level 50[*] (45) Damage Increase IO: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]Level 20: Black Dwarf Smite <ul type="square">[*] (A) Crushing Impact - Damage/Recharge: Level 50[*] (45) Crushing Impact - Accuracy/Damage: Level 50[*] (46) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (46) Crushing Impact - Damage/Endurance: Level 50[*] (50) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 20: Black Dwarf Mire <ul type="square">[*] (A) Accuracy IO: Level 50[*] (40) Recharge Reduction IO: Level 50[*] (40) Recharge Reduction IO: Level 50[*] (40) Recharge Reduction IO: Level 50[/list]Level 20: Black Dwarf Drain <ul type="square">[*] (A) Accuracy IO: Level 50[*] (43) Accuracy IO: Level 50[*] (46) Recharge Reduction IO: Level 50[/list]Level 20: Black Dwarf Step <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 20: Black Dwarf Antagonize <ul type="square">[*] (A) Accuracy IO: Level 50[*] (48) Recharge Reduction IO: Level 50[*] (48) Recharge Reduction IO: Level 50[*] (48) Recharge Reduction IO: Level 50[/list]------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+3% DamageBuff[*]+2,5% Defense(Energy)[*]+5,63% Defense(Psionic)[*]+2,5% Defense(Ranged)[*]+21% Enhancement(Accuracy)[*]+23,8% Enhancement(RechargeTime)[*]+3% Enhancement(Stun)[*]+4% FlySpeed[*]+76,8 (6,38%) HitPoints[*]+4% JumpSpeed[*]+Knockback (Mag -4)[*]+MezResist(Held) (Mag 3,3%)[*]+MezResist(Immobilize) (Mag 4,4%)[*]+7% Recovery[*]+22% Regeneration[*]+5,5% Resistance(Psionic)[*]+4% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Thunderstrike[u]
(Ebon Eye)<ul type="square">[*] +2% Recovery[*] +2,5% Defense(Energy)[*] +7% Enhancement(Accuracy)[*] +4% Movement Increase[*] +2,5% Defense(Ranged)[/list][u]Steadfast Protection[u]
(Absorption)<ul type="square">[*] +Knockback (Mag -4)[/list][u]Devastation[u]
(Shadow Blast)<ul type="square">[*] +12% Regeneration[*] +27,1 (2,25%) HitPoints[*] +3% DamageBuff[*] +MezResist(Held) (Mag 3,3%)[*] +3,75% Defense(Psionic)[/list][u]Luck of the Gambler[u]
(Shadow Cloak)<ul type="square">[*] +10% Regeneration[*] +7,5% Enhancement(RechargeTime)[/list][u]Crushing Impact[u]
(Gravity Well)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,2%)[*] +13,6 (1,13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[*] +2,5% Resistance(Psionic)[/list][u]Impervium Armor[u]
(Black Dwarf)<ul type="square">[*] +2,5% Recovery[*] +1,88% Defense(Psionic)[*] +3% Resistance(Psionic)[/list][u]Stupefy[u]
(Gravitic Emanation)<ul type="square">[*] +2,5% Recovery[*] +22,6 (1,88%) HitPoints[*] +3% Enhancement(Stun)[*] +6,25% Enhancement(RechargeTime)[/list][u]Crushing Impact[u]
(Black Dwarf Smite)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,2%)[*] +13,6 (1,13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list]


