earth/storm..tornadoe?
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Thunder Clap, it has its uses but I would personally vote against it. The animation is too long + it being PbAoE can get u killed...oh and a lousy accuracy on it.
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Oh man i wish you'd stop giving out missleading info ..just because you have no idea how a power works makes it 'lousy'.
Thunderclap is 100% ACC but it only stuns mins and Lts .. I know i've used it for ages on my lvl 50 earth/storm.
It works well with earth stacking the stun from stalagmites and the animation times isn't that long.
its saved my life thousands of times and probably the coolest looking power in the storm set.
Defiant's GoEH/MILITIS METUS
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Thunder Clap, it has its uses but I would personally vote against it. The animation is too long + it being PbAoE can get u killed...oh and a lousy accuracy on it.
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Oh man i wish you'd stop giving out missleading info ..just because you have no idea how a power works makes it 'lousy'.
Thunderclap is 100% ACC but it only stuns mins and Lts .. I know i've used it for ages on my lvl 50 earth/storm.
It works well with earth stacking the stun from stalagmites and the animation times isn't that long.
its saved my life thousands of times and probably the coolest looking power in the storm set.
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I personally have Thunderclap aswell and find it very useful (often stacking it with other disorientating powers). It also looks great.
However, the accuracy of the power is not 100% (it's around 70%), and only stuns minions. But it's a great power nonetheless.
AFAIK all AOE hard controls are 70% of normal accuracy.
50% chance of hitting an even levelled mob once there's no modifiers in other words.
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Thunder Clap, it has its uses but I would personally vote against it. The animation is too long + it being PbAoE can get u killed...oh and a lousy accuracy on it.
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Oh man i wish you'd stop giving out missleading info ..just because you have no idea how a power works makes it 'lousy'.
Thunderclap is 100% ACC but it only stuns mins and Lts .. I know i've used it for ages on my lvl 50 earth/storm.
It works well with earth stacking the stun from stalagmites and the animation times isn't that long.
its saved my life thousands of times and probably the coolest looking power in the storm set.
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Oh man I wish you'd get your facts straight before making accusations like that...I'll refer to Disco and Carnifax's posts.
You're right in it being cool looking though
SingStar:
"Extremists LOVE to fish to get us annoyed so we break the forum rules."
CRACK68:
"The origin of life wasn't planned either, should all life be declared a bug and wiped out?"
Lionsbane:
"You know me.Ever the realist"
duno how those /nrgy stalkers/brutes popped in but thanks guys ^^
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AFAIK all AOE hard controls are 70% of normal accuracy.
50% chance of hitting an even levelled mob once there's no modifiers in other words.
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When i made my earth/storm its was 100% ACC but as i understand it it has/will be changed .. not sure if it has or will be but even if it has 70% with 1 ACC enh in TC would not hurt at all.
Get it .. slot it ... love it.
Defiant's GoEH/MILITIS METUS
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AFAIK all AOE hard controls are 70% of normal accuracy.
50% chance of hitting an even levelled mob once there's no modifiers in other words.
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When i made my earth/storm its was 100% ACC but as i understand it it has/will be changed .. not sure if it has or will be but even if it has 70% with 1 ACC enh in TC would not hurt at all.
Get it .. slot it ... love it.
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It got changed a while back. Its no longer autohit. I would also vote against it. It has the same acc as most AoE's which mean 2 acc SO's minimum.
The long animation time makes it hard to use without someone taking initial aggro.
I dont like the power, but it has its uses. I would pick tornado over thunderclap any day.
A Paragon Defender
as stated, it is DEFINATELY not 100% acc.. AoEs have an acc penalty, though I dont know the exact number. I got it and love it, however I prolly wouldnt have taken it without stalagmites. One of my favourite attack chains on my earth/storm is open with stalagmites so (most of times) you prevent an alpha from non-bosses. Then earthquake + freezing rain or stone cages + freezing rain to keep em from running, run in and use thunderclap and pull out. The stacking of stalagmites + thunderclap gives you that little bit extra to stun most mobs.
"god, how many devs did hami have to sleep with to get ED?"
Total Cat @Stagefright
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To try and answer the OPs question instead of turning this into another /storm PvP thread, here goes.
Hurricane is a must, herding/panicbutton/controlpower/debuff all in one...take it, get used to it and love it
Thunder Clap, it has its uses but I would personally vote against it. The animation is too long + it being PbAoE can get u killed...oh and a lousy accuracy on it.
Tornado...man I love this power. AoE immob to keep mobs in the spot, unleash Tornado for some nice dmg + def debuff + it's really good for AVs. People tend to hate tornado but you simply need to learn how to use and believe me you will love it
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I'd agree with Archy here. Tornado is useful for any primary with an AOE immob. But it is situational and you need to watch when your firing it. It can be a right pain watching a rogue Tornado speed off down a tunnel into a massive group of Banished Totems... Its crazier than Fire Imps or Phantam Army