#3 The Ultimate


Blackdove_EU

 

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... feedback appreciated.


 

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Sad. Hardly a point in posting Creative work anymore because they seldom get a response from the community.


 

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I liked it, personally speaking. Just not many folks go to this forum-page. Cheer up.


 

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Thats partly my point.


 

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Or maybe, just maybe, they prefer not having to follow a trail of breadcrumbs to view somebody's work?

Direct links usually work best.


 

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What did you think of the comic so far Sar?


 

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Not bad, but the filter used makes the images hard to make out sometimes, especially the smaller details.


 

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No I have to say this is brill matey really enjoyed the movies and the artwork was brill keep up the good work gezz.

DD


 

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Thanks MoX. It's a big project but its seems people dont actually like the comic, so theres no point commencing it. At any rate, thank you, to those who helped.


 

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Have to say I like these a lot. The quality of the pictures is such that it feels like a comic book and not a YouTube print of the game engine. Really nice.


�How do I like my MMOs? I like them the way Paragon Studios used to make them.� - a fitting tribute from kiasa.org

EU, Union mostly.

 

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... but its seems people dont actually like the comic, so theres no point commencing it.

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Yeah, and, so, what?

You're going about this the wrong way if you're not doing this for yourself in the first place...


I still couldn't find the actual work mentioned in your original post. Have to say the site itself looks good though.
On a side note, should you put some copyright mention about the Guild Wars, Shadow of the Colossus crops?


 

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I still couldn't find the actual work mentioned in your original post.

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Direct links usually work best

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The website doesn't display direct links to individual pages, so I had to give you 'directions' to find the comic, but its okay now 'cos I have found a way to link the 'download' itself. Be sure to open the comics with Microsoft Word.

#3 The Ultimate and also.. #1 The Ultimate

Thanks for the support, guys. Swissy, what dyu mean by copywright statement? You mean I should mention where the original works are from?


 

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Yup, or else thats copyright infringement.

Hm getting errors on those links you posted.


It's not running away. It's advancing in reverse!

 

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No.. I dont think those links work. People are going to have to go through the website to see the comics.

They're now under Artworks & Sketches. I'll ask B to edit the first post.


 

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Sorry, I very very rarely download any files to view them. I think that is the case for lot of people. Besides, I don't even have Word on this computer.

On copyright infringement - saying "copyright xxx" doesn't actually make it any less infringement, if you don't have permission to use it, or unless it falls into 'Fair Use'. Fan-art in non-commercial use and in additional value (IE - you don't compete with them) should be fine. But of course stating where you got the original art is Very Good Idea.

I did look at the site, and that looks very nice

Blackdove


 

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I very very rarely download any files to view them. I think that is the case for lot of people. Besides, I don't even have Word on this computer.

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I'd use Photobucket but that shrinks the pictures and text becomes unreadable. Any better image hosts about?


 

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I very very rarely download any files to view them. I think that is the case for lot of people. Besides, I don't even have Word on this computer.

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Okay. I'll use something like Photobucket but that shrinks the pictures so much the text is unreadable.

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A lot of web-comic artists manage to have files less than a megabyte to view or download and we can all read theirs.
For non subscribers in Photobucket the max upload size is a megabyte.

You should be fine ^^


 

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Have to say I like these a lot. The quality of the pictures is such that it feels like a comic book and not a YouTube print of the game engine. Really nice.

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Thanks. I'v joined deviantART and loaded up the comic on there for easy access and a comfortable read. Enjoy.

The Ultimate Victorious Y.Freeza - Issue 3 featuring The Militia, New Heroes Union and The Silent Tempest.


 

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Commenting only Issue 3 here.

I have a mixed opinion on the filtered screenshots. When you are applying it to create big pictures, it often looks blurry, or "raw" ?
When you are using smaller pictures (resized, cut), it looks far better.
Working from screenshots is difficult as you must work on what the game mechanics allows you.
You also need many details on the original screenshot to "fill" the final picture.

For example, starting on page 21-23, we get many small pictures where we have details.

Coming to page 27, we have a big picture where the filtering is applied to a mostly empty screenshot.
As you can't have more details provided at will by the game engine, I think you should use the "empty space" with fillers or using it to insert informations.
Actually, what you did on this page at the top left with the Banshee inserts.

On page 28, the topmost picture has a big empty space on the right, serving no purpose.
The middle picture is well filled with Steel Guard burst of energy.
The lower picture is ok to me, with two characters and a detail on the forefront (maybe sad it hides Love Angel but, again, working from screenies isn't easy)

On page 30, we get again a big empty space. I know it is again introducing a new chapter but use the space to give informations and hook the reader ?
Page 31 bottom picture is a bit empty again, even if it is to provide space for bubble.

But, on page 32, the use of space is far better and we again have smaller images, filled with more details;

Now back to start...
The cave setting of the early pages isn't really showing what you have done later. You are, more or less, victim of the lack of details provided by the game engine in caves.
The filtering doesn't help really there.
The later urban/inside scenes are better.

I also like when you are giving a style to discussion bubbles. It strengthens the identity of the characters. Maybe doing it for the major characters of your stories ?

To summarize, as you must rely on the game engine to provide you the details needed to create the setting of your comic, focus on detailed screenshots.
* When you need to get screens from mostly empty places, avoid big pictures.
* Avoid, I think, places where there is little or no lighting effects. The cave for example looks super grey (when page 5 and the explosion looks nice).
* Use the pages introducing chapters to provide informations, avoid big empty pictures
* closer views of characters. The game engine is detailing them, they will enhance your comic
* styled conversation bubbles for major characters. You did it on the occasion.

It is probably experience and inspiration but the quality of your work improved with pages being created.

Overall, a good work, lots of work put in, to get screens, filter them, ideas, players to participate.