Base Rent - Change
For The Goonies the total prestige is 11242397
and with current rent of 200240, the rent comprises
1,78% of total prestige. Im afraid that corresponds with the chart.
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...Right. I wasnt looking at the right place. Dammit. The supergroup listing when searched for your own SGs name gives the correct total prestige. Somebody could have pointed that out.
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I assumed everyone knew this. I should have been more specific. Sorry.
when you visit the bloke to pay your rent hit show me top 100 groups that is wher eit will list groups by there total prestige earned, i beleve you can search for a spasfic group as well altho i have nver actuy dn this using that window so not realy noticed
and the figured i worked out earlyer altho i used my villian group as the example i came to these figures from working out the figures of the four groups im involved with managing a heros group on union of avarage size our villian group on union a large size almost always above 65 members our alt storage group on union villians a small group and our hero group on defiant a average sized group and what kinslayer found is the same as me at no point ose rent go down it will remain unchanged if you dont earn prestige thats all.
and there is one thing i would like tyo point out guides can be wrong the fact that even the suport team have made mistakes in the past on a number of things within this game prroves that everybody can be wrong so using a guide of any kind as gosple is a bit over the top especialy when there is a large number of members saying the complete oposit of the guide
There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's
Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50
The point is : there is an official chart. Everybody can compare their actual figures to the devs word.
Do yours fit or not ? You say no. But what are they ?
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...Right. I wasnt looking at the right place. Dammit. The supergroup listing when searched for your own SGs name gives the correct total prestige. Somebody could have pointed that out.
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I assumed everyone knew this. I should have been more specific. Sorry.
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This is actually first time Ive seen that somebody even mentioned the damn thing on the forums.
Assuming that everybody knows, and keeping quiet, is a good way to make sure that most don't. Very few people actually even know how rent works. Ok, rant over
Ultimately, for a small SG, it's still far too bleeping much. However that calculation takes place it means that a significant amount of time and effort has to go into simply affording the rent, before you can even worry about improving the base. Earning Prestige is tough enough to begin with, and the more I learn the more I dislike rent, because I cannot see a game value for it.
My SG is trying really hard to put a base together and then suddenly "bang" we are hit with a demand for rent which suddenly gives us an effective "cash flow" problem. It's a real mess and makes one wonder why bother?
Thelonious Monk
Makes me wonder, if they are gonna change base rent, and increase prestige earnt by 25% (both changes have been mentioned before), are they gonna refund SGs the difference then? I wouldn't sniff at an extra 25% of our total earnt to date...
Seems a bit silly to even speculate at the moment let alone make barely literate ramblings or have a rant about it.
I'd settle for 25% too mind.
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I'd settle for 25% too mind.
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Certainly be enough for a few rooms...
they have already implimented the 25% increase on restige earned for kills and missions completes what they realy need to dois stop the prestige sharing when in a team.
at the moment is your solo on a easy misison you will get about 12 to 16 for a minion kill however if you go in to a team with one other player that halfs so you both get about 8 ish.
not only would this make earning a lil easyer it would ecourage people to actuly teamw ith the sg a lil more and teammore in general coz they wont need to worry about loosing out on there sg earning while working together
There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's
Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50
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they have already implimented the 25% increase on restige earned for kills and missions completes what they realy need to dois stop the prestige sharing when in a team.
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what they really need to do is scrap rent...
Defiant
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they have already implimented the 25% increase on restige earned for kills and missions completes what they realy need to dois stop the prestige sharing when in a team.
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that to but doubt it will every happen
what they really need to do is scrap rent...
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There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's
Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50
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they have already implimented the 25% increase on restige earned for kills and missions completes what they realy need to dois stop the prestige sharing when in a team.
at the moment is your solo on a easy misison you will get about 12 to 16 for a minion kill however if you go in to a team with one other player that halfs so you both get about 8 ish.
not only would this make earning a lil easyer it would ecourage people to actuly teamw ith the sg a lil more and teammore in general coz they wont need to worry about loosing out on there sg earning while working together
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Don't tend to pay much attention to earnings when on a team so I never even noticed that!
