Spykas "Optimised" PVP build (Spines/Regen)
I don't think Superjump is much good unless you're dueling someone with craploads of slows, Superspeed I think is all you need with the ability to always chuck a Ranged attack in.
And another reason why Chives looooooves Energy torrent is in duels with people with no knockback protection. Particularly Blasters, If you hit them with LBE then ET, they fall over and you can get in a Ripper free of them meleeing you back.
Oh yeah and you need to try popping a bunch of Reds and charging at a full team - the Energy Torrent - Throw Spines combo will take half the team's squishies health off.
Edit: Oh yeah, and please explain what all the strange Hami names stand for. I can assume but I'd rather know.
World of Jackcraft.
I was intrested too so I did a little research
Nucleolus - Accuracy/Damage
Membrane - Recharge/To Hit Buff (Other effects too but doesnt effect BU)
Golgi - Heal/Red End
Cytoskeletan - End Red/To Hit Buff (Other effects too but doesnt effect FA or Tactics)
Centriole - Damage/Range
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor
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I don't think Superjump is much good unless you're dueling someone with craploads of slows, Superspeed I think is all you need with the ability to always chuck a Ranged attack in.
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its a zones machine as well as a pvper, I also have lots with speed/cj and hudle si i fancy having sj in there I haved plenty of attacks and leaving in SJ is nor a problem given my supre fast attack rotation
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Thanks for postig this Stalk .
I've been thinking about Mighty's respec, & seeing as I;m subservant to the free ones these days I have to think about them a lot .
I've been thinking over Assault & Tactics myself. The thing is, I still play a hell of a lot of PVE with Mighty' & there's a couple of things I'm really reluctant to drop character wise .
Still, thanks for some ideas on where I might take him next.
Perhaps I should pop into RV... I don't actually know what it looks like.
World of Jackcraft.
Its Atlas Park from an alternative dimension.
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor
Look at alll them HOs, lucky git
Much like what i'm going for, but no leadership for me, i'm getting MoG and energy torrent
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Look at alll them HOs, lucky git
Much like what i'm going for, but no leadership for me, i'm getting MoG and energy torrent
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MOG? i need no stinking MOG To be honest I dont like "emergency buttons" in the vein of mog or elude (IH is enough like that for me now
) MOG also seems a little out of place in the lvl 38 powers to me atm too. Besides, what can MOG survive that Dull pain, IH and copious applications of reconstruction cannot?
Energy Torrent could be useful but with 10% damage increase from assault plus the speed of the all my attacks with recharges (and hasten) I just dont have gaps, lunge doesnt get a look in as is ask the PFF MMS who collapse before PFF gets thown up
Oh and check out RV chives, its a lot of fun (IMHO)
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MOG? i need no stinking MOG To be honest I dont like "emergency buttons" in the vein of mog or elude (IH is enough like that for me now
) MOG also seems a little out of place in the lvl 38 powers to me atm too. Besides, what can MOG survive that Dull pain, IH and copious applications of reconstruction cannot?
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Force Bubble.
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MOG? i need no stinking MOG To be honest I dont like "emergency buttons" in the vein of mog or elude (IH is enough like that for me now
) MOG also seems a little out of place in the lvl 38 powers to me atm too. Besides, what can MOG survive that Dull pain, IH and copious applications of reconstruction cannot?
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Force Bubble.
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I love force bubble and think its a great power, as my stalkers are EA and immune I rarely see its effects, 3/4 of my attack chain on this one and they are dead though (MMs only so far though)
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hehe yeah leadership is probably the better choice, but I'm just taking MoG and energy torrent for the heck of it. MoG because its fun power, energy torrent because its an extra attack from range. Also I'm not really a fan of leadership on scrappers even though its a concept thing.
Few more thoughts.
I wonder how effective it'd be to spread the Dam/Ranges from Impale into Throw Spines. Testing would be needed but as it is you can't hit a Bubbler with Throw Spines, only Impale and LBE, I wonder if a Range could make Throw Spines a tool against Bubblers. Then again even if it could I quite like the two Dam/Ranges I have in Impale and don't know if I'd swap them out.
And I'd consider swapping Superjump and Superspeed around atleast, I can imagine it being a nightmare if someone runs away from you and you're say in Warburg. If the runner is a superspeeder or even another Superjumper you don't have much of a chance catching them.
World of Jackcraft.
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Few more thoughts.
I wonder how effective it'd be to spread the Dam/Ranges from Impale into Throw Spines. Testing would be needed but as it is you can't hit a Bubbler with Throw Spines, only Impale and LBE, I wonder if a Range could make Throw Spines a tool against Bubblers. Then again even if it could I quite like the two Dam/Ranges I have in Impale and don't know if I'd swap them out.
