Em/Ea powers?


Ange_de_moquerie

 

Posted

Hi, have an EM/EA stalker at level 11 now and wondering what powers are good to get and what i should avoid?Also help with pool powers would be nice. So far I have energy punch,bonesmasher,AS,buildup,kinetic shield, and combat jump. I am thinking of pvp mostly as i like that in games.


 

Posted

Entropy Shield is very good from EA. It resists sleep, knockback and enemy teleports.


The Smoking Demon
Ash/Tar Corruptor
Union

@The Smoking Demon

 

Posted

[ QUOTE ]
Entropy Shield is very good from EA. It resists sleep, knockback and enemy teleports.

[/ QUOTE ]
+ hold, disorient, repel, immobilization and defense debuffs.


 

Posted

I'll definetly get that one then, those CoT were very mean when i was doing a 'kill blablabla' mission. Any advice on power pools? Like should i get this stamina thing or is not really needed?


 

Posted

well beyond a travel power, the pools are really up to you and how you play.

Stamina is essential for some combinations, useful in most (and swift/hurdle/health are really nice too). If you plan on being a hit and run/placate type stalker, then stamina may not be needed, especially with the endurance recovery tools in /ea. However, if you prefer to scrap a bit too, stamina would make that a lot easier.

The concealment pool can be useful for PvP, but is by no means required. Teleport Foe/recall friend are also useful powers.

Main thing is to experiment with your playstyle, and look at what you could do better, then pick the powers that will help you with that.


 

Posted

I have EM/SR and I find that Stamina is very needed if you want to run your toggles and scrap a little as I do from time to time.

If you are happy to use hit and run tactics constantly then Stamina is not needed, especially with SJ. I use Flight and Stamina comes in useful offsetting Flight's enormous End drain.

Like SR, EA has no heal, so the Medicine pool and specifically a six slotted Heal Self (3 Heals, 3 Interrupt Reductions) will come in very handy. I'm really struggling to fit this in my build at the moment. Its not been too much of a problem yet, but slotted Health helps between fights.


 

Posted

Hmm so far in mishes I just hit and run everything even small groups of minions weird but I just can't help it. Tp foe sounds fun but was thinking of getting grant invis instead.


 

Posted

Definately go entropy and ofcourse medicine aid self will do you very good after being attacked (3 heal 2 int redx 1 rechrge). dont forget energy transfer at 26 its da pwner. energy drain is fun after a AS or when low on end just pop in a group of heros 3 slotted for end mod will give them a fright on their endurance lol. tp foe is gd cos u got no ranged and it will pull them straight to u so tp is a good choice for travel power nothing in pvp is -tp and ull get away before they could begin chasing.