Potential Respec


Dr_E_Genius

 

Posted

Hi, Looking for some advice really. I'm thinking about respeccing to something like the build below. What i'd like is a build that is mostly for PvE, but wouldn't be too shabby in PvP. How does this build look, please?


Exported from version 1.5C of CoH Planner
http://joechott.com/coh

Archetype: Tanker
Primary Powers - Ranged : Invulnerability
Secondary Powers - Support : Super Strength

01 : Jab acc(01)
01 : Temp Invulnerability damres(01) damres(3) damres(3)
02 : Dull Pain recred(02) recred(5) recred(5) hel(13) hel(15) hel(15)
04 : Taunt tntdur(04) recred(17) recred(17)
06 : Resist Physical Damage damres(06) damres(7) damres(7)
08 : Unyielding damres(08) damres(9) damres(9) endred(13)
10 : Haymaker acc(10) acc(11) recred(11) endred(31)
12 : Combat Jumping defbuf(12)
14 : Super Jump jmp(14)
16 : Swift runspd(16)
18 : Invincibility defbuf(18) defbuf(19) defbuf(19) tntdur(29) thtbuf(33) thtbuf(34)
20 : Health hel(20) hel(21) hel(21)
22 : Stamina endrec(22) endrec(23) endrec(23)
24 : Knockout Blow acc(24) acc(25) recred(25) endred(31)
26 : Tough Hide defbuf(26) defbuf(27) defbuf(27)
28 : Rage recred(28) recred(29) thtbuf(34) thtbuf(34)
30 : Air Superiority acc(30) endred(31)
32 : Unstoppable damres(32) damres(33) endrec(33)

-------------------------------------------

01 : Brawl Empty(01)
01 : Sprint Empty(01)
02 : Rest Empty(02)


 

Posted

And for those who instantly got colorblinded by the yellow:

01 : Jab acc(01)
01 : Temp Invulnerability damres(01) damres(3) damres(3)
02 : Dull Pain recred(02) recred(5) recred(5) hel(13) hel(15) hel(15)
04 : Taunt tntdur(04) recred(17) recred(17)
06 : Resist Physical Damage damres(06) damres(7) damres(7)
08 : Unyielding damres(08) damres(9) damres(9) endred(13)
10 : Haymaker acc(10) acc(11) recred(11) endred(31)
12 : Combat Jumping defbuf(12)
14 : Super Jump jmp(14)
16 : Swift runspd(16)
18 : Invincibility defbuf(18) defbuf(19) defbuf(19) tntdur(29) thtbuf(33) thtbuf(34)
20 : Health hel(20) hel(21) hel(21)
22 : Stamina endrec(22) endrec(23) endrec(23)
24 : Knockout Blow acc(24) acc(25) recred(25) endred(31)
26 : Tough Hide defbuf(26) defbuf(27) defbuf(27)
28 : Rage recred(28) recred(29) thtbuf(34) thtbuf(34)
30 : Air Superiority acc(30) endred(31)
32 : Unstoppable damres(32) damres(33) endrec(33)

-------------------------------------------

My first view, add some EndReds to Temp.inv and Invincibility.


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

Sorry bout that - I didnt think! (BTS - Big Tank Syndrome)
Thanks for your advice though!


 

Posted

Taunt is no longer available before level 10.


 

Posted

Indeed, seems you have a outdated hero builder.

Check the updates if you can get a newer one.

(as endrec do not exsist anymore, they are EndModifiers now)


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

Yeah.. i was worried that might be a bit out of date. I dont think there is an updated version of this planner yet, is there? (joe chott)
Would i be right in assuming that the lvl 4 and lvl 10 powers are round the other way now?


 

Posted

My take on your Inv/SS tanker would be:

01) --> Temp Invulnerability==> Empty(1)
01) --> Jab==> Empty(1)
02) --> Dull Pain==> Empty(2)
04) --> Haymaker==> Empty(4)
06) --> Combat Jumping==> Empty(6)
08) --> Unyielding==> Empty(8)
10) --> Taunt==> Empty(10)
12) --> Hurdle==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Health==> Empty(16)
18) --> Invincibility==> Empty(18)
20) --> Stamina==> Empty(20)
22) --> Knockout Blow==> Empty(22)
24) --> Resist Energies==> Empty(24)
26) --> Tough Hide==> Empty(26)
28) --> Rage==> Empty(28)
30) --> Resist Elements==> Empty(30)
32) --> Unstoppable==> Empty(32)

S/L resist inst that great in PvP so maximising your other resists counts more. Hand clap is useful as well but I dont like it due to scattering your targets in PvE.