New Kin/Dark Defender in need of advice
I went to L50 without stamina, once you get Transference you don't really need it ...but you have to get close. I would drop aid other for hasten & three slot it asap, with a couple of siphon speeds you'll be spamming transfusions like a mad thing. Inertial reduction only needs one slot, transference I did 2xacc 2xend mod 2xrech Fulcrum shift I have 3x acc 3xrecharge...cos it rocks & I don't like missing. Hover is okay for knockback protection & with siphon speed you'll be whizzing along.
I will point out that tactics just eats endurance, so you may want some end reductions in it, otherwise looks okay to me....have fun :=)
The Good:
Krazy Mary L50 Kinetic defender
Uniqua L31 PeaceBringer
Black Annis L24 Warshade
Krystal L18 Ice Blaster
The Bad:
Frenzi L34 SS/Inv Brute
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I went to L50 without stamina, once you get Transference you don't really need it ...but you have to get close.
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I have noticed that when in a team I don't run out of end that often. I shall put it off and see how desperate I get.
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I would drop aid other for hasten & three slot it asap, with a couple of siphon speeds you'll be spamming transfusions like a mad thing.
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Good idea, I'll shunt hasten in.
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Inertial reduction only needs one slot, transference I did 2xacc 2xend mod 2xrech Fulcrum shift I have 3x acc 3xrecharge...cos it rocks & I don't like missing. Hover is okay for knockback protection & with siphon speed you'll be whizzing along.
I will point out that tactics just eats endurance, so you may want some end reductions in it, otherwise looks okay to me....have fun :=)
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Would two end-reduction and two to-hit do for tactics?
Thanks for your advice, I shall adjust my plan.
hi, on my kin/dark i didnt take stamina either, as is mentioned it really doesnt feel like you need it at all.
tents i found was great, as was nightfall, they were the two staple attacks and once slotted with tohit debuff the -acc on the enemies was great!
Unfortunately i found that the dark pit was a bit pants and dropped it out my build fairly quickly.
I also squeezed a 6th slot on siphon speed and put a slow on it - it acts both ways slowing the enemy and speeding you up further.
the only thing i'd probably do if i was intent on leadership was to bring it in after or around SO level (22) so that the endurance pain doesnt hurt so much.
i forgot how much fun this character was
@ExtraGonk
Thanks ExtraGonk,
I shall forget about dark pit for now..
Leaving stamina out will also give some room.
Cheers
I'm running Tictacs, Assault, Stealth, Sprint, Obsidian Shield and oppressive gloom and I don't have Stamina either. TBH I miss Hurdle more than stamina. You do need to watch the end bar carefully though and make sure you get the last transference in before the last bad guy dies!
Defiant 50's
Many and varied!
@Miss Chief
I respeced Stamina back into my Kin Defender. I didn't like being at the mercy of transference for my endurance. However it is feasible to live without it.
I would get health rather than hurdle. The sleep resistance in Health is really useful and as a Kin you need an enemy to self heal so it reduces downtime too. Also you have Inertial Reduction and Hover for proper vertical movement.
@Unthing ... Mostly on Union.
I'm fairly new to the game and slowly making my way through with my Defender who is now up to level 10.
But I am really unsure about what powers to take and in what order, and slotting for most of them.
Here is my rough build plan:
01) --> Transfusion==> Empty(1) Empty(3) Empty(3) Empty(11)
01) --> Dark Blast==> Empty(1) Empty(5) Empty(17)
02) --> Siphon Power==> Empty(2) Empty(5) Empty(11)
04) --> Moonbeam==> Empty(4) Empty(7) Empty(17)
06) --> Siphon Speed==> Acc(6) Acc(7) Rechg(9) Rechg(9) Rechg(31)
08) --> Assault==> Empty(8)
10) --> Swift==> Empty(10) < Currently Here
12) --> Speed Boost==> Empty(13) Empty(13) Empty(21)
14) --> Tactics==> TH_Buf(14) TH_Buf(15) TH_Buf(15) Empty(21)
16) --> Hurdle==> Empty(16)
18) --> Inertial Reduction==> Empty(18) Empty(19) Empty(19)
20) --> Stamina==> EndMod(20) EndMod(23) EndMod(23)
22) --> Tenebrous Tentacles==> Empty(22) Empty(34)
24) --> Dark Pit==> Empty(24) Empty(25) Empty(25)
26) --> Transference==> Empty(26) Empty(27) Empty(27) Empty(29)
28) --> Hover==> Fly(28) Fly(29) Fly(31)
30) --> Aid Other==> Empty(30) Empty(31)
32) --> Fulcrum Shift==> Empty(32) Empty(33) Empty(33) Empty(33) Empty(34) Empty(34)
I liked the sound the Dark pit and Tentacles but I couldn't see a way to put them in earlier without skipping Stamina.
Is Stamina even needed with Transference? Although level 26 seems a long way off.
All hints and tips gratefully received.
The Moog