My First Stalker, Any Sugestions PLZ ??


Chelsea

 

Posted

Hi,i have just made a Ninja Blade/Ninjitsu Stalker. If any could plz give me some tip's on what powers to pick & not to pick, i can suss out the slotting for myself, lol i think, but if you can give tip's on slotting to, TY.
Also i want this alt to be a pvp build more than a pve build, so any tip's & sugestions i will be very greatfull, i have a hero/villian building planner but i find it usefull to have advice off Stalker's who know there Stuff
Any help you can give me, ty.
Flush.


 

Posted

I dont really know much about the Nin/Nin power pools. But I can offer my opinion on a what I feel are basic Stalker principals.

I would suggest you take a travel power thats going to get you out of trouble quickly if you intend to PvP, I find SJ is tip-top for this.

For slotting on your toggles, Defence and End Reduction I think is the way forward.

In PvP as well the Concealment power pool comes in handy, Stealth means you can still activate your powers with an increase in your erm, Stealthyness although your movement rate is slowed. You could take Invis but for that to be affective you'd need to mess about with binds to switch off Invis and activate AS, and it would take up a few slots to make it useable with out munching its way through your Endurance.

Just my opinion,I'm sure there are people that will be able to offer you some more advice.


 

Posted

nin/nin is pretty tight also the lvl you take powers are important.
power i took on my nin/nin are:
sting of the wasp
flashing steal
Assassin blade
BU
placate
soaring dragon
golden dragon fly

hide
ninja reflexes
kuji-in rin
kuji-in sha
kuji-in retus
caltrops
danger sense

swift
hurdle
stamina

Tp
TP foe

Stealth
invisibility

hasten

Thats the bear bones imo as other powers are situtational at best like smoke flash and blinding powder.

the only thing about slotting is to slot kuji-in Rin with 3 recharge ,some ppl say 2 is perm but thats aload of cack as 3 gives an 8 second overlap without hasten.

Danger sense is your main end eating toggle so defo 2 end reduxs on that if you can .. preferably 2 on both.

don't take gamblers cut its min dmg.


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Posted

/ninjitsu doesnt have knock back/up/down protection which means any broadsword scrapper will juggle you to death. Acrobatics can counter this but means SJ as travel power


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Posted

[ QUOTE ]

the only thing about slotting is to slot kuji-in Rin with 3 recharge ,some ppl say 2 is perm but thats aload of cack as 3 gives an 8 second overlap without hasten.

[/ QUOTE ]

if kuji-in rin is the same times as PB then 2 even level SOs give a downtime of .4 seconds, anything above even level is perma with 2


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Posted

i tested with 1 +1 lvl SO and 1 even lvl SO's and there was a 2-3 second gap.
So its not like PB at all.
Also theres the fact SR has Quickness which /Nin does not so needs 3 SO for Rin to be perm


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Posted

[ QUOTE ]
i tested with 1 +1 lvl SO and 1 even lvl SO's and there was a 2-3 second gap.
So its not like PB at all.
Also theres the fact SR has Quickness which /Nin does not so needs 3 SO for Rin to be perm

[/ QUOTE ]

The even level 2 SOs in PB with a fraction of a second downtime was without quickness. Checked the builders and it is the same as PB, 2 even level SOs should give a downtime of .05 second +3s give you a 7 second overlap. That said you really dont want any downtime regardless ofhow small due to the fact that it may have to stack behind an attack chain and sods law means thats when a hold will sneak through.


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Posted

[ QUOTE ]
i tested with 1 +1 lvl SO and 1 even lvl SO's and there was a 2-3 second gap.
So its not like PB at all.
Also theres the fact SR has Quickness which /Nin does not so needs 3 SO for Rin to be perm

[/ QUOTE ]

I have also tested it with 2 SOs, other green, the other even lvl and it was perma with 2 second overlap (no hasten). Perhaps my PC speed affects its activation?

(I test it by standing still and putting it on auto)

Slotting it with 3 just to be on safe side is not a bad idea though, especially as stacking it has advantages.


 

Posted

Answering the original post.
I would strongly recommend taking devine avalanche from the ninja blade pool. this can stack providing supherb defence in both PvE and PvP (many a time I have stood toe to toe with a scrapper refusing do die).
Alot of people will say that its not worth taking as a stalker isnt meant to scrap, but I feel it adds an extra dimension to the stalker giving you the ability to scrap if needed. On the PvE side, Divine Avalanche allows you the defence to take down purp bosses.
I would go as far as saying that Divine avalanche is THE reason to choose Ninja blade


 

Posted

[ QUOTE ]
[ QUOTE ]
i tested with 1 +1 lvl SO and 1 even lvl SO's and there was a 2-3 second gap.
So its not like PB at all.
Also theres the fact SR has Quickness which /Nin does not so needs 3 SO for Rin to be perm

[/ QUOTE ]

The even level 2 SOs in PB with a fraction of a second downtime was without quickness. Checked the builders and it is the same as PB, 2 even level SOs should give a downtime of .05 second +3s give you a 7 second overlap. That said you really dont want any downtime regardless ofhow small due to the fact that it may have to stack behind an attack chain and sods law means thats when a hold will sneak through.

[/ QUOTE ]

I have my Rin 3 slotted with +3 SO's and get a 8-10 second overlap so i can't understand how a 2 slotted Rin with +3's would give the same ?
please explain.


