Ninja blade/Ninjitsu


Blaze_Johnson

 

Posted

Hi all, I've been working on my scrapper now for ages and have leveled him considreably fast he is now at level 38. So I wanted to take a small break from him and make a villain main. I have tried brutes, althuogh they are simple and fun to play (for me at least) they are getting old now so I decided to have a go at a stalker. I chose tehse sets because of extra defense and accuracy from primary and goo defense plus a few useful powers from sceondary, so can anyone please post a few tips on my build please.

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Rogue Ops Blade
Level: 50
Archetype: Stalker
Primary: Ninja Blade
Secondary: Ninjitsu
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01) --> Sting of the Wasp==> Dmg(1) Dmg(3) Acc(15)
01) --> Hide==> EndRdx(1) EndRdx(5) DefBuf(7) DefBuf(50)
02) --> Flashing Steel==> Dmg(2) Dmg(3) Acc(15)
04) --> Danger Sense==> EndRdx(4) EndRdx(5) DefBuf(11) DefBuf(50)
06) --> Assassin's Blade==> Dmg(6) Dmg(7) Acc(9) Acc(25) Acc(25)
08) --> Build Up==> Rechg(8) Rechg(9) Rechg(11)
10) --> Combat Jumping==> Jump(10)
12) --> Placate==> Rechg(12) Rechg(13) Rechg(13)Empty(37)
14) --> Super Jump==> Jump(14) Empty(45)
16) --> Kuji-In Rin==> Rechg(16) Rechg(17) Rechg(17) DmgRes(31) DmgRes(31)
18) --> Divine Avalanche==> Acc(18) Acc(19) Acc(19) DefBuf(23) DefBuf(46)
20) --> Kuji-In Sha==> Rechg(20) Rechg(21) Rechg(21) Heal(23) Heal(37) Heal(37)
22) --> Hurdle==> Jump(22)
24) --> Health==> Heal(24)
26) --> Soaring Dragon==> Acc(26) Acc(27) Acc(27) Dmg(34) Dmg(43) Dmg(43)
28) --> Stamina==> EndMod(28) EndMod(29) EndMod(29)
30) --> Acrobatics==> EndRdx(30) EndRdx(31)
32) --> Golden Dragonfly==> Dmg(32) Dmg(33) Dmg(33) Acc(33) Acc(34) Rechg(34)
35) --> Blinding Powder==> Rechg(35) Rechg(36) Rechg(36) Acc(36) Acc(39) ConfDur(40)
38) --> Kuji-In Retsu==> Rechg(38) Rechg(39) Rechg(39) DefBuf(40) DefBuf(40) DefBuf(42)
41) --> Moonbeam==> Dmg(41) Dmg(42) Acc(42) Acc(43)
44) --> Soul Storm==> Acc(44) Acc(45) Hold(45) Hold(46) Rechg(46)
47) --> Summon Widow==> Dmg(47) Dmg(48) Acc(48) Acc(48)
49) --> Stealth==> EndRdx(49) EndRdx(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Empty(2)
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My builder is suffering from a few bugs with slotting at the moment, so that's why I 4 slotted placate adn 2 slotted super jump :P

Constructive critisicm please.


 

Posted

For the 1000th time, Kuji-in-Rin does not take damage res enhancements, that is a mistake in sherksilver builder. Instead, Id put some toHits into build up.


 

Posted

I found I wanted stamina in my nin/nin ASAP

Test the Widow, I hated my Patron Pet.

Test Blinding Powder too, some people love it, I hated it.

With that bug you got slotting placate... If you put a recharge in AS, you can use it almost as soon as Hide unsurpresses.

As Hammerfall said, nothing but recred actually works in Kuji-In Rin, builder error.

Put 3 defbuff in Divilanche, it's amazing for /nin, especially against Longbow.

Sure others can come up with more you should mention whether you want it for PvE or PvP though.


 

Posted

Well, was planning to mainly go PvE for awhile then respec to a PvP build somewhere near lvl 40.


 

Posted

you really dont need end reducers in hide either, it costs far to little to bother with it imo, and instead of putting Def Bufs in it i'd put more damages into the first 2 attacks, but thats just me

you might want a third def buf in the toggles and for the love of god take BOTH of them.

only danger sence will be suicide since your a meele fighter


@EU Brimmy - Union and Exalted servers

 

Posted

I can never fit it in though, a little help?


 

Posted

for PVE i'd do something like this

Name:
Level: 50
Archetype: Stalker
Primary: Ninja Blade
Secondary: Ninjitsu
---------------------------------------------
01) --> Sting of the Wasp==> Acc(1) Acc(3) Dmg(5) Dmg(11) Dmg(15)
01) --> Hide==> EndRdx(1) DefBuf(48) DefBuf(50) DefBuf(50)
02) --> Flashing Steel==> Acc(2) Acc(3) Dmg(5) Dmg(11) Dmg(15) EndRdx(36)
04) --> Ninja Reflexes==> EndRdx(4) DefBuf(19) DefBuf(19) DefBuf(31) EndRdx(46)
06) --> Assassin's Blade==> Acc(6) Acc(7) Dmg(7) Dmg(9) Dmg(9) Rechg(36)
08) --> Swift==> Run(8)
10) --> Combat Jumping==> DefBuf(10)
12) --> Placate==> Rechg(12) Rechg(13) Rechg(13)
14) --> Super Jump==> Jump(14)
16) --> Kuji-In Rin==> Rechg(16) Rechg(17) Rechg(17)
18) --> Hurdle==> Jump(18)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Danger Sense==> EndRdx(22) DefBuf(23) DefBuf(23) DefBuf(25) EndRdx(25)
24) --> Build Up==> Rechg(24) Rechg(43)
26) --> Soaring Dragon==> Acc(26) Acc(27) Dmg(27) Dmg(29) Dmg(29) EndRdx(37)
28) --> Kuji-In Sha==> Rechg(28) Rechg(31) Rechg(34) Heal(34) Heal(37) Heal(37)
30) --> Divine Avalanche==> Acc(30) Acc(31) DefBuf(42) DefBuf(42) DefBuf(43) Rechg(43)
32) --> Golden Dragonfly==> Acc(32) Acc(33) Dmg(33) Dmg(33) Dmg(34) EndRdx(40)
35) --> Blinding Powder==> Acc(35) Acc(36)
38) --> Kuji-In Retsu==> Rechg(38) Rechg(39) Rechg(39) DefBuf(39) DefBuf(40) DefBuf(40)
41) --> Dark Blast==> Acc(41) Acc(42)
44) --> Soul Storm==> Acc(44) Acc(45) Hold(45) Hold(45) Hold(46) Rechg(46)
47) --> Hasten==> Rechg(47) Rechg(48) Rechg(48)
49) --> Acrobatics==> EndRdx(49) EndRdx(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------

And don't listen to ppl who say 'don't slot hide for end reduxs' as nin/nin can be quite end heavy and you'll need all the end you can get because you will end up scrapping in PVE.


Defiant's GoEH/MILITIS METUS

 

Posted

[ QUOTE ]
And don't listen to ppl who say 'don't slot hide for end reduxs' as nin/nin can be quite end heavy and you'll need all the end you can get because you will end up scrapping in PVE.

[/ QUOTE ]

If you can comfortably afford end slots in attacks then do them first before even thinking about toggles *points to sting of the wasp and dark blast*. The attack chain is heaviest on endurance and reducing its consumption means you take longer to get to 0 endurance whilst fighting.

Attack chain EPS = total end cost of all attacks/total action time of attacks.

= more EPS than what ya using with toggles


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.