Smoke from Fire Control
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So smoke, TA, GW PPP all have an acc debuff about 5%.
In which case they all suck and is only useful for looking cool.
Or we the player have missed something when it comes on how accuracy work in game and those measly 5% actully does a huge difference.
[/ QUOTE ]5% does make a difference, when stacked with other -ToHit or +Def
Well I've been hitting sirens quite a lot last week with my domi and from my experience smoke doesn't do overly well alone for acc debuffing. Mind you every little bit helps in pvp but don't expect it to preform miracles. As far as the perception deal I think Cynic covered it nicely.
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So smoke, TA, GW PPP all have an acc debuff about 5%.
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So I believe.
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In which case they all suck and is only useful for looking cool.
[/ QUOTE ] Well they are -perception powers. Good for setting up the mobs beforehand or stopping the nearby one extra gropup spotting you as you take out the first group. Also handy for PvP I believe.
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Or we the player have missed something when it comes on how accuracy work in game and those measly 5% actully does a huge difference. THis isn't making much sense.
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Well it makes about the same difference as the +def bonuses of Invis (which is also 5%). Won't make a huge difference but may make a slight one, especially since its a wide AOE. They are low tier, tiny End costing, huge AOE auto-hit powers with a quick recharge. You get what you pay for I suppose.