Help needed with Archer Build
Hey Spawnus, here's the build I currently have on my Archer, and I can say that it kicks a whole lot of butt
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Trailburner
Level: 50
Archetype: Blaster
Primary: Archery
Secondary: Electricity Manipulation
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01) --> Aimed Shot==> Acc(1) Dmg(3) Dmg(5) Dmg(15)
01) --> Electric Fence==> Acc(1)
02) --> Fistful of Arrows==> Acc(2) Acc(3) Dmg(5) Dmg(9) Dmg(11) Range(11)
04) --> Charged Brawl==> Acc(4) Acc(31) Dmg(31) Dmg(45)
06) --> Blazing Arrow==> Acc(6) Acc(7) Dmg(7) Dmg(9) Dmg(27) Rechg(31)
08) --> Swift==> Run(8)
10) --> Havoc Punch==> Acc(10) Acc(17) Dmg(19) Dmg(33) Dmg(45)
12) --> Explosive Arrow==> Acc(12) Acc(13) Dmg(13) Dmg(15) Dmg(17) EndRdx(33)
14) --> Hover==> Fly(14) Fly(29)
16) --> Build Up==> Rechg(16) Rechg(19) Rechg(25)
18) --> Hurdle==> Jump(18)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Ranged Shot==> Acc(22) Dmg(23) Dmg(23) Dmg(25) IntRdx(33) IntRdx(34)
24) --> Fly==> Fly(24) Fly(27)
26) --> Stunning Shot==> Acc(26) Acc(34) DisDur(34) DisDur(36)
28) --> Aim==> Rechg(28) Rechg(29) Rechg(36)
30) --> Thunder Strike==> Acc(30) Acc(36) Dmg(37) Dmg(37) Dmg(46)
32) --> Rain of Arrows==> Dmg(32) Dmg(37) Dmg(39) Rechg(39) Rechg(39) Rechg(40)
35) --> Power Sink==> Rechg(35) Rechg(40) EndMod(40) EndMod(42) EndMod(42)
38) --> Shocking Grasp==> Acc(38) Acc(43) Hold(43) Hold(43) Hold(45)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
02) --> Rest==> Rechg(2)
01) --> Defiance==> Empty(1)
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Once you reach level 33, RoA isn't just a nuke anymore, but an integral part of your attack chain. In fact, depending on the mobs it can be your only attack chain heh.
RoA, Explosive Arrow, Fistful of Arrows, move on.
If you ask me the one attack you could get rid of apart from Snap Shot which is a waste of a power slot is the snipe, I'll probably spec out of it myself, once you get RoA it's just not needed anymore.
What secondary are you looking at for your Arch/* Blaster?
Formerly @Crimson Archer, now @CA
The Militia - Protecting Paragon City through roleplaying since June 2006!
It was gonna be Archery/Dev
Not an expert dev-wise, but this is the sorta thing I'd advise.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name:
Level: 41
Archetype: Blaster
Primary: Archery
Secondary: Devices
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01) --> Aimed Shot==> Acc(1) Dmg(3) Dmg(5) Dmg(23)
01) --> Web Grenade==> Acc(1)
02) --> Fistful of Arrows==> Acc(2) Dmg(3) Dmg(5) Dmg(15) Range(19)
04) --> Caltrops==> Rechg(4) Rechg(19)
06) --> Blazing Arrow==> Acc(6) Dmg(7) Dmg(7) Dmg(15) Rechg(17)
08) --> Aim==> Rechg(8) Rechg(9) Rechg(9)
10) --> Targeting Drone==> EndRdx(10) TH_Buf(11) TH_Buf(11) EndRdx(17)
12) --> Hasten==> Rechg(12) Rechg(13) Rechg(13)
14) --> Super Speed==> Empty(14)
16) --> Hurdle==> Empty(16)
18) --> Swift==> Empty(18)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Cloaking Device==> EndRdx(22) EndRdx(23)
24) --> Aid Other==> IntRdx(24) Heal(25) Rechg(25)
26) --> Aid Self==> IntRdx(26) IntRdx(27) Heal(27)
28) --> Trip Mine==> Acc(28) Dmg(29) Dmg(29) Dmg(31) Rechg(31) Rechg(31)
30) --> Explosive Arrow==> Acc(30) Dmg(34) Dmg(36) Dmg(37) Rechg(37)
32) --> Rain of Arrows==> Dmg(32) Dmg(33) Dmg(33) Rechg(33) Rechg(34) Rechg(34)
35) --> Ranged Shot==> Dmg(35) Acc(36) Dmg(36) Dmg(37)
38) --> Auto Turret==> Acc(38) Dmg(39) Rechg(39) Dmg(39) Dmg(40)
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01) --> Power Slide==> Empty(1)
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Defiance==> Empty(1)
02) --> Rest==> Empty(2)
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Looks OK, apart from your 38 power pick.
