Build up to 50, Fire/Emp...any tips??


MaXimillion_Zero

 

Posted

Just made a build for a fire/emp controller...

Exported from version 1.5C of CoH Planner
http://joechott.com/coh

Archetype: Controller
Primary Powers - Ranged : Fire Control
Secondary Powers - Support : Empathy

01 : Healing Aura endred(01) hel(3) hel(3) hel(13)
01 : Char endred(01) acc(5) acc(7) hlddur(11) dam(46)
02 : Fire Cages endred(02) acc(5) acc(7) immdur(11) dam(46)
04 : Heal Other endred(04) hel(9) hel(9) hel(34)
06 : Absorb Pain endred(06) hel(40) hel(40)
08 : Hover fltspd(08) fltspd(17) fltspd(40)
10 : Recall Friend recred(10)
12 : Flashfire endred(12) acc(17) acc(13) acc(25) disdur(37) disdur(39)
14 : Fly endred(14) fltspd(15) fltspd(15) fltspd(19)
16 : Swift runspd(16)
18 : Health hel(18) hel(19) hel(31)
20 : Stamina endrec(20) endrec(21) endrec(21)
22 : Cinders endred(22) acc(23) acc(23) acc(25) hlddur(37) hlddur(37)
24 : Resurrect endred(24) endred(43) rng(43) rng(46)
26 : Maneuvers endred(26) defbuf(27) defbuf(27) defbuf(31)
28 : Recovery Aura endrec(28) endrec(29) endrec(29) endrec(31)
30 : Assault endred(30)
32 : Fire Imps acc(32) acc(33) dam(33) dam(33) rng(34) rng(34)
35 : Regeneration Aura hel(35) hel(36) hel(36) hel(36)
38 : Tactics endred(38) thtbuf(39) thtbuf(39) thtbuf(43)
41 : Indomitable Will endred(41) defbuf(42) defbuf(42) defbuf(42)
44 : Mind over Body endred(44) damres(45) damres(45) damres(45)
47 : Vengeance thtbuf(47) hel(48) defbuf(48) thtbuf(48)
49 : Psionic Tornado acc(49) acc(50) dam(50) dam(50)

-------------------------------------------

01 : Brawl enhancement(01)
01 : Sprint enhancement(01)
02 : Rest enhancement(02)


Anything i should change??


Hero: Star Jewel(50)
Associates: Gemstone; Storm Lock; Star Sparkle; Dawnshade; Lunara; ...more
Enemies: Shadow Vine; Tirana Q; Forte Cadenza; Black Ion; Pursuit; ...more

 

Posted

Char, slot 3 hold, you wont regret it, drop the End reducer.
AP, drop End, it doesnt really use any, put recharge instead.
flashfire, at least 2 rech and 2 stun, either 1 or 2 acc, if 1, then 1 more stun or rech.
Cinders, same as flashfire, just hold instead of stun.
RA, doesnt need recovery, just put 3 rech and maybe 1 end reducer.
Imps, you do not need range, put 3rd damage and then maybe something else
Resurrect, is that range really necessary?
Sure about the psi epic? Fire would be SO much more powerful with fire ball... If you go psi put 3 rech in indomitable will.
Regen aura, 3 heal 3 rech.


 

Posted

Hi

A few comments:

- Char should have 2 holds and 2 recharges
- Not sure why you want the 2 ranges in rez, given that you're taking TP friend
- I would go just Assault and Tactics and skip Maneuvers
- Recovery Aura should have just 3 recharges
- Don't put range in Fire Imps, it's only the range at which they can be summoned
- Indom Will needs just 3 recharges (defbuf is not great)
- Try to fit in Adrenalin Boost

Hope some of this helps!


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

Am I missing Fortitude or is this not in the controller secondary? Would be a great buff for your pets if you can get it.