fire/ice tanker
>.>
<.<
*achem*
Last time I checked the usual Fire/Ice (PvE) one worked.
Tried mine in PvP (Warburg) Went 1 vs 5 vs a (level 50 original) Invul Tanker, a dark scrapper, blaster, and a Ice controller.. was fine..
then an ice blaster from my old SG Agency, came along and dropped my toggles :P that was 8+mins after the initial attack..
Don't underestimate the Fire/Ice build from before, jsut alter ur RES/DEFs to cope with ED and generally you should be ok
Tbh, */Ice, is lacking somewhat in damage. In PvP, you play a tank as a tough, medium damage scrapper. But if you want to play it in PvP, get Greater Ice Sword, Freezing Touch, Build up, Frost and Taunt.
Hey again guys heys a build I was messing around with for pvp. please feel free to highlight the many aspects that may need changing ie slots or powers etc.
Atreides
xported from version v1.5C of CoH Planner
http://joechott.com/coh
Archetype: Tanker
Primary Powers - Ranged : Fiery Aura
Secondary Powers - Support : Ice Melee
Level 01 : Frozen Fists
Damage ( 01 )
Damage ( 3 )
Damage ( 17 )
Accuracy ( 37 )
Endurance Reduction ( 43 )
Level 01 : Blazing Aura
Damage ( 01 )
Damage ( 3 )
Damage ( 17 )
Endurance Reduction ( 36 )
Endurance Reduction ( 43 )
Level 02 : Fire Shield
Damage Resistance ( 02 )
Damage Resistance ( 5 )
Damage Resistance ( 5 )
Endurance Reduction ( 19 )
Endurance Reduction ( 43 )
Level 04 : Healing Flames
Healing ( 04 )
Healing ( 7 )
Healing ( 7 )
Recharge Reduction ( 19 )
Recharge Reduction ( 46 )
Level 06 : Hasten
Recharge Reduction ( 06 )
Recharge Reduction ( 9 )
Recharge Reduction ( 9 )
Level 08 : Consume
Endurance Recovery ( 08 )
Endurance Recovery ( 11 )
Endurance Recovery ( 11 )
Level 10 : Taunt
Taunt Duration ( 10 )
Taunt Duration ( 13 )
Recharge Reduction ( 13 )
Level 12 : Plasma Shield
Damage Resistance ( 12 )
Damage Resistance ( 15 )
Damage Resistance ( 15 )
Endurance Reduction ( 29 )
Level 14 : Super Speed
Run Speed ( 14 )
Run Speed ( 42 )
Level 16 : Hurdle
Jump ( 16 )
Level 18 : Burn
Damage ( 18 )
Damage ( 21 )
Damage ( 21 )
Recharge Reduction ( 29 )
Recharge Reduction ( 36 )
Recharge Reduction ( 36 )
Level 20 : Health
Healing ( 20 )
Healing ( 23 )
Healing ( 23 )
Level 22 : Stamina
Endurance Recovery ( 22 )
Endurance Recovery ( 25 )
Endurance Recovery ( 25 )
Level 24 : Ice Patch
Knockback Distance ( 24 )
Knockback Distance ( 27 )
Knockback Distance ( 27 )
Recharge Reduction ( 37 )
Recharge Reduction ( 37 )
Recharge Reduction ( 40 )
Level 26 : Frost
Slow ( 26 )
Slow ( 31 )
Slow ( 33 )
Level 28 : Fiery Embrace
Recharge Reduction ( 28 )
Recharge Reduction ( 31 )
Recharge Reduction ( 31 )
Level 30 : Teleport Foe
Accuracy ( 30 )
Accuracy ( 33 )
Accuracy ( 33 )
Range ( 34 )
Range ( 34 )
Range ( 34 )
Level 32 : Teleport
Range ( 32 )
Level 35 : Greater Ice Sword
Damage ( 35 )
Damage ( 39 )
Damage ( 39 )
Accuracy ( 39 )
Slow ( 40 )
Slow ( 40 )
Level 38 : Build Up
To Hit Buff ( 38 )
To Hit Buff ( 42 )
To Hit Buff ( 42 )
Level 41 : Ring of Fire
Immobilize Duration ( 41 )
Immobilize Duration ( 45 )
Immobilize Duration ( 45 )
Accuracy ( 45 )
Accuracy ( 46 )
Range ( 46 )
Level 44 : Fireblast
Damage ( 44 )
Damage ( 48 )
Damage ( 48 )
Accuracy ( 48 )
Level 47 : Fireball
Damage ( 47 )
Damage ( 50 )
Damage ( 50 )
Accuracy ( 50 )
Level 49 : Rise of the Phoenix
Recharge Reduction ( 49 )
-------------------------------------------
Level 01 : Brawl
Empty ( 01 )
Level 01 : Sprint
Empty ( 01 )
Level 02 : Rest
Empty ( 02 )
Is this a respec for a current level 50?
No knockback protection from acrobatics?
RotP is pretty pointless in PvP. I'd change your epic mastery to Energy Mastery for FA and Conserve power. Would swap Ice Patch for freezing touch. Teleport won't be that useful for you, you shouldn't take that much damage in PvP unless your the last one standing. Fire tanks are relatively weak in PvP as well, so you need as much speed and movement as you can get, so getting SJ and SS will be a good choice. Maybe think about going into the presence pool for the extra taunt and fear.
Personally I can see it worth trying the tactic of dropping your ice patch & tp foe onto it with the aim of them sliding about and not being able to do much. Ice patch is the reason for taking ice melee otherwise there are more damaging melee power sets, & I would take another set if you don't take ice patch.
As you will want to keep toons sliding about on your ice patch & not coming of it, don't put any knockback in it. In my PvE ice melee build I have 1 end. red. & 1 rec. red. in ice patch & this works fine. If you want to drop more ice patchs then more recharges can be used but otherwise aren't needed. This will potentially save you 3/4 enhancement slots. I would put 1 end. red. & 1 or 2 accuracy in frost, (though it will be much more useful in PvE than pvp, where it is 1 of the sets more damaging powers if it affects a large group).
If you could free some slots to put some recharge into build up that will assist you to get more out of it & boost your damage from the more damaging powers. It may be that as frozen fist damage is low, by using build up more often to boost the higher damaging powers you end up doing more damage. (Personally I'm not going to try and work out the damage per second difference on that 1, lol).
You should have acrobatics to prevent knockback or you can be knocked of you ice patch which will limit its use. Also tough from the fighting pool is useful for fire tanks to boost s/l damage res. but you will have to decide if it is worth losing any other power to get.
Leadership is a useful power pool in pvp to help with seeing stealthed foes & resist fear/taunt/confuse, but again wot would you give up to take it? Plus the pool is not needed as much if you are going to team with a toon who has the pool.
I can see the potential of this build as part of a team in PvP. As long as you are careful with your use of respecs you can try the different powers in PvE and then respec into your PvP build, having had experience of the fire/ice combination. Hope this helps give you some further ideas.
hey guys was wondering if someone could post me there ideas for a pvp fire/ice build up to lvl 50. would appreciate all the advice i can get.
cheers
atreides