I think it's generally accepted that ever since the "you can't Recall friend NPC placeable units" nerf /devices' Auto Turret is one of the worst powers ever.
I'd definately pick Stunning Shot instead, and try to fit it in for level 30.
My current build (At L34), which I really like:
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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01) --> Snap Shot==> Dmg(1)Dmg(3)Dmg(9)
01) --> Web Grenade==> Immob(1)
02) --> Aimed Shot==> Dmg(2)Dmg(3)Dmg(5)EndRdx(27)
04) --> Fistful of Arrows==> Dmg(4)Dmg(5)Dmg(9)Rechg(15)EndRdx(23)Range(27)
06) --> Blazing Arrow==> Dmg(6)Dmg(7)Dmg(7)Rechg(13)EndRdx(15)
08) --> Combat Jumping==> Jump(8)
10) --> Targeting Drone==> EndRdx(10)TH_Buf(11)TH_Buf(11)TH_Buf(13)
12) --> Hurdle==> Jump(12)
14) --> Super Jump==> Jump(14)Jump(34)
16) --> Explosive Arrow==> Dmg(16)Dmg(17)Dmg(17)Rechg(19)EndRdx(19)Rechg(23)
18) --> Health==> Heal(18)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Cloaking Device==> EndRdx(22)
24) --> Aim==> Rechg(24)Rechg(25)Rechg(25)
26) --> Caltrops==> Rechg(26)
28) --> Trip Mine==> Acc(28)Dmg(29)Dmg(29)Dmg(31)Rechg(31)Rechg(31)
30) --> Smoke Grenade==> Empty(30)
32) --> Rain of Arrows==> Dmg(32)Dmg(33)Dmg(33)Rechg(33)Rechg(34)Rechg(34)
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PvE build plan #1 :
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01) --> Snap Shot==> Dmg(1)Dmg(3)Dmg(9)Range(40)Acc(42)
01) --> Web Grenade==> Immob(1)Acc(43)Range(50)
02) --> Aimed Shot==> Dmg(2)Dmg(3)Dmg(5)EndRdx(27)Range(40)Acc(43)
04) --> Fistful of Arrows==> Dmg(4)Dmg(5)Dmg(9)Rechg(15)EndRdx(23)Range(27)
06) --> Blazing Arrow==> Dmg(6)Dmg(7)Dmg(7)Rechg(13)EndRdx(15)Range(39)
08) --> Combat Jumping==> Jump(8)Jump(43)Jump(46)
10) --> Targeting Drone==> EndRdx(10)TH_Buf(11)TH_Buf(11)TH_Buf(13)
12) --> Hurdle==> Jump(12)
14) --> Super Jump==> Jump(14)Jump(34)
16) --> Explosive Arrow==> Dmg(16)Dmg(17)Dmg(17)Rechg(19)EndRdx(19)Rechg(23)
18) --> Health==> Heal(18)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Cloaking Device==> EndRdx(22)
24) --> Aim==> Rechg(24)Rechg(25)Rechg(25)
26) --> Caltrops==> Rechg(26)Rechg(36)Rechg(37)Slow(37)Slow(37)Dmg(39)
28) --> Trip Mine==> Acc(28)Dmg(29)Dmg(29)Dmg(31)Rechg(31)Rechg(31)
30) --> Smoke Grenade==> TH_DeBuf(30)Rechg(40)
32) --> Rain of Arrows==> Dmg(32)Dmg(33)Dmg(33)Rechg(33)Rechg(34)Rechg(34)
35) --> Hasten==> Rechg(35)Rechg(36)Rechg(36)
