My Kinetic/energy defender's new PvP support build


Everclear

 

Posted

Well here it is, its not final, and subject to change ie level's at which powers are picked aswell certain powers maybe be swapped round, but heres the basis of it, so you guys are welcome to comment:

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Exported from Ver: 1.7.2.0 of the CoH_CoV Character Builder - (http://home.comcast.net/~SherkSilver/index.html)
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Name: Powernova
Level: 50
Archetype: Defender
Primary: Kinetics
Secondary: Energy Blast
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01) --> Transfusion==> Acc(1) Acc(3) Heal(3) Heal(5) Heal(5) Rechg(9)
01) --> Power Bolt==> Acc(1) Acc(11) Dmg(15) Dmg(39) Dmg(43)
02) --> Power Blast==> Acc(2) Acc(11) Dmg(15) Dmg(39) Dmg(46)
04) --> Siphon Power==> Acc(4) Acc(9) Rechg(42) Rechg(43) Rechg(43)
06) --> Hasten==> Rechg(6) Rechg(7) Rechg(7)
08) --> Swift==> Run(8)
10) --> Increase Density==> Rechg(10)
12) --> Speed Boost==> EndMod(12) EndMod(13) EndMod(13)
14) --> Super Speed==> Run(14)
16) --> Siphon Speed==> Acc(16) Acc(17) Rechg(17) Rechg(19) Rechg(19) Slow(21)
18) --> Combat Jumping==> Jump(18) Jump(21) Jump(31)
20) --> Hurdle==> Jump(20) Jump(31) Jump(31)
22) --> Stamina==> EndMod(22) EndMod(23) EndMod(23)
24) --> Power Burst==> Acc(24) Acc(25) Dmg(25) Dmg(39) Dmg(46)
26) --> Transference==> Acc(26) Acc(27) EndMod(27) EndMod(33) Rechg(33) Rechg(33)
28) --> Aim==> Rechg(28) Rechg(29) Rechg(29)
30) --> Assault==> EndRdx(30)
32) --> Fulcrum Shift==> Acc(32) Acc(34) Rechg(34) Rechg(34) Rechg(37) EndRdx(37)
35) --> Tactics==> TH_Buf(35) TH_Buf(36) TH_Buf(36) EndRdx(36) EndRdx(37)
38) --> Sniper Blast==> Acc(38) Acc(40) Dmg(40) Dmg(40) Dmg(46)
41) --> Power Build Up==> Rechg(41) Rechg(42) Rechg(42)
44) --> Temp Invulnerability==> DmgRes(44) DmgRes(45) DmgRes(45) EndRdx(45)
47) --> Total Focus==> Acc(47) Acc(48) Dmg(48) Dmg(48) Dmg(50) EndRdx(50)
49) --> Whirlwind==> EndRdx(49) EndRdx(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Vigilance==> Empty(1)
02) --> Rest==> Empty(2)
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Oh yeah and have a great crimbo everyone all the best


 

Posted

No RES enhancements in ID ?

Given the popularity of EM in PvP, being able to give 32%? smash/energy RES at the same time as status protection is pretty good for a support build.

I'd get IR and drop CJ, unsuppressed SJ > unsuppressed CJ IMHO. Unless you want it for the immob protection, in that case you could still drop SS and WW, and pick TP foe + TP self though.


 

Posted

I would agree with picking up inertial reduction if most of your PvP is going to be in the PvP zones. I found it invaluable as an escape tool on the occasions I've used the PvP zones


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Posted

nope CJ + hurdle is better, no suppresion no recharge, immobilze protection, so no need to burn a break free if i get immobilzed. Also no animation.

Oh yeah and ID is meant to have res damage in it my bad


 

Posted

Looks decent enough PN. My build is slightly different then yours for the kinetics part but mostly the same in the vital powers.

If i had to make a comment it would have to be 2 acc in fulcrum? I can't recall the last time I've missed fulcrum except when the target dies on me before animations were done. I only have 1 acc in it as it seems to have a very high acc %

Anyways hope it works for ya