<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3665;961;1284;|
&gt;-J=5DUOVS@0O0?(?]"EZ&amp;$WJ/@AB&lt;*&gt;TGJ[*79;!'';/:LR8PN5I4"2LUM`T&amp;_OC"C2EC5LFL*('#\
]SL&gt;;X9`WNJE769=]UDU;U-4?['=Q&gt;;'&gt;99OZO^!CDQ5EO\X+7&gt;6Z_S=K6L#UY&lt;6 G_9&lt;F*X/79=9V_?
3C^M!D_;MJIQM==?W;HJMTV_;K!ZTW_=NRV.XZ^_6A#F[KNKR\"'OS87W4?]P=J@V$T#7%5SU&lt;Y_FKU
7X[R(%%"3S#(&gt`G).`\.K/:G.W^7_D*&lt;OC!.\NWQEKJ64IVJ5CQJ%ELMA#/3J/F26+V!OET32W;,G&amp;
]$/W7'&lt;ZV]R#K,%M4W&lt;Z[Z`DPYUN_WX-2[@R,:5N`1L_LD?**ML/8%B.%)D"3J&amp;&lt;1,'"E`P?A+"H(E%
FG0MX&lt;G1#D$2/*@'$XQ'BZ,-4.X(_"&lt;^5?H0\LS'#F[K&lt;O!BE498^)YPT1.R&lt;Q#/*646DG^7J$)WD1'
@[$F-'E"3QO,")$]86.`%),/OA[E"A],YU,LF"`C%3GGQGY)0NTY2&amp??BT\Y"U_&amp;B&amp;I@ (HY&lt;R[L&lt;7-
J1M0P$NT.&gt;'P[ZHLI=M\*:N'K-2MSE.#C"XU16H\]A\^PT6"\EME9FP)J*QD5G_SR'_&amp;M3W0;?3P5_9
_DNIFP%UQ84\,&ltRB7R*N=+WQR;@"7&gt;AQE81U%M!=[UI#NVNJ+;!N_U#EG?S]DG=T`'^.?/8BVGLH
T.#5$JG[`6TZ3T(T&gt;SKUT:SK]`9=HS?!T4DW2XZR(H7ZP2C&gt;/Q6$?7#?[NL%!&lt;=L6*.2D!Q0&lt;R`0-YP
G2C!X"QDSHH=E`&gt;"I.N.;#&lt;9@EOCW`S:1Y7V]PTKC*&lt;D7377H&lt;FQ/;DUPM:%CZX"G2R&amp;RN:+DIX!4=?
OQ,'/+"+@/;J&lt;LI(K$II@3233WS&amp;%XN(I6I78G_,)S,Z^[PH.^_C4TV%4JHHY'4$::N@I_5R''35H0S
(ZZIA8H\%+1Q=)80+,.H#,&amp;%+P1]\E@]Q-C;G*H1O%IBG-#6@Y'])KSX%(\&lt;ISRXOM%9B3$??4NB.LR
NP[I"K_GL)QY&lt;^?%%[FKR)&lt;&lt;KA3FGJ'/%[E0IS-3W\6S.,H:9SJEC3]J!+!6X5%Y+RMUU^/A&lt;U",\(9
"&gt;+`$/5V_$[-0*ZZ]FOXW9K-IJ7,//#&gt;.EB@N:8Z]J5SC8KDX,_P+`1D&gt;*/,W3I3!2TA@I&lt;SKS@7&gt;1I
X\SX_?)T]&amp;X_;EC#+D_=S0_Q3P_\&amp;R2S"8I0I^0Y*YY/GXBJ!@O=I2OQ:[WW&gt;BBF;VQ(ZF[^=RM&gt;$Z*
,GDV3C3JY&lt;5W33S]/@``
|-----------------------------------------------------------------------------|
</pre><hr />


 

Posted

looks scary expensive

but good, if theres any changes you'd need you could tweak it as you go along, should be a fun run

last thing i found was in teams of less than 4 i found the character seemed to under perform, so try stick to big teams and always always take a tank with you (recommended colour scheme for tank is green and pink).


@ExtraGonk

 

Posted

[ QUOTE ]
looks scary expensive

but good, if theres any changes you'd need you could tweak it as you go along, should be a fun run

last thing i found was in teams of less than 4 i found the character seemed to under perform, so try stick to big teams and always always take a tank with you (recommended colour scheme for tank is green and pink).

[/ QUOTE ]

Thanks for the additional info

and yes, it IS bloody expensive, it's a pure wishful thinking build...

Can't wait to get to 50 with my main and begin with my first Kheldian!


 

Posted

Oh, you don't have it yet? Then I'd strongly suggest you take Nova form and rather respec out of it later


 

Posted

i dunno, i found that tri form sacrifices the human build too much, hence i went human/dwarf first and then respecced to triform and also made a new triform warshade from scratch

going nova at 6 means your human powers seem to be completely wasted till level 12 and very enimically slotted.


