Electrical Blast/Energy Melee Blaster for PvP


BattleEngine

 

Posted

Hey guys, this is Stryke Force, my new PvP character. Have a look and see what you think.

Name: Stryke Force
Level: 50
Archetype: Blaster
Primary: Electrical Blast
Secondary: Energy Manipulation

01) --> Lightning Bolt==> Acc(1) Acc(3) Dmg(13) Dmg(37) Dmg(37) Rechg(43)
01) --> Power Thrust==> Acc(1)Empty(31)
02) --> Energy Punch==> Acc(2) Acc(3) Dmg(7) Dmg(31) Dmg(31) Rechg(33)
04) --> Build Up==> Rechg(4) Rechg(5) Rechg(5)
06) --> Ball Lightning==> Acc(6) Rechg(7) Dmg(13) Dmg(36) Dmg(36) Rechg(37)
08) --> Aim==> Rechg(8) Rechg(9) Rechg(9)Empty(23)
10) --> Bone Smasher==> Acc(10) Acc(11) Acc(11) Dmg(23) Dmg(25) Dmg(25)
12) --> Hasten==> Rechg(12) Rechg(15) Rechg(15)
14) --> Super Speed==> Run(14)
16) --> Conserve Power==> Rechg(16) Rechg(17) Rechg(17)
18) --> Tesla Cage==> Acc(18) Acc(19) Acc(19) Hold(42) Hold(43) Hold(43)
20) --> Zapp==> Acc(20) Acc(21) Dmg(21) Dmg(50) Dmg(50) Rechg(50)
22) --> Stun==> Acc(22) Acc(45) Acc(45)
24) --> Aid Other==> IntRdx(24)
26) --> Aid Self==> IntRdx(26) Rechg(27) Heal(27) Heal(48)
28) --> Power Boost==> Rechg(28) Rechg(29) Rechg(29)
30) --> Swift==> Run(30)Run(34)
32) --> Thunderous Blast==> Dmg(32) Dmg(33) Dmg(33) Rechg(34) Rechg(34) Acc(36)
35) --> Hurdle==> Jump(35)Jump(40)
38) --> Total Focus==> Acc(38) Acc(39) Dmg(39) Dmg(39) Dmg(40) Rechg(40)
41) --> Shocking Bolt==> Acc(41) Acc(42) Acc(42) Hold(46) Hold(46)
44) --> Charged Armor==> DmgRes(44) DmgRes(45) DmgRes(46)
47) --> Stamina==> EndRec(47) EndRec(48) EndRec(48)
49) --> Teleport Foe==> Acc(49)

01) --> Sprint==> EndRdx(1)
01) --> Brawl==> Acc(1)
02) --> Rest==> Rechg(2)


 

Posted

One thing I'd say for sure...get tp foe earlier or you won't be able to use it in any of the PVP zones (until Issue 7 at least)


 

Posted

yeah, i'd have another look at the order in which you pick things. Even though you're an Electric blaster going without stamina for so long is not a good idea. I'd only take a no stamina build if I had both Electric Primary and Secondary.

I'd skip both conserve power and stun, because you really don't need them. You've got plenty of stunning potential already and you've got a hold as well. As for conserve power, the recharge is too long to be of any use. Try Short Circuit instead, that seems a lot more fun(yes, fun is important as well ) to me and if you use it with powerboost, you've got some serious draining potential.


 

Posted

[ QUOTE ]
Even though you're an Electric blaster going without stamina for so long is not a good idea. I'd only take a no stamina build if I had both Electric Primary and Secondary.

[/ QUOTE ]

I'm not saying it's not possible, but you'd have to make some fairly hefty compromises on build to pull that of with elec/elec too, I've tried a lot of alternatives and if you want to maintain a reasonable attack chain and fast paced play, particularly using a lot of mele attacks, it just doesn't work that well.

Deluge, just out of curiousity, what was it that made you decide on the elec primary for a PvP character?


 

Posted

Well, that would kind of be telling wouldn't it Nah, it really is very, very useful in a lot more ways than people imagine. The secondary effect of electrical is pretty much useless in PvP... Or so people think. Plus electricity is energy only damage, and is less resistable than smashing or lethal damage. Plus coupled with perhaps a little more 'exotic' slotting than what is shown here, would rock a lot more

And i really don't need stamina early, as im not expecting to run out of endurance before the person i'm fighting is eating floor

Annnnnnnd... Stun is an integral part of a toggle dropping build.


 

Posted

[ QUOTE ]
Annnnnnnd... Stun is an integral part of a toggle dropping build.

[/ QUOTE ]

Stun isn't any more important than any other mezzing power. If you want something to combine toggle dropping with, I'd suggest using the knockdown more, as it's unresistable by inspirations and clear mind etc... unlike stun. And again, it's more fun seeing people fly all over the place


 

Posted

The secondary effect of elec is pretty near useless in PvP in most circumstances, but you get the odd instance where it isn't, usually when someone is low on endurance anyway, it's a little unpredictable for my tastes although I definitely wouldn't say it couldn't happen. I was actually thinking more of the relative merits of the ranged attacks though, in comparison with, say, ice, or energy - or the comparison of tesla cage to freeze ray. Anyway, as I said, I was merely curious, personally I love my elec/elec, she's always been my favourite, and I have what would probably be classed as a fairly unusual build on her although less so than I used to before ED pushed me a little towards the middle road, but most people who build a character specifically to PvP with don't pick elec primary, it's usually very low down on the list of choices, it struck me as interesting.

Hope you enjoy it.


 

Posted

Okay, interesting comments on the boards and in game. so i've modified the van, true A-Team style. See what you reckon now.

---------------------------------------------
Name: Stryke Force
Level: 50
Archetype: Blaster
Primary: Electrical Blast
Secondary: Energy Manipulation
---------------------------------------------
01) --> Lightning Bolt==> Acc(1) Acc(3) Dmg(7) Dmg(17) Dmg(17)
01) --> Power Thrust==> Acc(1)
02) --> Energy Punch==> Acc(2) Acc(3) Dmg(7) Dmg(13) Dmg(15) Rechg(37)
04) --> Build Up==> Rechg(4) Rechg(5) Rechg(5)
06) --> Hurdle==> Jump(6)
08) --> Aim==> Rechg(8) Rechg(9) Rechg(9)
10) --> Bone Smasher==> Acc(10) Acc(11) Dmg(11) Dmg(13) Dmg(15) Rechg(37)
12) --> Hasten==> Rechg(12) Rechg(40) Rechg(43)
14) --> Super Speed==> Run(14)
16) --> Health==> Heal(16)
18) --> Tesla Cage==> Acc(18) Acc(19) Acc(19) Hold(25) Hold(25) Rechg(31)
20) --> Stamina==> EndRec(20) EndRec(21) EndRec(21)
22) --> Short Circuit==> Acc(22) Acc(23) Acc(23) EndDrn(33) EndDrn(33) EndDrn(33)
24) --> Whirlwind==> KB_Dist(24)
26) --> Zapp==> Acc(26) Acc(27) Dmg(27) Dmg(36) Dmg(36) Rechg(37)
28) --> Power Boost==> Rechg(28) Rechg(29) Rechg(29)
30) --> Conserve Power==> Rechg(30) Rechg(31) Rechg(31)
32) --> Ball Lightning==> Acc(32) Acc(34) Dmg(34) Dmg(34) Dmg(36)
35) --> Thunderous Blast==> Acc(35) Acc(45) Dmg(46) