Singularity/Wormhole & slotting?
Hi m8,
Here a grav/psi dominator. My own experience about this 2 powers are:
* WORMHOLE: IMHO, the very best power in the gravity set (this, and of course, ur sing). In PvE, I use it as opener out of the line of sight. Wormhole them to a wall and they will apear all grouped, knocked and disoriented!!! i just feel this power is a bit cheap, coz it gives u 3 form of soft control in 1 power: TP foe (really uses in PvE and PvP), knockback (yeah, fire/ primary set has a power dedicated to do this) and disorient (others sets also offer this, but like b4, only that)...
The way to slot it? Well, this power its just as ur use: u can use it like a soft control power (6 slot it: 2ACC, 2DISDUR, 2RECH), u can use it like a puller (2ACC, 2RECH), or just u have a PvP purpose on it, so with 2ACC should be enough. I have it 6-slotted and i luv it... U can test it without much enhances on it, and could spare some more on it if u feel it would need some love
* SINGULARITY: well, i feel this pet is here to help me and to complement me. If it does a thing, i should go for his complement. I would recommend to 6slot this ball of doom, and go for 3DMG, 3HOLDDUR in PvE, or change 1DMG for an ACC if u go in PvP. I wouldnt bore much on it with RECHS, since the singularity is hard to die, and neither i would choose another enhcs. In fact, I have it 6slotted this way, and i love it too
This 2 powers are a must in gravity set, and u must learn to use it... Just one more thing, i have teamed a lot with some friends and they agree with me that they luv wormhole, and actually, when i team, they wait to me open with wormhole and enjoy the trick
Peace.
Wormhole is only great in the early days, IMO.
I tend to fight in big teams and the foes are usually "arrested" very quickly - hence no need for it. It does however have it's uses and looks very cool.
Most will swear by it...
I, however, don't :P - hence my limitted slotting of 1 REC, 1 ACC
@Under Control
Speaking from a controller PvE perspective, I do find Wormhole quite useful for locational pulls and for thinning down a mob if the team is getting overwhelmed. My slotting is 2 acc 3 disorient and I might add a recharge later. I haven't tested whether a range enhance is worth it at all, but I doubt it.
For my Sing, I slot 1 acc 3 dmg 2 hold, since I really need some help with damage if I'm soloing, but I guess later on, I'll probably swap a dmg for a 3rd hold. I would only put recharges if you use your Sing for tanking really.
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
Hi guys,
I accept ur thoughts, Under_Control, but i disagree with ur opinion... In fact, i think wormhole is required for gravity set, for his lack of soft control, and this power will give it to the set.
Yeah, sure that u rnt goin to use it in bigs group, neither ur sleeps, and neither ur melee attacks, coz there must be some better meleers in the team than u, and u still pick up them and slot them, just for when u dont play in big teams...
Its just my opinion, but i feel this power is really worth to be slotted before than much others
No intention to being rude, sorry me if i was.
Peace.
Thanks fellas, I think I got some indication as to which direction I'm going and had the chance to try em out on test the other day. Much appreciated
I've read a few post here about grav already but didn't notice one giving any suggestion to their slotting. So I'm wondering how those of you with experience with Sing and wormhole in PvE & PvP have to say to this? I'm a bit confused on wormhole if its useful at all in PvE and more so in PvP? thoughts?
Still got some way to go before i can start experimenting with it but any input and guidance in the right direction is greatly appreciated.