My New Tanker - Help


bigboy_EU

 

Posted

My blaster just hit 50 and im considering making a tanker now. I need to know what to make though. I've played a controlelr and scrapper to 50 as well. I was thinking of a tanker usefull both in pvp and pve. Something like Ice/energy INvulnur/energy give me tips please.


 

Posted

Go with what you heart tells you. There is no right or wrong build. Sure there are more/less effective ones, but aslong as you have fun who cares?

K


 

Posted

For a PvP tanker I would go for invuln, hands down.
Mobility, excellent mez resist toggle and resist based, wich is the most important thing.
Ice is just too much unrelyable and with Aim + BU your defense is next to useless, while the resists are always there, like a warm fur


 

Posted

The -res to slow from ice seems very nice.


 

Posted

inv/energy is good fun, and it offers quite a nice change in pace mid 30s, before then your a fast hitter after that you're a one hit wonder puncher

then another change in pace when you hit epics.

i really enjoyed my inv/energy and shes still one of my favorite characters.

however pvp - i wouldnt know only taken her out once to pvp and didnt enjoy it much, although the brute i was chain taunting said i was cheating using taunt


@ExtraGonk

 

Posted

Ice/energy isn't that good in PvP (well Sirens anyway) because you don't have your decent attacks till 39 (including slotting) and so you normally end up stalemating every single fight you are in.


 

Posted

[ QUOTE ]
For a PvP tanker I would go for invuln, hands down.
Mobility, excellent mez resist toggle and resist based, wich is the most important thing.
Ice is just too much unrelyable and with Aim + BU your defense is next to useless, while the resists are always there, like a warm fur

[/ QUOTE ]

Is this true in issue 7? I think it is but not sure... If defence is going to scale in PvP things could be very different.

An interesting thing we may see now is multiple ice tanks. In effect, Ice tanks are the only tanks whose defence "stacks" with eachother.

Anything sitting in 3 or four chilling embraces is going to be effectively slowed to a standstill, with terrible recharges and with very signitifant damage debuff.

Makes you think how an ALL ice tank PvP team would fare - no squishies to target, they run up to defender/troller, hit him with stacked CE - no escape - pounded to dirt - move on... Give them all medicine pool and its hard to see how they could be stopped... very high resistance to slows, practically unmezzable... they just run up and catch you all in a stacked CE death trap...

Any thoughts on this?


 

Posted

[ QUOTE ]
[ QUOTE ]
For a PvP tanker I would go for invuln, hands down.
Mobility, excellent mez resist toggle and resist based, wich is the most important thing.
Ice is just too much unrelyable and with Aim + BU your defense is next to useless, while the resists are always there, like a warm fur

[/ QUOTE ]

Is this true in issue 7? I think it is but not sure... If defence is going to scale in PvP things could be very different.

An interesting thing we may see now is multiple ice tanks. In effect, Ice tanks are the only tanks whose defence "stacks" with eachother.

Anything sitting in 3 or four chilling embraces is going to be effectively slowed to a standstill, with terrible recharges and with very signitifant damage debuff.

Makes you think how an ALL ice tank PvP team would fare - no squishies to target, they run up to defender/troller, hit him with stacked CE - no escape - pounded to dirt - move on... Give them all medicine pool and its hard to see how they could be stopped... very high resistance to slows, practically unmezzable... they just run up and catch you all in a stacked CE death trap...

Any thoughts on this?

[/ QUOTE ]

O how we have all thought like that at one time, the problem comes with the fact that most PvPer's have superjump and just when you think you have them trapped they just jump away...ice is sorely missing -jump.


 

Posted

Hmmmm... good point. Might need some caltops in there then

It would still be a demon in PvE tho... I used to wonder why ice tanks dropped first next to another tank - whirr - click! - a) they get more aggro and b) chiling embrace is helping their invun freind!