@ExtraGonk

 

Posted

I really don't like the look of flying squids, to be honest. That's why I'd rather play half human/half dwarf


 

Posted

Here's my latest attempt at the build.. Any comments? Respeccing tomorrow if everything goes by the plan

Hero Plan by Mids' Hero Designer 1,20
http://www.honourableunited.org.uk/mhd.php

Umbria: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness

Hero Profile:
Level 1: Ebon Eye -- Acc-I(A), Dmg-I(3), Dmg-I(5)
Level 1: Absorption -- S'fstPrt-ResKB(A)
Level 2: Shadow Bolt -- Acc-I(A), Dmg-I(3), Dmg-I(5)
Level 4: Gravity Shield -- ResDam-I(A)
Level 6: Dark Nova -- ToHit-I(A), ToHit-I(15), EndMod-I(15), Flight-I(17), Flight-I(17)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Starless Step -- Acc-I(A)
Level 12: Sunless Mire -- Acc-I(A), RechRdx-I(13)
Level 14: Shadow Cloak -- DefBuff-I(A)
Level 16: Combat Jumping -- Jump-I(A), DefBuff-I(37)
Level 18: Gravity Well -- Acc-I(A), Dmg-I(19), Dmg-I(19), Hold-I(34), Hold-I(45)
Level 20: Black Dwarf -- ResDam-I(A), ResDam-I(21), ResDam-I(21), EndMod-I(43)
Level 22: Stygian Circle -- EndRdx-I(A), EndMod-I(23)
Level 24: Shadow Blast -- Acc-I(A), Dmg-I(43), Dmg-I(45)
Level 26: Gravitic Emanation -- Acc-I(A), Dmg-I(27), Dmg-I(27)
Level 28: Unchain Essence -- Acc-I(A), Dmg-I(29), Dmg-I(29), Dmg-I(31), RechRdx-I(31), RechRdx-I(31)
Level 30: Nebulous Form -- EndRdx-I(A), Jump-I(42)
Level 32: Dark Extraction -- Acc-I(A), RechRdx-I(33), RechRdx-I(33), Dmg-I(33), Dmg-I(34), Dmg-I(34)
Level 35: Quasar -- Acc-I(A), RechRdx-I(36), RechRdx-I(36), Dmg-I(36), Dmg-I(37), Dmg-I(37)
Level 38: Eclipse -- Acc-I(A), ResDam-I(39), RechRdx-I(39), RechRdx-I(39), RechRdx-I(40)
Level 41: Stygian Return -- RechRdx-I(A), Heal-I(42), Dmg-I(43)
Level 44: Swift -- Run-I(A)
Level 47: Inky Aspect -- Acc-I(A), Dsrnt-I(48), Dsrnt-I(48)
Level 49: Health -- Heal-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Dark Sustenance
------------
Level 6: Dark Nova Bolt -- Acc-I(A), Dmg-I(45), Dmg-I(48)
Level 6: Dark Nova Blast -- Acc-I(A), Dmg-I(46), Dmg-I(50)
Level 6: Dark Nova Emanation -- Acc-I(A), Dmg-I(7), Dmg-I(11), RechRdx-I(13), Range-I(40)
Level 6: Dark Nova Detonation -- Acc-I(A), Dmg-I(7), Dmg-I(11), RechRdx-I(40)
Level 20: Black Dwarf Strike -- Acc-I(A), Dmg-I(46)
Level 20: Black Dwarf Smite -- Acc-I(A), Dmg-I(46)
Level 20: Black Dwarf Mire -- Acc-I(A), RechRdx-I(25), RechRdx-I(50)
Level 20: Black Dwarf Drain -- Acc-I(A), Heal-I(23), Heal-I(25), RechRdx-I(50)
Level 20: Black Dwarf Step -- EndRdx-I(A)
Level 20: Black Dwarf Antagonize -- Taunt-I(A), Taunt-I(42)
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+Knockback (Mag -4)[/list]