Current 25% increase in prestige-earning has not made much of a dent.. Its ok in the sense that at least I'm not worrying about paying rent atm.. but Im not dreaming about secure rooms either..
Yeah, I think 99% of the player base would agree that Rent is more the problem than the rate of prestige earning.
i completely agree the current rent system will eventuly kill the biger groups one way or another so it has to be changed lets jut hope they see sence and either make it a fixed low amount per size of plot or get rid of it altogether
There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's
Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50
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Current 25% increase in prestige-earning has not made much of a dent.. Its ok in the sense that at least I'm not worrying about paying rent atm.. but Im not dreaming about secure rooms either..
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One of the big issues is that if you're after a "functional" base and are a small/medium sized SG you eventually hit a wall where you're going nowhere for a very long time, that wall being the absolute maximum amount of power and control items you're able to place on the first plot. Once you've hit that, the only way you can improve it any further is to place a bigger power generator (turbine) or control generation item (advanced database), which you'll be able to craft relatively quickly from salvage but won't be able to afford for a long time. The rent can be a bit of a pain but it's not as huge an issue as the lack of middleground items in my opinion.
Telepads can at present only hold two zone beacons, there aren't any higher capacity ones, so in order to have more than two zones you need to place a second. Then you soon end up hitting the limit for teleport pads in a room since you can't afford the portal chamber and the only decently priced medium sized room is limited to 2 pads in it like the one below, the extra tiles are for decorative purposes only. Which means you end up building more small rooms that hold 2 pads each, taking up more plot space, and eventually you've crammed all you're able to into the hidden location. Then the goal post of 1.5mill prestige to afford one of two items you need to progress, and the even larger sum required for the bigger plot you'll need to place them, start becoming too big of an expectation when you've also got the base rent to keep up with. You can choose to stop paying it until you've saved up that enourmous amount of prestige, but that effectively means you'll be spending a very long time without base access, and you're right back at square one.
So I don't think a boost to the rate that prestige is earned is as effective as they believed it would be, I think they either need to reduce the cost of base items and rooms across the board completely (along with devising a better rent system), or they need to start adding more intermediary items so there isn't as huge of a step once you do hit that point of no return with the first plot.
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One of the big issues is that if you're after a "functional" base and are a small/medium sized SG you eventually hit a wall where you're going nowhere for a very long time, that wall being the absolute maximum amount of power and control items you're able to place on the first plot. Once you've hit that, the only way you can improve it any further is to place a bigger power generator (turbine) or control generation item (advanced database), which you'll be able to craft relatively quickly from salvage but won't be able to afford for a long time. The rent can be a bit of a pain but it's not as huge an issue as the lack of middleground items in my opinion.
Telepads can at present only hold two zone beacons, there aren't any higher capacity ones, so in order to have more than two zones you need to place a second. Then you soon end up hitting the limit for teleport pads in a room since you can't afford the portal chamber and the only decently priced medium sized room is limited to 2 pads in it like the one below, the extra tiles are for decorative purposes only. Which means you end up building more small rooms that hold 2 pads each, taking up more plot space, and eventually you've crammed all you're able to into the hidden location. Then the goal post of 1.5mill prestige to afford one of two items you need to progress, and the even larger sum required for the bigger plot you'll need to place them, start becoming too big of an expectation when you've also got the base rent to keep up with. You can choose to stop paying it until you've saved up that enourmous amount of prestige, but that effectively means you'll be spending a very long time without base access, and you're right back at square one.
So I don't think a boost to the rate that prestige is earned is as effective as they believed it would be, I think they either need to reduce the cost of base items and rooms across the board completely (along with devising a better rent system), or they need to start adding more intermediary items so there isn't as huge of a step once you do hit that point of no return with the first plot.
