Invulnerablity Brute STUNNED by every grp Longbow!
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Blaster, Defender and Corruptor holds (and NPC holds) are mag 2, Doms and Controllers are Mag 3.
This is why Acrobatics will protect you against a Blaster hold (like freeze ray) but will not from any Dom or Controller hold.
[/ QUOTE ]So are they different mag in PvP than PvE? Because all ST holds hold minions and lt's in PvP, but not bosses (Unless you get critical hit with controller).
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I don't see any difference in PvE and PvP:
Player Villain or Hero base resist = -1
Minion base resist = 0
Lt. base resist = -1
Boss base resist = -3
So, Freeze Ray from a blaster will hold a minion or Lt. or player in one hit - eg.
Lt. -1 + 2 (freeze ray) = 1 -> Held
Player -1 + 2 (freeze ray) = 1 -> Held
Player (-1) with Acrobatics (-1) -2 + 2 (Freeze Ray) = 0 -> Not Held.
Controller hold:
Player (-1) with Acrobatics (-1) -2 + 3 (Fossilise) = 1 -> Held.
Bosses - base resist of -3
1 Freeze Ray Mag 2:
-3 + 2 = -1 -> not held.
2 Freeze Rays Mag2+Mag2 = Mag4:
-3 + 4 = 1 -> held.
1 Controller hold = Mag 3
-3 + 3 = 0 -> not held
2 Controller holds = Mag 6 (3+3)
-3 + 6 = 3 -> held
1 Controller hold *which criticals* = 4
-3 + 4 = 1 -> held
Holding a tank or scrapper:
3 Controller / Dominator holds will break Practiced Brawler
Player base (-1) Practiced Brawler (-6)
-7 + 9 (3+3+3) = 2 -> held.
...and so on.
And that is why I love Seismic Smash
On Topic: Are you sure you didn't put the mez toggle in the bottom tray and keep toggle-ing it on and off? My /DA only got held by 2 very fast trollers or an Illusion/ one.
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For example, I know because I've just tested it that Practiced Brawler from Super Reflexes (Scrapper) has a mez resist strength of 6(+1 base)=7. I don't know if Unyielding is the same, in fact it is probably higher.
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Unyielding is almost definately has a lower mez resist as it is a toggle compared to a click.
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Not this again, there's nothing that makes click-mez resistance any stronger than toggle mez. Where do you get this from?
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Woah, I got it wrong! I'm so sorry...it is what I had heard and it was the first time I had said it...
The click-mez-resist-is-stronger-than-toggle seems to be a new myth. There are definite advantages to click-mez resist, such as immunity to de-toggling and possible disadvantages such as being vunerable to -Recharge.
Certain powers are stronger - for example Unstoppable has a stronger mez resist than UY - it has a mez strength of about 16, and it's also a click-power making it very potent, for 3 minutes at least; Unstoppable is equivalent to Granite armour though, not say Rooted which is a toggle. For tankers Ice and Fire don't have any direct equivalents for their level 32 powers.
PB can however be double layered almost half the time
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
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PB can however be double layered almost half the time
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Indeed it can
Not quite sure how this actually works out in play though, but definitely a plus.
Very nicely, it works out very nicely thank you
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Hey guys,
Thanks for all ur replies, due to the theoretical explanation of Filth I now understand the MAG indicator.
My brute has 3 slotted invincible and it seems to be ok now.
Longbow's stun must've been stacking and kicking off my unyielding... Now with the extra defense from invincible I'm mashing again
Mad Dave
Shadow Society
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Blaster, Defender and Corruptor holds (and NPC holds) are mag 2, Doms and Controllers are Mag 3.
This is why Acrobatics will protect you against a Blaster hold (like freeze ray) but will not from any Dom or Controller hold.
[/ QUOTE ]So are they different mag in PvP than PvE? Because all ST holds hold minions and lt's in PvP, but not bosses (Unless you get critical hit with controller).