38) --> Super Speed==> Run(38)Run(39)
41) --> Body Armor==> DmgRes(41)DmgRes(42)DmgRes(42)
44) --> Cryo Freeze Ray==> Hold(44)Hold(45)Hold(45)Rechg(45)Rechg(46)Rechg(46)
47) --> LRM Missile==> Dmg(47)Dmg(48)Dmg(48)Rechg(48)Rechg(50)Rechg(50)
49) --> Acrobatics==> EndRdx(49)
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PvE build plan #2:
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01) --> Snap Shot==> Dmg(1)Dmg(3)Dmg(15)
01) --> Web Grenade==> Immob(1)
02) --> Aimed Shot==> Dmg(2)Dmg(3)Dmg(5)
04) --> Fistful of Arrows==> Dmg(4)Dmg(5)Dmg(13)Rechg(19)EndRdx(25)Range(27)
06) --> Blazing Arrow==> Dmg(6)Dmg(7)Dmg(7)Rechg(15)EndRdx(23)Range(37)
08) --> Hasten==> Rechg(8)Rechg(9)Rechg(9)
10) --> Targeting Drone==> EndRdx(10)TH_Buf(11)TH_Buf(11)TH_Buf(13)EndRdx(43)
12) --> Hurdle==> Jump(12)
14) --> Super Speed==> Run(14)
16) --> Explosive Arrow==> Dmg(16)Dmg(17)Dmg(17)Rechg(19)EndRdx(23)Rechg(37)
18) --> Health==> Heal(18)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Cloaking Device==> EndRdx(22)
24) --> Aim==> Rechg(24)Rechg(25)Rechg(27)
26) --> Caltrops==> Rechg(26)Rechg(40)Rechg(46)Slow(46)
28) --> Trip Mine==> Acc(28)Dmg(29)Dmg(29)Dmg(31)Rechg(31)Rechg(31)
30) --> Stunning Shot==> DisDur(30)DisDur(34)DisDur(36)Rechg(36)Rechg(36)Rechg(37)
32) --> Rain of Arrows==> Dmg(32)Dmg(33)Dmg(33)Rechg(33)Rechg(34)Rechg(34)
35) --> Stimulant==> IntRdx(35)
38) --> Aid Self==> Heal(38)Heal(39)Heal(39)Rechg(39)EndRdx(40)IntRdx(40)
41) --> Snow Storm==> EndRdx(41)EndRdx(42)Slow(42)Slow(42)Slow(43)Rechg(43)
44) --> Frozen Armor==> EndRdx(44)EndRdx(45)DefBuf(45)DefBuf(45)DefBuf(46)
47) --> Hibernate==> Rechg(47)Rechg(48)Rechg(48)Heal(48)Heal(50)
49) --> Flash Freeze==> Acc(49)Sleep(50)Rechg(50)
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I found smoke grenade to be pretty poor tbh :/
Well, my plan was to respec to SS+CD after getting trip mine. But I took smoke grenade at 30 to test it, and found it suprisingly useful for toebombing with trip mines. It's definitely a viable alternative for SS, if not quite as fast for ghosting.
Hmmm I might reconsider
Hi all
Im gonna be making a Archer Blaster soon with my Duo Partner and i was wondering what the Attacks are like and what is worth taking and not taking?
My Duo Partner will be a a Kat/SR and ill be taking the Med Pool as well just incase, but if someone could tell me what sort of slots they need as well i would be thankful
Lord Spawnus