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Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
i tested with 1 +1 lvl SO and 1 even lvl SO's and there was a 2-3 second gap.
So its not like PB at all.
Also theres the fact SR has Quickness which /Nin does not so needs 3 SO for Rin to be perm

[/ QUOTE ]

The even level 2 SOs in PB with a fraction of a second downtime was without quickness. Checked the builders and it is the same as PB, 2 even level SOs should give a downtime of .05 second +3s give you a 7 second overlap. That said you really dont want any downtime regardless ofhow small due to the fact that it may have to stack behind an attack chain and sods law means thats when a hold will sneak through.

[/ QUOTE ]

I have my Rin 3 slotted with +3 SO's and get a 8-10 second overlap so i can't understand how a 2 slotted Rin with +3's would give the same ?
please explain.

[/ QUOTE ]

I can only presume perception of time


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Its your fault
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Its your ISPs fault

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
i tested with 1 +1 lvl SO and 1 even lvl SO's and there was a 2-3 second gap.
So its not like PB at all.
Also theres the fact SR has Quickness which /Nin does not so needs 3 SO for Rin to be perm

[/ QUOTE ]

The even level 2 SOs in PB with a fraction of a second downtime was without quickness. Checked the builders and it is the same as PB, 2 even level SOs should give a downtime of .05 second +3s give you a 7 second overlap. That said you really dont want any downtime regardless ofhow small due to the fact that it may have to stack behind an attack chain and sods law means thats when a hold will sneak through.

[/ QUOTE ]

I have my Rin 3 slotted with +3 SO's and get a 8-10 second overlap so i can't understand how a 2 slotted Rin with +3's would give the same ?
please explain.

[/ QUOTE ]

I can only presume perception of time

[/ QUOTE ]

A subspace temporal anomaly ?


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Posted

2x +3 SO's is close to ED already. Having a 3rd hits ED hard, making effective boost hardly any difference (ex 76ish vs 80%). Then the only difference is moment of start counting (when you hit the toggle or when it's 'active') and when you actualy measure it again. This can result (specialy with 60-120 recharges) in just a little few seconds difference.


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Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
i tested with 1 +1 lvl SO and 1 even lvl SO's and there was a 2-3 second gap.
So its not like PB at all.
Also theres the fact SR has Quickness which /Nin does not so needs 3 SO for Rin to be perm

[/ QUOTE ]

The even level 2 SOs in PB with a fraction of a second downtime was without quickness. Checked the builders and it is the same as PB, 2 even level SOs should give a downtime of .05 second +3s give you a 7 second overlap. That said you really dont want any downtime regardless ofhow small due to the fact that it may have to stack behind an attack chain and sods law means thats when a hold will sneak through.

[/ QUOTE ]

I have my Rin 3 slotted with +3 SO's and get a 8-10 second overlap so i can't understand how a 2 slotted Rin with +3's would give the same ?
please explain.

[/ QUOTE ]

I can only presume perception of time

[/ QUOTE ]

A subspace temporal anomaly ?

[/ QUOTE ]

Nope, time is relative


**Acceptable "support" responses**

Its your fault
Its your computers fault
Its your ISPs fault

 

Posted

[ QUOTE ]
2x +3 SO's is close to ED already. Having a 3rd hits ED hard, making effective boost hardly any difference (ex 76ish vs 80%). Then the only difference is moment of start counting (when you hit the toggle or when it's 'active') and when you actualy measure it again. This can result (specialy with 60-120 recharges) in just a little few seconds difference.

[/ QUOTE ]

18 second difference between 2 and 3 slotted.
2 slots 120 second recharge.
3 slots 102 second recharge.


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Posted

[ QUOTE ]
[ QUOTE ]
2x +3 SO's is close to ED already. Having a 3rd hits ED hard, making effective boost hardly any difference (ex 76ish vs 80%). Then the only difference is moment of start counting (when you hit the toggle or when it's 'active') and when you actualy measure it again. This can result (specialy with 60-120 recharges) in just a little few seconds difference.

[/ QUOTE ]

18 second difference between 2 and 3 slotted.
2 slots 120 second recharge.
3 slots 102 second recharge.

[/ QUOTE ]

2 slots even level SOs = 120.05 recharge
3 slots even level SOs = 103.6 recharge

as you are agreeing with me thats 2 slots of even and above is perma whats your point?

Oh and 3 x +3s give a recharge of 101.4 while 2 SOs +3 give 113.68. So its a 7 second difference with 2 +3s and a 2 second difference with 3 +3s, theres EDs deminishing returns right there.


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Posted

This is why i've stopped giving advice on the forums about builds as each person has there own opinions as to the best build and we can argue the toss all day as to whats better.
i'll just say in closing i prefer 3 and leave it at that


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Posted

No, others only showed the otherside, as i stated clearly that using +3's, 3SO's is close to overkill. That you use even lvl SO's as reply... beats me.


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Posted

[ QUOTE ]
This is why i've stopped giving advice on the forums about builds as each person has there own opinions as to the best build and we can argue the toss all day as to whats better.
i'll just say in closing i prefer 3 and leave it at that

[/ QUOTE ]
Having a double overlap period can be a good tactic especially in certain circumstances (I wonder if anyone 6 slotted PB pre-ED for nuts mez protection, would be annoying rooting every half minute or so though ), I was just trying to be certain that the information (and advice) I was offering was numerically correct


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Posted

Thanx for all the tip's guy's, rofl & to dave arguements i sloted 2++ DO and i have hasten i have no idea on overlap times or anything but it's allmost permanent allready so when i have SO on i think it will have a bit of an overlap, which i dont mind.
and thx Cyberstrike, i not got that power yet but i will.