Grav/Kin build Pve and PvP


BurningOne

 

Posted

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: troller
Level: 50
Archetype: Controller
Primary: Gravity Control
Secondary: Kinetics
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01) --> Lift==> Acc(1)Acc(5)Dmg(15)Dmg(17)Dmg(43)EndRdx(50)
01) --> Transfusion==> Heal(1)Heal(9)Acc(15)Acc(43)
02) --> Gravity Distortion==> Acc(2)Acc(3)Hold(3)Hold(7)Rechg(7)Rechg(9)
04) --> Siphon Power==> Acc(4)EndRdx(5)Acc(34)
06) --> Crush==> Acc(6)Acc(17)Dmg(31)Dmg(31)Dmg(36)EndRdx(40)
08) --> Swift==> Run(8)
10) --> Siphon Speed==> Acc(10)Acc(11)Rechg(11)Rechg(37)Slow(37)
12) --> Hasten==> Rechg(12)Rechg(13)Rechg(13)
14) --> Super Speed==> Run(14)
16) --> Health==> Heal(16)
18) --> Gravity Distortion Field==> Rechg(18)Rechg(19)Acc(19)Acc(25)Hold(25)Hold(43)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Speed Boost==> EndMod(22)EndMod(23)EndMod(23)
24) --> Combat Jumping==> Jump(24)
26) --> Wormhole==> Acc(26)Acc(27)Rechg(27)Rechg(29)DisDur(29)DisDur(31)
28) --> Super Jump==> Jump(28)
30) --> Acrobatics==> Rechg(30)
32) --> Singularity==> Acc(32)Acc(33)Dmg(33)Dmg(33)Hold(34)Hold(34)
35) --> Transference==> EndMod(35)EndMod(36)Acc(36)Acc(37)
38) --> Fulcrum Shift==> Acc(38)Acc(39)Rechg(39)Rechg(39)Rechg(40)Range(40)
41) --> Propel==> Acc(41)Acc(42)Dmg(42)Dmg(42)Dmg(46)Rechg(48)
44) --> Power Blast==> Acc(44)Acc(45)Dmg(45)Dmg(45)Dmg(46)Rechg(46)
47) --> Conserve Power==> Rechg(47)Rechg(48)Rechg(48)
49) --> Power Boost==> Rechg(49)Rechg(50)Rechg(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Containment==> Empty(1)
02) --> Rest==> Empty(2)
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I know there are no recharges on transference, but i doubt that ill need it more then ever 16 secs.
Any and all comments are welcome.


 

Posted

Put 2 recharges in Transference

Other comments:

- I wouldn't bother with EndRdx in Lift/Crush.
- For PvE, you might want to take Crushing Field to use with Wormhole.
- Singularity already has high accuracy, so I wouldn't bother with more than 1 Acc enhance. Slot a 3rd Dmg or Hold.
- Propel at 41 won't be of much use and I don't think you need Conserve Power with both Stamina and Transference. I would take the blast at 41, the shield at 44 and PB at 47.
- Health is not that great for squishies. I would take Hurdle, especially if you plan to PvP.
- I wouldn't slot Fulcrum for range, just 2 Acc 3 Rechg.
- GDF is good for PvE but won't get much use in PvP.
- Transfusion is worth 5 or 6 slots (2 Acc 3 Heal if possible 1 Rchg). Take away the 3rd slot from SB if needed.

Hope some of this helps!


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

- I wouldn't bother with EndRdx in Lift/Crush.
well should have been recharges =)
Health is more for the sleep res it gives for pvp. havent tried it. but if it just takes one sleep im happy.
Propel is for the odd chance of a one on one.
Is GD still mag 4 ?
Gonna try and refine the build abit post it =).
Thanks for the comments =).


 

Posted

[ QUOTE ]
- I wouldn't bother with EndRdx in Lift/Crush.
well should have been recharges =)
Health is more for the sleep res it gives for pvp. havent tried it. but if it just takes one sleep im happy.
Propel is for the odd chance of a one on one.
Is GD still mag 4 ?
Gonna try and refine the build abit post it =).
Thanks for the comments =).

[/ QUOTE ]

The res(sleep) from Health is quite small and honestly, how often do you face sleeps in PvP? You'll get a lot more out of the unsuppressed movement which Hurdle gives you imho.

Propel's animation is way too long for PvP. You have much quicker attacks in Crush, Lift and Power Blast.

GD (like all troller holds) is Mag 3.


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

[ QUOTE ]

Health is more for the sleep res it gives for pvp. havent tried it. but if it just takes one sleep im happy.

[/ QUOTE ]It's resistance, not protection, so it lowers the duration of sleep, it doesn't block certain sleep magnitude.


 

Posted

So is stam/health/swift and hurdle vital for this build?
-specialy with Transference and conserve power.
Im making the same kinda char, but planning on only using Primal forces and Flight from pools, not fitness so i can have more skills from skills grav and kin.


 

Posted

I wouldn't recommend levelling a /kin without Stamina. Now some people drop it after Transference but I find kin to be so active, that I'd rather keep it. Otherwise you spend half of your time spamming Transference instead of controlling/buffing. I don't have Primal on my high-level /kin so I don't know if Transference + CP is enough to keep you going without Stamina in the 40s. And you definitely want Hasten from the pools.


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

uhm..... why get siphon speed and super speed? do they stack or its just you dont want to stay without quick run if you miss with SP?
i have a little grav/kin troller too, (just lvl 16), amd i've got leaping to get acro, so i'll prolly skip Inertial reduction cause i already have SJ, i'll get hasten for sure but i've never fought to get SS too... what's the gain?
And what about hurdle? i dont think it worth... i mean, if you prefer to get it instead of swift or healt, ok, but why get all fitness pool?? i dont see which kind of help can hurdle gives in pvp...


 

Posted

Just don't leave out Siphon Speed. The slow effect is wonderfull in PvP.


 

Posted

[ QUOTE ]

i have a little grav/kin troller too, (just lvl 16), amd i've got leaping to get acro, so i'll prolly skip Inertial reduction cause i already have SJ

[/ QUOTE ]
IR is a very nice team buff, so even if you have SJ it's good; plus it has better air control than SJ.
Anyone know if IR stacks with SJ, and if so what's it like?


 

Posted

[ QUOTE ]
uhm..... why get siphon speed and super speed? do they stack or its just you dont want to stay without quick run if you miss with SP?

[/ QUOTE ]They stack, SS provides +stealth, And SS activates faster and can be used in high level areas. Siphon on the other hand provides awesome +recharge, and so isn't really skippable if you want an efficient kin.