And I'd consider swapping Superjump and Superspeed around atleast, I can imagine it being a nightmare if someone runs away from you and you're say in Warburg. If the runner is a superspeeder or even another Superjumper you don't have much of a chance catching them.
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the ranges are useless in throw spines due to the innate base (10ft) range SOs only give 20% of base so 3 gives a mighty (and useless) 16ft, factor in the fact that force bubble is 50ft and there is no way throw spines is going to be a viable method of assault via FB. I had thought all this through before bringing her over and would ahve got some more in the build if i could
That said hasten, assault, build up, impale and LBZ is quite crippling against Force bubble as a very rude robot/FF MM can tell you (I was blatently just stood there watching in RV )
I wanted CJ in the sub-30 build for unsupressable movement, (i cant live with the fact of a stalker getting away just because suppression kicks in ) and as for Warburg, I dispise the map with a passion so dont factor any of my builds for that lvl of combat. I love my hasten and SS and wanted it in as soon as possible but you have to sacrifice and fit things in where you can
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Heres my US spec scrapper if anyone wants to see, doubtless there will be numberous suggestions and people thinking that I should pick up other powers but I spent a great deal of time on this concept and am happy with the way things turned out (would have been so amazing pre-ED
)
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It may be FOTM but there are not many like this on euro servers 
i need the two travel powers as pretty soon people will come to see web grenades for the almighty power that they are with the ability to negate 2 travel powers. Hasten is vital on virtually all of my builds.
Tactics and FA is needed for stalker hunting in RV and 10% damage bonus from assault is always fun, I can run all of my toggles (including travels) and fight for quite some time before I need to think about popping a blue or turning a toggle off to maintain end.
I know Chives likes energy torrent but I just dont have space for it, for long range attacks, BU + assault and what I already have usually does the job with ease
I dont like TP self as feel its a bit of a cheat (on all but granite where its vital), I dont mind dying and have no interest at running at the last second
See you all pn union and test
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Exported from Ver: 1.7.5.0 of the CoH_CoV Character Builder - (http://home.comcast.net/~SherkSilver/index.html)
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Name: Spyka
Level: 50
Archetype: Scrapper
Primary: Spines
Secondary: Regeneration
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01) --> Lunge==> Nucleolus (1) Nucleolus (37) Dmg(37)
01) --> Fast Healing==> Heal(1) Heal(43) Heal(46)
02) --> Reconstruction==> Heal(2) Heal(3) Heal(3) Rechg(25) Rechg(25) Rechg(27)
04) --> Quick Recovery==> EndMod(4) EndMod(5) EndMod(5)
06) --> Build Up==> Membrane (6) Membrane (7) Membrane (7)
08) --> Impale==> Nucleolus (8) Nucleolus (9) Centriole (9) Centriole (11) Rechg (17) Rechg(17)
10) --> Dull Pain==> Heal(10) Heal(11) Heal(23) Rechg(23) Rechg(31) Rechg(31)
12) --> Combat Jumping==> Jump(12) Jump(13) Jump(13)
14) --> Hurdle==> Jump(14) Jump(15) Jump(15)
16) --> Super Jump==> EndRdx(16) EndRdx(42) EndRdx(43)
18) --> Health==> Heal(18) Heal(19) Heal(19)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Integration==> Golgi (22) Golgi (39) Golgi (40)
24) --> Resilience==> DmgRes(24)
26) --> Ripper==> Nucleolus (26) Nucleolus (27) Nucleolus (29) EndRdx(29) Rechg(31) Rechg(33)
28) --> Instant Healing==> Heal(28) Heal(33) Heal(36) Rechg(36) Rechg(37) Rechg(40)
30) --> Quills==> Nucleolus (30) Nucleolus (39) Nucleolus (39) EndRdx(40) EndRdx(43) EndRdx(50)
32) --> Throw Spines==> Nucleolus (32) Nucleolus (33) Nucleolus (34) EndRdx(34) Rechg(34) Rechg(36)
35) --> Assault==> EndRdx(35) EndRdx(42) EndRdx(42)
38) --> Tactics==> Cytoskeletan (38) Cytoskeletan (45) Cytoskeletan (48)
41) --> Focused Accuracy==> Cytoskeletan (41) Cytoskeletan (45) Cytoskeletan (45)
45) --> Hasten==> Rechg(44) Rechg(46) Rechg(46)
47) --> Laser Beam Eyes==> Nucleolus (47) Nucleolus (48) Dmg(48) Rechg(50)
49) --> Super Speed==> Run(49) Run(50)
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