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Have to agree with you, realised the other night that Nightfall were approaching this point in that for control we already have 3 of the 4 aux slots used with 2 bookshelves (+50 each) and the arcane SG mission computer (so we can do the 2nd SF and raid) and for example; even with the addition of a 3rd bookshelf we'll never be able to keep an expert worktable in our base, even with no other worktables. We'll have to wait on a larger plot size before we can have such things as permanent features... for the moment using one will probably mean selling the Raid TP and Rez rings while I do so (to free up some control). To upgrade the control source costs about 1.625 mil AFAIR, so about 1.2 mil if I sell the current control sources, basically it'd nearly be as cheap to just buy the next plot size and at least that would also reduce the concern of running out of space for base features. Strangely still have plenty of excess power available with no aux items for power... but then I think control tends to be the limiting resource for most SGs.
There are several options depending on the surface you are using.
If you're still with 8x8, I'm afraid you'll probably have to upgrade to the next one.
Otherwise, you can get the 4x1 control room which allows more auxiliaries (or the 3x2 which is much more expensive, but which is cheaper than the big computer and provides upgradability by levels).
With base layouts it's probably best to anticipate growth. When the time comes, you can upgrade without having to redesign your layout in a drastic way. If you just put things randomly when enough prestige is available, there's a moment where the only solution is to sell things to make space to move rooms. With containers and crafted equipment, this can become a nightmare. So my advice is : plan. Plan, plan, plan...
Yep, using the 4x1 and 2x2 control and power rooms as is, it allows for 2x 2x2 workshops, a 2x2 med bay, and then 2x 2x2 teleport rooms - it does actually allow for the larger teleport chamber which is priced the same but that offers you no extra pad placement than the smaller rooms annoyingly. I can place 2 more telepads if I remove 1-2 med bay transporters, but after that we're at capacity for a long time.
Currently it's 4 med bay transporters, two telepads, two workshops housing every worktable and storage item plus both a tech and arcane empowerment station, a maxed out power room (1x gen 2x circuit breaker) and the control corridor with a mainframe and I believe 6-7 databases. All crammed into a "tiny hidden spot" sized plot.
as mentioned by myself either here or elsewhere cant rememebr exactlu and cant be bothered looking you can just maintain a functional base on the smallest plot size first off you need to get the 1x4 control room its an anoying shap but wil give you the control you need you set out the rooms pritty much in 2 rows o 3 then the last rwo one normal 2x2 and the control toom. now to conserve space becareful how you place the doors conecting the rooms it helps if you only have 2 doors for each room. finaly you can actuly ve without the expert worktable for quite a while there isnt realy anything on it you need as you work your way up not until your ready to arm up your base and use elite weapons but that time you should be on atleast the 3rd or 4th sized plot and wonting to use the upgraded power suple and control items made at the work benchs anyway. i did promiss to get a screenie up showing the baseic layout a while back but basicly forgot all about it if somebody realy wonts it i will drag my [censored] over to test and sort one out just let me know in here somehow
now i know all this dosnt help the rent issue but it might help the new groups a lil on there planing until we can pester the dev enuff to get this whole rent thig sorted
There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's
Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50
Now have the 3rd bookshelf, so 200 control.
Had a quick go with the Expert worktable and created one of the control aux items from it, I believe it's called a mystic bookshelf, costs over a mil prestige to place and needs 1K power to supply 500 control, think I'll be holding on to that for a very long time for the SG...
Thats the arcane equivalent of the advanced database. Could you copy that character over to test, start a dummy base (assuming you haven't already made one) and see if you can place it (with it successfully attaching to your main control item)? Wondering whether the issue I've been getting with certain aux items lately is similar to the arcane one shortly after the CoV beta.
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Thats the arcane equivalent of the advanced database. Could you copy that character over to test, start a dummy base (assuming you haven't already made one) and see if you can place it (with it successfully attaching to your main control item)? Wondering whether the issue I've been getting with certain aux items lately is similar to the arcane one shortly after the CoV beta.
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Iirc there have been functionality problems with arcane items ever since bases were introduced.. The devs seem to test things with tech items mainly..
...Right. I wasnt looking at the right place. Dammit. The supergroup listing when searched for your own SGs name gives the correct total prestige. Somebody could have pointed that out.