Suggestion to villains who say it lacks community
. MAIN Problem's on CoV which have never been resolved. ->
Mayjor BAD Lag! Stupid ammount of XP in a team compared to allmost 3x xp Solo.
If they start to solve these issues they migth hae=ve more player's, but this Problemm has been here since CoV was released & i see the Dev's doing NOTHIN !! To resolve this, or even Balance it out.
LOL PS. > Post in a different colour it is hard to see
hmm what is this majorly bad lag you speak of in cov? cause i don't see it
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hmm what is this majorly bad lag you speak of in cov? cause i don't see it
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it happens more in teams, but i didnt get it
I really had to laugh when I read this suggestion. It somehow reminds me of the (probably incorrect) Marie Antoinette quote: "If they have no bread, then let them eat cake!"
The problem with CoV (besides increased lagginess for some people) is that it can be quite hard to find enough people willing to team in your level range, let alone enough for two teams to merge. And this is not even because there are too few people on at a given time. It´s because everybody and his dog can solo in CoV and often enough I find that my progress is slowed down in PUGs... although I still like teaming.
On top of that, because of CoV ATs being more hybrid-like and stronger in offense than defense things can turn messy really fast as soon as there are one or two nutjobs on the team, a chance that is higher the bigger your PUG gets.
If it has eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.
Ok they have less people
So teams are generally smaller
Wanna know how to solve this problem?
Merge teams as often as you can
My full corrupter team (4) combined with 3 corrupters n a dom and was an awsome team of 8.
Combining teams makes things so much more fun.
Bigger teams = more mayhem =D