Need help choosing my last power.
Where are your Imps?
Your fire imps? The only pets that charge into combat and do not sit around being lazy and doing a bunch of ranged attacks?
I'm not sure how useful they are around level 50, but they ALWAYS impress me when I team with Fire Doms. Maybe its because the power gives you three of them or maybe its because the damn things look MOTIVATED to hurt things.
-jared
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Where are your Imps?
Your fire imps? The only pets that charge into combat and do not sit around being lazy and doing a bunch of ranged attacks?
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I'm assuming that because those are the powers he has left to choose from, that he already has the three little psychos.
And from a controller viewpoint, at least, they NEVER lose their effectiveness. Dominators, I assume, will find them a little squishier than controllers do, due to the lack of buffing/healing secondary, but with the opposition locked down, such things will be less important.
I think.
Warning:
The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.
I'd go with Bonfire. It works fine without any special slotting, as it's quite situational, and has saved my life countless times. But as said, situational power, and people tend to hate anything that does KB in teams.
[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
If fire blast is the one i'm thinking of I'd get it recharging fast and use it to build domination. If you dont fancy that, either combustion or consume are nice.
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Fiend Space: 211464
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Where are your Imps?
Your fire imps? The only pets that charge into combat and do not sit around being lazy and doing a bunch of ranged attacks?
[/ QUOTE ]
I'm assuming that because those are the powers he has left to choose from, that he already has the three little psychos.
And from a controller viewpoint, at least, they NEVER lose their effectiveness. Dominators, I assume, will find them a little squishier than controllers do, due to the lack of buffing/healing secondary, but with the opposition locked down, such things will be less important.
I think.
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Yeah, I already got my Imps and I love them...the choices listed are powers that i've got left to choose from. Also i find that the Imps tend to survive fairly well while solo'in....but tend to lose them in big teams, either by death or purely by not be able to see them over all the MM bots
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I'm only a few blips away from lvl49 on my Fire/Fire/Mu and i'm trying to decide on what power to take, the choices are:
[u]Fire Control:[u][*]Ring of Fire[*]Smoke[*]Hot Feet[*]Bonfire
[u]Fiery Assault[u][*]Fire Blast[*]Combustion[*]Consume[*]Blazing Bolt
[u]Power Pools[u][*]Flurry and Superspeed[*]Hurdle[*]Jump Kick[*]Provoke[*]Ball Lightning
Pretty much ruling out anything from the power pools and don't really need Consume because of Power Sink.
The problem is i need something thats pretty decent straight out the box, as when i reach lvl50 2 of the 3 slots are already spoken for...so can only spare one.
What do you people suggest?
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Very surprised some of the powers you mention aren't in your build already, but seeing it's the last powerpick i'd say bonfire or ss is nice as is smoke. None of those need any additional slots, so you can 6 slot your Mu Guardian you have taken i suppose.
RoF is nice too to keep pesky mobs out of range to deal with at a more convenient time and drop flyers as well as to immob EB's/AV's quite easily. This power only needs a second accu.
Imps FTW! But indeed only solo or in small teams. Big teams makes them perish very fast.
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Big teams makes them perish very fast.
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Teaming with friendly corruptors is fun - Speedboosted, Ice-/Force-/Fire-Shielded Imps that get hit with Fulcrum Shift are really funny critters.
[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
I'm only a few blips away from lvl49 on my Fire/Fire/Mu and i'm trying to decide on what power to take, the choices are:
[u]Fire Control:[u][*]Ring of Fire[*]Smoke[*]Hot Feet[*]Bonfire
[u]Fiery Assault[u][*]Fire Blast[*]Combustion[*]Consume[*]Blazing Bolt
[u]Power Pools[u][*]Flurry and Superspeed[*]Hurdle[*]Jump Kick[*]Provoke[*]Ball Lightning
Pretty much ruling out anything from the power pools and don't really need Consume because of Power Sink.
The problem is i need something thats pretty decent straight out the box, as when i reach lvl50 2 of the 3 slots are already spoken for...so can only spare one.
What do you people suggest?