My Ice/Axe Project
Try ice mace instead, apparently all the cool people do
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Looks decent. You've got pretty much all the good stuff in there.
Ouch, only 2 attacks before level 22? Am guessing you won't be soloing much in the beginning
If I knew enough about ice shields, I might be able to see if you can get any in lower, but my Ice/ tanker is only level 7, and won't get Hoarfrost till 8
Will be interesting to see though.
Well, the number of Energy/Neg. Energy attacks with no S/L component happening at lvl18 is what? Ranged attacks from the nearly out-levelled Clockwork? As long as you drag them in to melee range you could easily put off GA for the sake of another attack, I'd have thought. The number of E/NE attacks with no S/L component remains very low throughout the game, but obviously you're going to want GA at some point for the things which just refuse to close to melee.
By my 50s shall ye know me:
Tundra, DVM, The Late, Neutrino Ghost, Sir Clanksalot, End Of Days, Prof. Migraine
Howler Monkey
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: ???
Level: 50
Archetype: Tanker
Primary: Ice Armor
Secondary: Battle Axe
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01) --> Frozen Armor==> EndRdx(1)DefBuf(9)DefBuf(9)DefBuf(11)
01) --> Gash==> Acc(1)Dmg(7)Dmg(11)Dmg(15)
02) --> Hoarfrost==> Rechg(2)Rechg(3)Rechg(3)Heal(15)Heal(17)Heal(17)
04) --> Beheader==> Acc(4)Dmg(5)Dmg(5)Dmg(7)Rechg(34)EndRdx(37)
06) --> Wet Ice==> EndRdx(6)
08) --> Chilling Embrace==> EndRdx(8)Slow(50)
10) --> Hurdle==> Jump(10)
12) --> Hasten==> Rechg(12)Rechg(13)Rechg(13)
14) --> Super Speed==> Run(14)
16) --> Health==> Heal(16)
18) --> Glacial Armor==> EndRdx(18)DefBuf(19)DefBuf(19)DefBuf(23)
20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
22) --> Swoop==> Acc(22)Dmg(23)Dmg(25)Dmg(25)EndRdx(34)Rechg(34)
24) --> Build Up==> Rechg(24)Rechg(40)Rechg(43)
26) --> Energy Absorbtion==> Rechg(26)Rechg(27)Rechg(27)DefBuf(29)DefBuf(29)DefBuf(31)
28) --> Whirling Axe==> Acc(28)Dmg(31)Dmg(31)Dmg(33)EndRdx(33)Rechg(33)
30) --> Taunt==> Rechg(30)Rechg(46)Taunt(46)Taunt(46)
32) --> Hibernate==> Rechg(32)
35) --> Cleave==> Acc(35)Dmg(36)Dmg(36)Dmg(36)Rechg(37)EndRdx(37)
38) --> Pendulum==> Acc(38)Dmg(39)Dmg(39)Dmg(39)Rechg(40)EndRdx(40)
41) --> Char==> Acc(41)Hold(42)Hold(42)Hold(42)Rechg(43)Rechg(43)
44) --> Fire Blast==> Acc(44)Dmg(45)Dmg(45)Dmg(45)
47) --> Fire Ball==> Acc(47)Dmg(48)Dmg(48)Dmg(48)Rechg(50)EndRdx(50)
49) --> Permafrost==> DmgRes(49)
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01) --> Power Slide==> Run(1)
01) --> Power Quick==> Run(1)
01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Rechg(2)
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Any suggestions/opinions?