Children of the Phoenix
Pious can you change the time of the taskforce meet from 6 to 7 as I'll be tied up till then.
Remake said he would be there for the TF also.
Sapphire Maiden lvl 50 Eng/Eng/Flame Blaster
Misstrix lvl 50 Fire/Rad/Ice Controller
Foundations Claw lvl 50 Fire/Fire/Flame Tank
Lord Viscera lvl 36 Necro/Dark MM/Flame Mastery
Kestrell lvl 50 Rad/Kin/Soul Corr
A bit of a last minute post here but I'm still out of my house at the mo.
From my count eight people have signed up via the forum for the Task force tonight they are:
Toki (me)
Agent-X1
Misstrix
Prof
Reptillis
Char
Nothingness
Remake
But that leaves:
Waayhot
Life spirit
Firefunk
Since it's very likely that everyone will be on we may have to split into two teams, one with five people one with six so that no one is left out.
Okay, do you guys want me then?
Sorry for the problems on the TF but after 6 dc,s in 21/2 hours I had just about all I could take.I will be there when its rearranged dc,s allowing the Prof.
Prof Radburn controller,Celtic Ice Maiden,blaster,Miss Knockout scrapper,Mistress Davina controller,Stone Hart,tank Split Personality PB.Queen Lostris controller,Fridgid Mary blaster,Shocking Fire blaster Future Elfling defender, Little Weed controller,Capo Angelo MM, Commander Buzzsaw MM, Justice Tank tank all 50,s
BTW, its best if all try and level to 13/14 for that, theres 16 scattered missions (So travel powers are kinda recommended) and the enemies go up to 16 Boss.
Well I'm level 15 now with Misstrix and Reptillis at level 14.
I'll be on tomorrow from about 7/8pm to help anyone level up so try to get online.
Once we get the task force done I'm aiming to use the large Lost spawns in the far north of Boomtown to get us to level 20/22 by next week depending on how many days we can meet up. We can break up hunting sessions with badge missions if anyone wishes to do so.
The task force mission today did not go to plan I hope we can get it cleared on Sunday.
But it wasn't all bad, at least we helped take down Kraken in Perez .
Okay, I'll come. What time?
I'll be there, start (or meet) at 7? If we have time before I can help some people level a little bit.
/edit: actually, if you want help lvling, post a message here and I'll meet you on sooner, nowt to do today.
Well, life spirit's only 11 atm AFAIK, needs to get higher?
Probably, enemies are around the 16 mark
Oh, okay, how far should I get to before the TF then?
well, at least 12 I think, 13 would be good though, want any help?
Okay, sure, I'll be on at around half one, got a bit of stuff to do first. And btw, here's my build, including roughly correct slotting, for now.
Exported from version 1.5C of CoH Planner
http://joechott.com/coh
Archetype: Controller
Primary Powers - Ranged : Illusion Control
Secondary Powers - Support : Empathy
01 : Healing Aura recred(01) hel(3) hel(7) hel(7) endred(15)
01 : Blind acc(01) hlddur(11) hlddur(13) hlddur(17) recred(43)
02 : Heal Other hel(02) hel(3) hel(5) endred(11) recred(15)
04 : Deceive acc(04) cnfdur(5) recred(13) recred(34) cnfdur(48)
06 : Combat Jumping defbuf(06)
08 : Superior Invisibility endred(08) endred(9) endred(9) defbuf(43) defbuf(45) defbuf(45)
10 : Hurdle jmp(10)
12 : Swift runspd(12)
14 : Super Jump jmp(14)
16 : Clear Mind rng(16) recred(17)
18 : Phantom Army recred(18) recred(19) recred(19) acc(27) dam(34) dam(34)
20 : Stamina endrec(20) endrec(21) endrec(21)
22 : Fortitude recred(22) recred(23) recred(23) defbuf(25) defbuf(25)
24 : Assault endred(24) endred(46)
26 : Spectral Terror acc(26) ferdur(27) ferdur(29) recred(31) recred(31)
28 : Recovery Aura recred(28) recred(29) recred(31) endrec(37)
30 : Resurrect recred(30) recred(40)
32 : Phantasm acc(32) dam(33) dam(33) dam(33)
35 : Regeneration Aura recred(35) recred(36) recred(36) hel(36) hel(37) hel(37)
38 : Adrenaline Boost recred(38) recred(39) recred(39) hel(39) endrec(40) hel(40)
41 : Power Blast acc(41) dam(42) dam(42) dam(42) recred(43)
44 : Temp Invulnerability endred(44) damres(45) damres(46) damres(46)
47 : Power Boost recred(47) recred(48) recred(48)
49 : Spectral Wounds acc(49) dam(50) dam(50) dam(50)
-------------------------------------------
01 : Brawl enhancement(01)
01 : Sprint enhancement(01)
02 : Rest enhancement(02)
Now, I would get SW earlier, but I just can't find anything to replace it with, unless you guys are ok with me not having assault for you to get some extra psi damage, it's your call.
