Advise plz
You may want to consider pushing a couple of slots into your basic attack chain a little earlier - getting to lvl 26 and Ripper looks like it'll require a little patience with your current slotting.
Defiant 50�s: Generalissimo, Righteous Bob, Splortch, Brutus Cayuga
Union 50's: Chimera Obscura, Diet Anthracite, Grim Proctologist, Puny Little Minion, Raging Bitumen
In Soviet Russia, mission farm you!
I would highly recommend you put more heals into Integration. It's not only your status resist power but also a fantastic healing power too. Increases your regen rate by a significant amount.
Check these out:
Krunch's regen guide
Jackhobo's spines/regen guide
There's a lot of good stuff in the Player Guides section too that would be worth a look.
Hope this helps.
I agree, 3 heals in Integration by level 17 is a must if anything is a must
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I agree, 3 heals in Integration by level 17 is a must if anything is a must
[/ QUOTE ]
on my MA/Regen i had integration slotted 1 end and 2heals, but when i trie with only the end reduce i didnt notice much difference as i played.. maybe i was wrong, gonna look into it a bit more then
@EU Brimmy - Union and Exalted servers
i've read through the link's and taken your much appreciated advice into suggestion, i realized this might be a bit harder than i though
i could have used my MA/Regen build (as advice) but my dear brother loves the delete button
after looking things through again i threw this together:
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Exported from Ver: 1.7.5.0 of the CoH_CoV Character Builder - (http://home.comcast.net/~SherkSilver/index.html)
---------------------------------------------
Name:
Level: 50
Archetype: Scrapper
Primary: Spines
Secondary: Regeneration
---------------------------------------------
01) --> Lunge
* Accuracy(1)
01) --> Fast Healing
* Healing(1)
* Healing(43)
* Healing(43)
02) --> Spine Burst
* Accuracy(2)
* Damage(3)
* Damage(3)
* Damage(13)
* Recharge Reduction(19)
* Recharge Reduction(25)
04) --> Quick Recovery
* Endurance Modification(4)
* Endurance Modification(5)
* Endurance Modification(5)
06) --> Reconstruction
* Recharge Reduction(6)
* Recharge Reduction(7)
* Healing(7)
* Healing(11)
* Healing(21)
* Recharge Reduction(45)
08) --> Impale
* Accuracy(8)
* Damage(9)
* Damage(9)
* Damage(15)
* Recharge Reduction(23)
* Recharge Reduction(34)
10) --> Dull Pain
* Recharge Reduction(10)
* Recharge Reduction(11)
* Healing(13)
* Healing(15)
* Healing(34)
* Recharge Reduction(43)
12) --> Combat Jumping
* End Reduction(12)
14) --> Super Jump
* Jump(14)
* Jump(50)
16) --> Integration
* End Reduction(16)
* Healing(17)
* Healing(17)
* Healing(21)
18) --> Build Up
* Recharge Reduction(18)
* Recharge Reduction(19)
* Recharge Reduction(25)
20) --> Resilience
* Damage Resist(20)
* Damage Resist(48)
22) --> Quills
* End Reduction(22)
* End Reduction(23)
24) --> Swift
* Empty Enhancement(24)
26) --> Ripper
* Accuracy(26)
* Damage(27)
* Damage(27)
* Damage(31)
* Recharge Reduction(31)
* Recharge Reduction(31)
28) --> Instant Healing
* Recharge Reduction(28)
* Recharge Reduction(29)
* Recharge Reduction(29)
* Healing(34)
* Healing(36)
* Healing(37)
30) --> Health
* Healing(30)
* Healing(37)
* Healing(40)
32) --> Throw Spines
* Accuracy(32)
* Damage(33)
* Damage(33)
* Damage(33)
* Recharge Reduction(37)
* Recharge Reduction(42)
35) --> Stamina
* Endurance Modification(35)
* Endurance Modification(36)
* Endurance Modification(36)
38) --> Moment Of Glory
* Damage Resist(38)
* Defense Buff(39)
* Defense Buff(39)
* Recharge Reduction(39)
* Recharge Reduction(40)
* Recharge Reduction(40)
41) --> Focused Accuracy
* End Reduction(41)
* End Reduction(42)
* End Reduction(42)
* To Hit Buff(46)
* To Hit Buff(46)
* To Hit Buff(46)
44) --> Conserve Power
* Recharge Reduction(44)
* Recharge Reduction(45)
* Recharge Reduction(45)
47) --> Revive
* Recharge Reduction(47)
* Recharge Reduction(48)
* Recharge Reduction(48)
49) --> Hasten
* Recharge Reduction(49)
* Recharge Reduction(50)
* Recharge Reduction(50)
---------------------------------------------
01) --> Sprint
* Empty Enhancement(1)
01) --> Brawl
* Empty Enhancement(1)
01) --> Critical Hit
* Empty Enhancement(1)
02) --> Rest
* Empty Enhancement(2)
---------------------------------------------
still NOT complete (as you will probably notice).