<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3010;740;988;|
&gt;-JM5EMKVS`4?B_T/_0'+&amp;`=R3?VU-*5=#=&amp;VVW/6J(DAL0NM@-[$/KMT[$DQZF/1CM&amp;P,&amp;?SDW?N7F
IVN96]O*':KNJJ=^S=_SRXOOA5UM)_;BJ5+U2^J=LNYU&lt;*W&lt;@]U&lt;W&gt;]GUVK]&lt;'UNI[^N=:E7=Z\=GI=
;ZLY+/5;W5=U5?JZ[3=_MJN^OUU^;J6]/L+R\2[7Y,@S;7JY4!`YD1)C&amp;BM+"Y/6P1*@,$&lt;T@,ZLGX?
.R57&amp;]L7%??VJ97J][&gt;QCRH[M.-U8`B&amp;?2@U"?7^"3&lt;LS&gt;YY__^CJ5AZLC!!!AGM7 Z2`GM'EJEE5O
1=(DB*04R*SHAWK]I5E;F,,4=D0BG(YP%H.=]WR($3#"U&gt;YA_1M#Y$$JI^$B!CN3I;_4C+M`+T-*,J1
RQBZC33/PA#*,5@Q%H#8WQ\T&amp;;W6B)G#*4BN$U)N/Q\,SFCK)I+0N#XRPW#X*3,@LNGR&gt;:5;0V++9#_
G)1_N&lt;`(4(3K&amp;R,IL+JE+L(05#$H6)^A#@70'RDB,W5 LH1S4&gt;B@9'*,"HCPX)J#'LR;P.J-&lt;*5`6N$D
4T&amp;*=%E&amp;8EY6[DKJY2P120-BM=A/*'+\2^XCP?36&lt;0X+HFR%,RK\J',@;H*CW0'AS@^NQ*%&lt; 1+S\0C7
=E0\(N(WC&gt;,S/Q26D9B/!TN7,:H_&gt;4X/VLB\&gt;C,&gt;YI?`6&gt;0JEY*SQV:IY!Z3GDWR2[6'FVJ"#P,3J^I
8HZUQ3HN0!H'SLJ2:12!;75OC@!?%B.81U'LLK$=T3T1:C!L0W/*R^((-QVRR'L'IOXPX".!2P&gt;#-?=
T[AB`_+=&amp$:879^^#5M@F$D81A#)/FEE\+;`3FH4G(FS;%\:BE]K24*.XLIHRJ7T")Z@"71[6@&gt;9
+U5B,*+&lt;O5N&lt;&lt;__9[&gt;C`SI"`7&gt;DER--4K_TV/TY]G)1TK1$:5.+N#';"&lt;MCGK$ENF!/@Z+[$*9^=B
^*ECGN31]7`Y#6&gt;.BM!#"USN"]]4EQ=_`'"\##$`
|-----------------------------------------------------------------------------|
</pre><hr />


 

Posted

other than tweaking the actual enhances around a bit it looks ok to me

things like - nova attacks dont really need acc in them with 2 (or 3) tohits in the form itself


@ExtraGonk

 

Posted

Not against +4s either?


 

Posted

Well after the first levels I realized hwo inept I am with TP... So I think I'll have to go for a tri-form build in order to be able to fly around on occasion as a purple squid

At least Warshade squids don't look as bad as PB ones in my eyes lol


 

Posted

So here is the revised build. In the end, I realised I could take the squid form only to use its flight capability, without slotting it much since I only plan to use it for travel (especially through maps like Oranbega).

Opinions?

Hero Plan by Mids' Hero Designer 1,20
http://www.honourableunited.org.uk/mhd.php

Shadow Trail: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed

Hero Profile:
------------
Level 1: Ebon Eye
(A) Thunderstrike - Accuracy/Damage: Level 53
(3) Thunderstrike - Damage/Endurance: Level 53
(9) Thunderstrike - Damage/Recharge: Level 53
(17) Thunderstrike - Accuracy/Damage/Recharge: Level 53
(37) Thunderstrike - Accuracy/Damage/Endurance: Level 53
(42) Thunderstrike - Damage/Endurance/Recharge: Level 53