[ QUOTE ]
Okay, sure, I'll be on at around half one, got a bit of stuff to do first. And btw, here's my build, including roughly correct slotting, for now.
Exported from version 1.5C of CoH Planner
http://joechott.com/coh
Archetype: Controller
Primary Powers - Ranged : Illusion Control
Secondary Powers - Support : Empathy
01 : Healing Aura recred(01) hel(3) hel(7) hel(7) endred(15)
01 : Blind acc(01) hlddur(11) hlddur(13) hlddur(17) recred(43)
02 : Heal Other hel(02) hel(3) hel(5) endred(11) recred(15)
04 : Deceive acc(04) cnfdur(5) recred(13) recred(34) cnfdur(48)
06 : Combat Jumping defbuf(06)
08 : Superior Invisibility endred(08) endred(9) endred(9) defbuf(43) defbuf(45) defbuf(45)
10 : Hurdle jmp(10)
12 : Swift runspd(12)
14 : Super Jump jmp(14)
16 : Clear Mind rng(16) recred(17)
18 : Phantom Army recred(18) recred(19) recred(19) acc(27) dam(34) dam(34)
20 : Stamina endrec(20) endrec(21) endrec(21)
22 : Fortitude recred(22) recred(23) recred(23) defbuf(25) defbuf(25)
24 : Assault endred(24) endred(46)
26 : Spectral Terror acc(26) ferdur(27) ferdur(29) recred(31) recred(31)
28 : Recovery Aura recred(28) recred(29) recred(31) endrec(37)
30 : Resurrect recred(30) recred(40)
32 : Phantasm acc(32) dam(33) dam(33) dam(33)
35 : Regeneration Aura recred(35) recred(36) recred(36) hel(36) hel(37) hel(37)
38 : Adrenaline Boost recred(38) recred(39) recred(39) hel(39) endrec(40) hel(40)
41 : Power Blast acc(41) dam(42) dam(42) dam(42) recred(43)
44 : Temp Invulnerability endred(44) damres(45) damres(46) damres(46)
47 : Power Boost recred(47) recred(48) recred(48)
49 : Spectral Wounds acc(49) dam(50) dam(50) dam(50)
-------------------------------------------
01 : Brawl enhancement(01)
01 : Sprint enhancement(01)
02 : Rest enhancement(02)
Now, I would get SW earlier, but I just can't find anything to replace it with, unless you guys are ok with me not having assault for you to get some extra psi damage, it's your call.
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Very sorry to intrude on your thread but may I comment on this build or is it just for show?
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
You can comment on my build
ok then
You're bit a bit too worried about endurance. 1st you shouldn't have any end problems as empathy + you will have more than enough AMs going around.
Would suggest 3 heal, 3 rech for healing aura.
Would suggest 2 acc, 2 rech, 2 hold for blind.
Would suggest 3 heal, 2-3 rech, 0-1 range for heal other.
You don't really need recharges in decieve but 1 would be fine. Maybe 2 acc in it?
Defense in combat jump isnt very good. Slot for jump instead.
Defense in Superior invis isnt that good. could maybe use those 3 slots elsewhere?
Phantom Army has a very high base acc + you will mainly use it for alphas so the acc isnt really needed (and you have plenty of RIs going)
A 3rd def buff in fortitude would be really good.
Assault isnt really needed as I said earlier in this thread because of all the AMs and EFs.
Spec terror is perma out of the box so doesnt really need the recharges.
Recovery Aura doesn't actually need any end mods so might consider moving this slot elsewhere?