But did it at least get a bit better? hehe
@EU Brimmy - Union and Exalted servers
Solid build but as a spine regen you wont need 3 recharge slots in revive, hopefully So I would go 1 end mod and maybe 1 recharge if you have spare slots.
Also considering your taking hasten at level 49 I really would recomend giving more love to lunge to give you more of an attack chainslot it 3 damage taking one from Health, Fast healing and Resilience.
I would also consider putting accuracies in quills but I havent had much experience of spines so maybe they arent needed.
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor
[ QUOTE ]
[ QUOTE ]
I agree, 3 heals in Integration by level 17 is a must if anything is a must
[/ QUOTE ]
on my MA/Regen i had integration slotted 1 end and 2heals, but when i trie with only the end reduce i didnt notice much difference as i played.. maybe i was wrong, gonna look into it a bit more then
[/ QUOTE ]
Well it's your main power to do actual regen. It's a 150% regen buff, 2/3rds of which is enhanceable. 3-slotted Fast Healing and Health together give you less regeneration than 3-slotted Integration by itself. It's a cheap toggle too so I'd leave the endurance reduction until after the heals are slotted. I don't have any endreds in mine.
[ QUOTE ]
Solid build but as a spine regen you wont need 3 recharge slots in revive, hopefully So I would go 1 end mod and maybe 1 recharge if you have spare slots.
Also considering your taking hasten at level 49 I really would recomend giving more love to lunge to give you more of an attack chainslot it 3 damage taking one from Health, Fast healing and Resilience.
I would also consider putting accuracies in quills but I havent had much experience of spines so maybe they arent needed.
[/ QUOTE ]
not sure what you mean about the slotting in lunge there.
about hasten bare in mind that it is in the end of the game and i havent started the toon yet, trying to come up with a build that could go from nill to 50 rather smoothly.
@EU Brimmy - Union and Exalted servers
[ QUOTE ]
[ QUOTE ]
Solid build but as a spine regen you wont need 3 recharge slots in revive, hopefully So I would go 1 end mod and maybe 1 recharge if you have spare slots.
Also considering your taking hasten at level 49 I really would recomend giving more love to lunge to give you more of an attack chainslot it 3 damage taking one from Health, Fast healing and Resilience.
I would also consider putting accuracies in quills but I havent had much experience of spines so maybe they arent needed.
[/ QUOTE ]
not sure what you mean about the slotting in lunge there.
about hasten bare in mind that it is in the end of the game and i havent started the toon yet, trying to come up with a build that could go from nill to 50 rather smoothly.
[/ QUOTE ]
Lunge has a base recharge of 4 seconds
Spine Burst has a base recharge of 16 seconds
Impale has a base recharge of 8 seconds
With your proposed slotting the attack you'll be using most often in the low to mid levels is the one you're slotting the least. If I'm going to be using a power that often I'd like to see it doing a little better damage. To me, your proposed slotting has the look of a build respecced into at a high level, when lunge isn't such a major part of the attack chain.
Defiant 50�s: Generalissimo, Righteous Bob, Splortch, Brutus Cayuga
Union 50's: Chimera Obscura, Diet Anthracite, Grim Proctologist, Puny Little Minion, Raging Bitumen
In Soviet Russia, mission farm you!
aah. good point... will have to reconsider that then. thnx for pointing that out..
Edit: Just heard from my cousin (playin it yankee style )
that he still has a spine/regen build written up
gonna take a look at that one when he sends it to me. i think i'm closing up on a build that i can use for starters and then (when needed) i'll respec into another one, seems like the easiest thing to do atm... thnx for all the good advice and link's. and by all means keep em comming i'll be checking in as soon as i see that "new" icon blinking..
@EU Brimmy - Union and Exalted servers
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[ QUOTE ]
Solid build but as a spine regen you wont need 3 recharge slots in revive, hopefully So I would go 1 end mod and maybe 1 recharge if you have spare slots.
Also considering your taking hasten at level 49 I really would recomend giving more love to lunge to give you more of an attack chainslot it 3 damage taking one from Health, Fast healing and Resilience.
I would also consider putting accuracies in quills but I havent had much experience of spines so maybe they arent needed.
[/ QUOTE ]
not sure what you mean about the slotting in lunge there.
about hasten bare in mind that it is in the end of the game and i havent started the toon yet, trying to come up with a build that could go from nill to 50 rather smoothly.
[/ QUOTE ]
What I meant was that without lunge you wouldnt have an attack chain, if you had hasten earlier you could just about get away with it.
So you may as well slot 3 damage in it to give you more DPS the 3rd slots on Fast healing, health, and resilience dont make much difference so you could transfer them with little hassle.