Level 1: Absorption
(A) Steadfast Protection - Knockback Protection: Level 10


Level 2: Gravity Shield
(A) Resist Damage IO: Level 50
(3) Resist Damage IO: Level 50
(5) Resist Damage IO: Level 50
(9) Endurance Reduction IO: Level 50
(11) Endurance Reduction IO: Level 50


Level 4: Orbiting Death
(A) Endurance Reduction IO: Level 50
(5) Accuracy IO: Level 30


Level 6: Dark Nova
(A) To Hit Buff IO: Level 50
(7) Flight Speed IO: Level 50
(7) Flight Speed IO: Level 50


Level 8: Shadow Blast
(A) Devastation - Accuracy/Damage: Level 50
(11) Devastation - Damage/Recharge: Level 50
(15) Devastation - Accuracy/Damage/Recharge: Level 50
(25) Devastation - Damage/Endurance: Level 50


Level 10: Hasten
(A) Recharge Reduction IO: Level 50
(43) Recharge Reduction IO: Level 50
(43) Recharge Reduction IO: Level 50


Level 12: Sunless Mire
(A) Accuracy IO: Level 50
(13) Recharge Reduction IO: Level 50
(13) Recharge Reduction IO: Level 50
(15) Accuracy IO: Level 50
(17) Recharge Reduction IO: Level 50


Level 14: Starless Step
(A) Accuracy IO: Level 50


Level 16: Shadow Cloak
(A) Luck of the Gambler - Recharge Speed: Level 25
(42) Luck of the Gambler - Defense: Level 50


Level 18: Gravity Well
(A) Crushing Impact - Damage/Endurance: Level 53
(19) Crushing Impact - Accuracy/Damage: Level 53
(19) Crushing Impact - Damage/Recharge: Level 53
(23) Crushing Impact - Accuracy/Damage/Endurance: Level 53
(23) Crushing Impact - Accuracy/Damage/Recharge: Level 53
(37) Crushing Impact - Damage/Endurance/Recharge: Level 53


Level 20: Black Dwarf
(A) Resist Damage IO: Level 50
(21) Endurance Modification IO: Level 50
(21) Endurance Modification IO: Level 50
(36) Resist Damage IO: Level 50


Level 22: Stygian Circle
(A) Recharge Reduction IO: Level 50
(29) Endurance Modification IO: Level 50
(37) Recharge Reduction IO: Level 50


Level 24: Penumbral Shield
(A) Endurance Reduction IO: Level 50


Level 26: Unchain Essence
(A) Accuracy IO: Level 50
(27) Recharge Reduction IO: Level 50
(27) Recharge Reduction IO: Level 50
(29) Recharge Reduction IO: Level 50
(36) Damage Increase IO: Level 50
(36) Damage Increase IO: Level 50


Level 28: Inky Aspect
(A) Endurance Reduction IO: Level 50
(50) Accuracy IO: Level 50


Level 30: Gravitic Emanation
(A) Stupefy - Accuracy/Recharge: Level 50
(31) Stupefy - Endurance/Stun: Level 50
(31) Stupefy - Accuracy/Endurance: Level 50
(31) Stupefy - Accuracy/Stun/Recharge: Level 50
(34) Stupefy - Stun/Range: Level 50


Level 32: Dark Extraction
(A) Accuracy IO: Level 50
(33) Accuracy IO: Level 50
(33) Damage Increase IO: Level 50
(33) Damage Increase IO: Level 50
(34) Recharge Reduction IO: Level 50
(34) Recharge Reduction IO: Level 50


Level 35: Essence Drain
(A) Healing IO: Level 50
(42) Accuracy IO: Level 50


Level 38: Eclipse
(A) Recharge Reduction IO: Level 50
(39) Recharge Reduction IO: Level 50
(39) Recharge Reduction IO: Level 50
(39) Accuracy IO: Level 50


Level 41: Stygian Return
(A) Recharge Reduction IO: Level 50


Level 44: Quasar
(A) Recharge Reduction IO: Level 50


Level 47: Super Speed
(A) Run Speed IO: Level 50


Level 49: Nebulous Form
(A) Recharge Reduction IO: Level 50


------------
Level 1: Brawl
(A) Damage Increase IO: Level 50


Level 1: Sprint
(A) Run Speed IO: Level 50


Level 2: Rest
(A) Recharge Reduction IO: Level 50


Level 1: Dark Sustenance
------------
Level 6: Dark Nova Bolt
(A) Damage Increase IO: Level 50