Phantasm is up to your playstyle. Doesnt synergize well with the rad debuffs though because of the knockback.
Adrenaline boost doesn't really need the end mob. Can move that slot elsewhere if you want?
Consider a 2nd acc in power blast.
A few more things :
You should really get clear mind in there. Your teams biggest problem is mezzes so the toggles drops so cm will help your team a lot.
Absorb pain is an awesome heal. Consider getting it in there. Best slotting would be 3 heal, 2 rng, 1 rech.
Looks pretty good though
my ill/emp pvp build below:
---------------------------------------------
Name: Ill,Emp
Level: 50
Archetype: Controller
Primary: Illusion Control
Secondary: Empathy
---------------------------------------------
01) --> Blind==> Acc(1) Acc(3) Rechg(3) Rechg(5) Hold(5) Hold(7)
01) --> Healing Aura==> Heal(1) Heal(7) Heal(9) Rechg(9) Rechg(11) Rechg(11)
02) --> Heal Other==> Heal(2) Heal(13) Heal(13) Rechg(15) Rechg(15) Range(17)
04) --> Absorb Pain==> Heal(4) Heal(17) Heal(19) Rechg(19) Range(21) Range(21)
06) --> Hurdle==> Jump(6) Jump(23) Jump(23)
08) --> Superior Invisibility==> EndRdx(8) EndRdx(25) EndRdx(25)
10) --> Combat Jumping==> Jump(10) Jump(27)
12) --> Swift==> Run(12)
14) --> Super Jump==> Jump(14) EndRdx(48)
16) --> Clear Mind==> Range(16)
18) --> Phantom Army==> Rechg(18) Rechg(27) Rechg(29) Dmg(46) Dmg(46) Dmg(46)
20) --> Fortitude==> Rechg(20) Rechg(29) Rechg(31) DefBuf(31) DefBuf(31) DefBuf(33)
22) --> Stamina==> EndMod(22) EndMod(33) EndMod(33)
24) --> Acrobatics==> EndRdx(24) EndRdx(34)
26) --> Spectral Terror==> Acc(26) Fear(43)
28) --> Hasten==> Rechg(28) Rechg(34) Rechg(34)
30) --> Super Speed==> Run(30) EndRdx(50)
32) --> Recovery Aura==> Rechg(32) Rechg(36) Rechg(36)
35) --> Regeneration Aura==> Rechg(35) Rechg(36) Rechg(37) Heal(37) Heal(37) Heal(39)
38) --> Adrenalin Boost==> Rechg(38) Rechg(39) Rechg(39) Heal(40) Heal(40) EndMod(40)
41) --> Power Blast==> Acc(41) Acc(42) Dmg(42) Dmg(42) Dmg(43) Rechg(43)
44) --> Temp Invulnerability==> EndRdx(44) DmgRes(45) DmgRes(45) DmgRes(45)
47) --> Power Boost==> Rechg(47) Rechg(48) Rechg(48)
49) --> Conserve Power==> Rechg(49) Rechg(50) Rechg(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Containment==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
I have clear mind. Look closer. Level 16.
This is also intended for teams other than this group. And Sup invis does have some nice defence. And also, I'm teaming at the moment, and end is a pretty big problem, even with sup invis off. I think it mightn't be after I get stamina though, so that should be okay. Assault may be handy with other groups, but I might put SW in there instead.
oh noes! I've gone blind!!
Sup invis' defense is ok....but if you need slots this would be a power where you could get them from.
Stamina changes everything on a toon like this
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
Okay, I've decided to put SW in for (God forbid) Soloing, if ever, and slots, well we'll see. But I like the little defence I can get, as it goes to around 15% when slotted and I add in CJ, which I obviously won't pump slots into.
Now, about Absorb Pain. I could take it and replace it for the rez, as the rad one is (IMO) better, but would that make me redundant if I team with other people later game? Because I can't always get the heals in on time, even if they would be enough, especially when there's a noob on the team, I know if they run to their own death/tank with their blaster it's their problem, but still, I feel guilty that I don't have it.
I could always take out SJ, I find CJ+Hurdle mighty fine
[ QUOTE ]
Phew. So I'm not stalking Pious so. Thats a relief.
[/ QUOTE ]
Hehe! No, you're stalking the Phoenixes.