My MA/SR Build


Clexeus

 

Posted

This is my Build Plan for my Martial Arts Scrapper. Hes lvl 14 atm, just wanted to know if this is well planned.



Archetype: Scrapper
Primary Powers - Ranged : Martial Arts
Secondary Powers - Support : Super Reflexes

01 : Focused Fighting defbuf(01) defbuf(5) defbuf(43) endred(50)
01 : Thunder Kick dam(01) dam(3) dam(11) acc(19) recred(36) endred(37)
02 : Storm Kick dam(02) dam(3) dam(7) acc(23) recred(37) endred(37)
04 : Agile defbuf(04) defbuf(5) defbuf(43)
06 : Focus Chi recred(06) recred(7)
08 : Crane Kick dam(08) dam(9) dam(9) acc(13) endred(25) recred(40)
10 : Combat Jumping defbuf(10) defbuf(11) defbuf(43) endred(46)
12 : Swift runspd(12) runspd(13)
14 : Super Jump jmp(14) jmp(15) jmp(15) jmp(46)
16 : Health hel(16) hel(17) hel(17) hel(36)
18 : Dodge defbuf(18) defbuf(19) defbuf(42)
20 : Stamina endrec(20) endrec(21) endrec(21) endrec(34)
22 : Quickness runspd(22) runspd(23)
24 : Practiced Brawler recred(24) recred(25)
26 : Dragons Tail dam(26) dam(27) dam(27) acc(29) endred(31) recred(31)
28 : Lucky defbuf(28) defbuf(29) defbuf(46)
30 : Acrobatics endred(30) endred(31)
32 : Eagles Claw dam(32) dam(33) dam(33) dam(33) acc(34) recred(34)
35 : Evasion defbuf(35) defbuf(36) defbuf(42)
38 : Elude defbuf(38) defbuf(39) defbuf(39) defbuf(39) recred(40) recred(40)
41 : Caltrops dam(41) dam(42) slw(45)
44 : Shuriken dam(44) dam(45) acc(45)
47 : Exploding Shuriken dam(47) dam(48) dam(48) acc(48)
49 : Focused Senses defbuf(49) defbuf(50) endred(50)

-------------------------------------------

01 : Brawl Empty(01)
01 : Sprint Empty(01)
02 : Rest Empty(02)


 

Posted

For the powers:

-Don't take acrobatics, you have practiced Brawler it's much much better.
- Take Focused Senses much earlier, I recommend getting rid of acrobatics and taking focused senses and practiced brawler as your next two powers.

For the slotting:

-Thunder Kick doesn't need a recred it has a very short recharge time plus you have quickness to boost it a little as well
-Combat jumping doesn't get much benefit from the extra slots so it may be best to leave it at one defbuff and use the slots elsewhere.
-Super Jump has a speed cap which means you probably need only two jump enhancements in it.
-Since ED a fourth of the same enhancement in something doesn't really help so health doesn't need more than 3. Same goes for stamina.
-Since you're not using Hasten, MA/SR does well without it, it would probably be wise to put three recred in practiced brawler to make sure you have it always running even if slowed.
-Evasion could probably do with an endred
-Elude will be available more often replacing one defbuff with a recred.

How I would revise the build:

Archetype: Scrapper
Primary Powers - Ranged : Martial Arts
Secondary Powers - Support : Super Reflexes

01 : Focused Fighting defbuf(01) defbuf(5) defbuf(15) endred(15)
01 : Thunder Kick dam(01) dam(3) dam(11) acc(21) endred(31)
02 : Storm Kick dam(02) dam(3) dam(7) acc(21) acc(31) endred(46)
04 : Agile defbuf(04) defbuf(5) defbuf(42)
06 : Focus Chi recred(06) recred(7) recred(37)
08 : Crane Kick dam(08) dam(9) dam(9) acc(13) endred(25) recred(34)
10 : Combat Jumping defbuf(10) defbuf(11)
12 : Swift runspd(12) runspd(13)
14 : Super Jump jmp(14) jmp(40)
16 : Focused Senses defbuf(16) defbuf(17) defbuf(17) endred(25)
18 : Practiced Brawler recred(18) recred(19) recred(19)
20 : Health hel(20) hel(43) hel(46)
22 : Stamina endrec(22) endrec(23) endrec(23)
24 : Quickness runspd(24)
26 : Dragons Tail dam(26) dam(27) dam(27) acc(29) endred(29) recred(37)
28 : Lucky defbuf(28) defbuf(31) defbuf(43)
30 : Dodge defbuf(30) defbuf(37) defbuf(43)
32 : Eagles Claw dam(32) dam(33) dam(33) acc(33) endred(34) recred(34)
35 : Evasion defbuf(35) defbuf(36) defbuf(36) endred(36)
38 : Elude defbuf(38) defbuf(39) defbuf(39) recred(39) recred(40) recred(40)
41 : Caltrops slw(41) slw(42) slw(42)
44 : Shuriken dam(44) dam(45) dam(45) acc(45) endred(46)
47 : Exploding Shuriken dam(47) dam(48) dam(48) acc(48) endred(50)
49 : ???? Empty(49) Empty(50) Empty(50)

-------------------------------------------

There was a power and two slots left over but I don't think it really matters what you out there. The builds the same up to 14 so I left slots in combat jumping and sprint that I might have taken out otherwise.

Hope the advice helps


 

Posted

Thanks, helped alot


 

Posted

Thanks, helped alot


 

Posted

Thanks, helped alot


 

Posted

[ QUOTE ]
Thanks, helped alot

[/ QUOTE ] OOps


 

Posted

Sorry, just thought I'd say Shadow_Swordow, when you hit the [Ok, Submit] button it enters it, hit it twice and it enters it twice... so make sure you're only hitting once before every post


 

Posted

hehe you know how aggravating slow internet is


 

Posted

[ QUOTE ]

"No Raziel, That Rularuu Overseer does NOT want to be your friend..."
Overseer bites Raziel for 756.43 points of lethal damage



[/ QUOTE ]

LoL when did you add that... LoL

besides :P it was tough-love.. I know he lubed me really..


 

Posted

Looking at this build, I'm agreeing with what Jersey said..

DOH! I can smell a forum signature quote coming..

KHAAAAAAAAAAAAAAAAAAAANNNNNNNNN!!!!!!