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Solid build but as a spine regen you wont need 3 recharge slots in revive, hopefully So I would go 1 end mod and maybe 1 recharge if you have spare slots.
Also considering your taking hasten at level 49 I really would recomend giving more love to lunge to give you more of an attack chainslot it 3 damage taking one from Health, Fast healing and Resilience.
I would also consider putting accuracies in quills but I havent had much experience of spines so maybe they arent needed.
[/ QUOTE ]
not sure what you mean about the slotting in lunge there.
about hasten bare in mind that it is in the end of the game and i havent started the toon yet, trying to come up with a build that could go from nill to 50 rather smoothly.
[/ QUOTE ]
What I meant was that without lunge you wouldnt have an attack chain, if you had hasten earlier you could just about get away with it.
So you may as well slot 3 damage in it to give you more DPS the 3rd slots on Fast healing, health, and resilience dont make much difference so you could transfer them with little hassle.
[/ QUOTE ]
cool cool.. gonna take a look at it with this in mind
@EU Brimmy - Union and Exalted servers
have been thinking about a spines/regen, i know i know. there are ALOT of posts and guides and what not..
But i just want a few suggestions on how to make my build work out.
Havent started it yet so anything goes
---------------------------------------------
Exported from Ver: 1.7.5.0 of the CoH_CoV Character Builder - (http://home.comcast.net/~SherkSilver/index.html)
---------------------------------------------
Name:
Level: 50
Archetype: Scrapper
Primary: Spines
Secondary: Regeneration
---------------------------------------------
01) --> Lunge
* Accuracy(1)
* Damage(3)
01) --> Fast Healing
* Healing(1)
* Healing(5)
* Healing(15)
02) --> Spine Burst
* Accuracy(2)
* Damage(3)
* Damage(9)
* Damage(25)
* Recharge Reduction(34)
* Recharge Reduction(34)
04) --> Quick Recovery
* Endurance Modification(4)
* Endurance Modification(5)
* Endurance Modification(13)
06) --> Reconstruction
* Recharge Reduction(6)
* Recharge Reduction(7)
* Healing(7)
* Healing(15)
* Healing(17)
* Recharge Reduction(25)
08) --> Impale
* Accuracy(8)
* Damage(9)
* Damage(13)
* Damage(34)
* Recharge Reduction(42)
* Recharge Reduction(43)
10) --> Dull Pain
* Recharge Reduction(10)
* Recharge Reduction(11)
* Healing(11)
* Healing(17)
* Healing(19)
* Recharge Reduction(31)
12) --> Combat Jumping
* End Reduction(12)
14) --> Super Jump
* Jump(14)
* Jump(48)
16) --> Integration
* End Reduction(16)
* Healing(48)
18) --> Quills
* End Reduction(18)
* End Reduction(19)
20) --> Resilience
* Damage Resist(20)
* Damage Resist(21)
* Damage Resist(21)
22) --> Build Up
* Recharge Reduction(22)
* Recharge Reduction(23)
* Recharge Reduction(23)
* To Hit Buff(48)
24) --> Swift
* Empty Enhancement(24)
26) --> Ripper
* Accuracy(26)
* Damage(27)
* Damage(27)
* Damage(31)
* Recharge Reduction(37)
* Recharge Reduction(40)
28) --> Instant Healing
* Recharge Reduction(28)
* Recharge Reduction(29)
* Recharge Reduction(29)
* Healing(43)
* Healing(43)
* Healing(46)
30) --> Health
* Healing(30)
* Healing(31)
* Healing(36)
32) --> Throw Spines
* Accuracy(32)
* Damage(33)
* Damage(33)
* Damage(33)
* Recharge Reduction(37)
* Recharge Reduction(37)
35) --> Stamina
* Endurance Modification(35)
* Endurance Modification(36)
* Endurance Modification(36)
38) --> Moment Of Glory
* Damage Resist(38)
* Defense Buff(39)
* Defense Buff(39)
* Recharge Reduction(39)
* Recharge Reduction(40)
* Recharge Reduction(40)
41) --> Focused Accuracy
* End Reduction(41)
* End Reduction(42)
* End Reduction(42)
* To Hit Buff(45)
* To Hit Buff(46)
* To Hit Buff(46)
44) --> Conserve Power
* Recharge Reduction(44)
* Recharge Reduction(45)
* Recharge Reduction(45)
47) --> Boxing
* Accuracy(47)
49) --> Tough
* End Reduction(49)
* Damage Resist(50)
* Damage Resist(50)
* Damage Resist(50)
---------------------------------------------
01) --> Sprint
* Empty Enhancement(1)
01) --> Brawl
* Empty Enhancement(1)
01) --> Critical Hit
* Empty Enhancement(1)
02) --> Rest
* Empty Enhancement(2)
---------------------------------------------
@EU Brimmy - Union and Exalted servers