Level 6: Dark Nova Blast
(A) Damage Increase IO: Level 50
(25) Accuracy IO: Level 50


Level 6: Dark Nova Emanation
(A) Damage Increase IO: Level 50


Level 6: Dark Nova Detonation
(A) Damage Increase IO: Level 50
(48) Damage Increase IO: Level 50


Level 20: Black Dwarf Strike
(A) Accuracy IO: Level 50
(45) Damage Increase IO: Level 50
(45) Damage Increase IO: Level 50
(50) Recharge Reduction IO: Level 50


Level 20: Black Dwarf Smite
(A) Crushing Impact - Damage/Recharge: Level 50
(45) Crushing Impact - Accuracy/Damage: Level 50
(46) Crushing Impact - Accuracy/Damage/Recharge: Level 50
(46) Crushing Impact - Damage/Endurance: Level 50
(50) Crushing Impact - Damage/Endurance/Recharge: Level 50


Level 20: Black Dwarf Mire
(A) Accuracy IO: Level 50
(40) Recharge Reduction IO: Level 50
(40) Recharge Reduction IO: Level 50
(40) Recharge Reduction IO: Level 50


Level 20: Black Dwarf Drain
(A) Accuracy IO: Level 50
(43) Accuracy IO: Level 50
(46) Recharge Reduction IO: Level 50
(48) Recharge Reduction IO: Level 50
(48) Healing IO: Level 50


Level 20: Black Dwarf Step
(A) Endurance Reduction IO: Level 50


Level 20: Black Dwarf Antagonize
(A) Recharge Reduction IO: Level 50


------------
Set Bonus Totals:
+3% DamageBuff
+2,5% Defense(Energy)
+2,5% Defense(Ranged)
+21% Enhancement(Accuracy)
+23,8% Enhancement(RechargeTime)
+3% Enhancement(Stun)
+4% FlySpeed
+76,8 (6,38%) HitPoints
+4% JumpSpeed
+Knockback (Mag -4)
+MezResist(Immobilize) (Mag 4,4%)
+4,5% Recovery
+22% Regeneration
+2,5% Resistance(Psionic)
+4% RunSpeed



------------
Set Bonuses:
Thunderstrike
(Ebon Eye)
+2% Recovery
+2,5% Defense(Energy)
+7% Enhancement(Accuracy)
+4% Movement Increase
+2,5% Defense(Ranged)


Steadfast Protection
(Absorption)
+Knockback (Mag -4)


Devastation
(Shadow Blast)
+12% Regeneration
+27,1 (2,25%) HitPoints
+3% DamageBuff


Luck of the Gambler
(Shadow Cloak)
+10% Regeneration
+7,5% Enhancement(RechargeTime)


Crushing Impact
(Gravity Well)
+MezResist(Immobilize) (Mag 2,2%)
+13,6 (1,13%) HitPoints
+7% Enhancement(Accuracy)
+5% Enhancement(RechargeTime)
+2,5% Resistance(Psionic)


Stupefy
(Gravitic Emanation)
+2,5% Recovery
+22,6 (1,88%) HitPoints
+3% Enhancement(Stun)
+6,25% Enhancement(RechargeTime)


Crushing Impact
(Black Dwarf Smite)
+MezResist(Immobilize) (Mag 2,2%)
+13,6 (1,13%) HitPoints
+7% Enhancement(Accuracy)
+5% Enhancement(RechargeTime)






| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3603;917;1224;|
&gt;-J55MMNVS`,?2_0?\C[5M2Z^"+LJ5W6M=@%1=-MSZZC-D$3NW"&lt;70##WSY2MF0[IGI!4#&lt;Y/CJD2(K
4I2Z+&gt;5JE/W6Y6Q?Y!_9&gt;'!\M5NFR^#.[+=/UIEYD:YUGNOZ5ECO`]?'1C^U=F6YFYYMT5]7=C[-]F=
97^4J7.J_JQ9/6R_IB_;"JUOE#?;'!;_;?]V)V712;XZ.@;C^L#NO;U3Y?@@]5N7[4S5F6G&lt;ZW#XUL6
!C#,VA"#L0Q"0BGG_+ES?*OX266QPG&gt;3;9JU91E);1)QXP" RV21A]H;CY@EB\CK92_-+5LRL_W`/1&gt;5
3I?W$-?9=5E4.JL@)\V-WGTYAR4\:7U2;@$S'UDC99YN&amp;Q"6AB(5X!3*2104NLWP1@ B+)B3*K'$!3XY
F")*H,4H`\&lt;A`'&amp;VTV0[-4O#CMKA&lt;5T`)`[LJK)NV1E`KM&amp;CD05NY&amp;/XD",[U;PA;:@(V*)_(N12/**
-4AX.]$3H],7)$.5$;5$,?;;MIU44+@I^MVF!)YYFB8&lt;F]&gt;'=N,`L1)F\4:W2/T4L9]^,3#&gt;GAVL@ST
65SNE38^@Q-&gt;;+ZZSY[G!7WLVJE9Y_3[=U&amp;EPU&amp;]1V6==P&gt;&lt;0@6\"GF7-\;GC,@F?4!TY^`%Q_+_6X%
O69VM7U*LVJ&lt;$&gt;5Z"/`/F7VQJ,C1$E*PJP.5/,.;-H?`=1+.O70KK9[A$JTD&amp;#:&gt;+N9X]",\@5134.:
X?BN6&gtBXJ]/`"Q,B(NRBS['[Q+ZRYHP636BZVP#'HX(51#46+JSML#T!X;3\X!7M4/1&amp;'#S%R@!M-=
@[A74^Q&gt;"Y\K1$&gt;#GQ5"J[$K\P[&amp;2+:O^D[_^9PNBR+))&gt;1#E"5PGP,S&gt;&lt;/CW!2,05HDA"#P4U&gt;F,QP
6H9&gt;4MP[@N;#&amp;$*CU/)@%=3C!-!]&amp;!DJ0@OWODC3&lt;\%TY&lt;ZW6`:&gt;MM$NW3M1&amp; `"&amp;:M]^K$'3_SX9.])
9TN:\8W?Z"YO;T=2V%Y+\^R&gt;963&amp;*M*@(H#BLBUMQY8 )F$R\2HF[5W#SG.0C&amp;!!(2Y:`H\[K,1NJL/I
D]+N53?,'C6OXH3!&gt;8+B@.&lt;I=)GD[&gt;"?^AT,&amp;CB:",&gt;TF&lt;K@J&gt;E$W]N@&gt;0C*VP3*;2B9WIJY=3]9)&amp;B
-3JD8V\!+V\EQK[;XX)ENSKYMGR'W=C'Z)&gt;3CY[":9W:0(?($D3^C;\4%`!2,O7XKH,+Z[G&amp;=407%,6
]&gt;X8@3WC$@V]M%_#BWO!(?X27&lt;2CX_^`Y'"YG8`
|-----------------------------------------------------------------------------|


 

Posted

[ QUOTE ]
Not against +4s either?

[/ QUOTE ]

+4 you can hit them but everything gets so severely crippled vs +4 i avoid fighting them - your damage is slaughtered and your debuff is ruined.


@ExtraGonk

 

Posted

Any feedback on the latest build I posted? Does that look any good?


 

Posted

looks pretty cool, not much i'd change other than maybe a few enhances around. the only thing i'd say is, maybe if you're slotting the dwarf that you may want to put some slots in taunt, it'd allow you to take the heat off team mates a bit - worth noting its not an auto hit power :\


@ExtraGonk

 

Posted

[ QUOTE ]
looks pretty cool, not much i'd change other than maybe a few enhances around. the only thing i'd say is, maybe if you're slotting the dwarf that you may want to put some slots in taunt, it'd allow you to take the heat off team mates a bit - worth noting its not an auto hit power :\

[/ QUOTE ]

Mmh, I thought it was autohit like the Tankers

Thanks for the advice - I'll find some slots for the Darwf's taunt then