Energy Melee/ Dark Armour Brutes


Animal_Mutha_EU

 

Posted

Howdy all! i was just wondering what every one thought of this combo as a potential PvP/PvE combo, im pretty sure it could be useful in PvP, just wondered how much the end drain will affect PvE, any sugestions and comments welcome =)

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Blast lv 50 Ice/ fire Blaster
Ink Lv 50 Warshade
Spag Bol Lv 50 Spines / DA Scrapper
Flamace Lv 46 Fire / Ice Tanker
Jnr lv 39 Ill / Kin Troller
Jarred Lv 38 Ice / Energy Blaster


 

Posted

I thought that it was electric attacks that affected and drained endurance, not energy melee, but still it might be pretty cool with pvP since it disorients alot, and you have a hold and dark armor has a bag of tricks.


 

Posted

Sorry you misunderstood me i was taking into consideration the high endurance cost of Energy melee and Dark armour, wondered if it turns out to be a big problem


 

Posted

It will turn out to be a problem, but any /DA combo will be before you get the hang of it(my poor Stone/DA can run out of end before other AT's manage to kill 1 mob). This is solved by letting your PBAoE Toggles do the work and attack less, or only use the toggles you need. Once you get the hang of it it's not hard at all if you know how to smash.
Skipping Death Shroud will save alot of End, but you want have the nice AoE attack around you


 

Posted

i never use any toggles on my fire/fire, and i have no problems surviving
I rather play on a lower difficulty and never rest than have to stop every pack and regain my end
Got to work that fury bar !
Im 20 so far and just got consume, which is quite unerwhelming...But by 23 with consume and stamina and slots in them i will be running more toggles more or less all the time


 

Posted

[ QUOTE ]
i never use any toggles on my fire/fire

[/ QUOTE ]

Wot no Blazing Aura or Flame Shield!! Get them slotted 3x End Redux, 3x Resist (or damage) and you'll be fine.

As for Consume stick with it! You will come to love it I promise even with Stamina. Personal slotting preference would be 3x Recharge, 2x Acc 1x End Mod.


 

Posted

Isnt consume with no end-mods already enough to fully regen your endurance with just 2 or 3 mobs? In that case you slot the endmod for single target?

*gave up his dark/fire due lack of resist*


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Posted

I think your right Syn. Consume also drains the mobs I believe so a single End Mod in there should offer the added bonus of having endurance less mobs.


 

Posted

[ QUOTE ]
[ QUOTE ]
i never use any toggles on my fire/fire

[/ QUOTE ]

Wot no Blazing Aura or Flame Shield!! Get them slotted 3x End Redux, 3x Resist (or damage) and you'll be fine.


[/ QUOTE ]

Dont try to patronize me with a mis-quote please

I said i am doing just fine without them

Sure, maybe id level faster and get more xp/time if i were running them all the time, but then id have to rest all the time and that isnt much fun
When my consume and stamina gives me so much end that i cant actually spend it all ill start throwing in toggles (my build has 7 of them)