Paladins


Hammerfall

 

Posted

Around the time the Halloween event was on I was nearly killed by 3 Paladins together in northern KR.

Last night I bumped into the same 3 Paladins in the same place.

If anyone wants to take them out they are in the Open Green area near Paula Dempsey. The green area is down a drop from where Paula is standing.

Good hunting!


 

Posted

Hmmm, I saw three Paladins in that exact spot a couple of weeks ago. They're plotting something, I tell you.


@Romanov
Nadja Romanov, Lily Pink, Little Death - The Cadre
Estoque, Bastinado, Spidermonkey, Chic Doyle - The Militia
Miss Teen, Dead Reckoner, Dee Dee Diablo, Kaneko

 

Posted

[ QUOTE ]
Hmmm, I saw three Paladins in that exact spot a couple of weeks ago. They're plotting something, I tell you.

[/ QUOTE ]They're supposed to be random spawns...so I bet that they are meeting up on a regular basis, to debate Shakespeare, Chaucer and Harry Potter....they must be forming a literature circle!


Main 50 & Badger Nine Claws Claws/Regen/Body

Other 50's Ph10x Brute Unjust Law Tanker Samantha Urai Scrapper Codename 1250 Scrapper
Cepheus
Defender Nilus Scrapper
Electro Field Blaster S.PONGE Tanker

 

Posted

I've spotted them too...and to be honest, a team designed to bring the blighters down might do the badge hunters a favour.

Paladin won't spawn in his 'scaffolding' if he already exists... so surely we should take him down (all three of him) to force a respawn?

The Knight Errant badge is certainly one on my list!

So - time to throw a spanner in Paladin's works?


[B][COLOR="DeepSkyBlue"]@Winter Flare[/COLOR] - [url="http://sites.google.com/site/thenewguardians"] The New Guardians[/url] - [url="http://www.badge-hunter.com/index.php?/page/view_player.php?id=339"] 1211 Badges [/url][/B]

 

Posted

He always seems to spawn at that big pit near the Galaxy City entrance...so far I have killled Paladin 10 times and I have Knight Errant badge. Any chance Cryptic can make a few more spawn points for him?


 

Posted

But does he spawn if those three already exist?

And do they 'time out'? Or do they stay there until killed?


[B][COLOR="DeepSkyBlue"]@Winter Flare[/COLOR] - [url="http://sites.google.com/site/thenewguardians"] The New Guardians[/url] - [url="http://www.badge-hunter.com/index.php?/page/view_player.php?id=339"] 1211 Badges [/url][/B]

 

Posted

[ QUOTE ]
But does he spawn if those three already exist?

And do they 'time out'? Or do they stay there until killed?

[/ QUOTE ]

He does not spawn if there are already 3 paladins. And I think they do 'time-out', but the interval is quite long.


 

Posted

[ QUOTE ]
He always seems to spawn at that big pit near the Galaxy City entrance...so far I have killled Paladin 10 times and I have Knight Errant badge. Any chance Cryptic can make a few more spawn points for him?

[/ QUOTE ]

They don't spawn there, they spawn at the three correct points but go walkabout and end up stuck in the gulley near the Galaxy exit.

If there was some reward for risking life and limb against those things they wouldn't be there all the time. There's just no point killing a paladin though, you get more exp taking on a few minions and it takes a tiny fraction of the time.


 

Posted

My point was - taking down a Paladin (or the three of them) will push the respawn up a bit - giving the rest of us a chance to get the Knight Errant badge - something I've never earned (


[B][COLOR="DeepSkyBlue"]@Winter Flare[/COLOR] - [url="http://sites.google.com/site/thenewguardians"] The New Guardians[/url] - [url="http://www.badge-hunter.com/index.php?/page/view_player.php?id=339"] 1211 Badges [/url][/B]

 

Posted

They must have uped the spawn rate due to the fact that it was very hard to find a spawning paladin for the badge, guess the side effect is that as now gms are harder to kill(compared to older issues) and they dont give badge they just linger in that point.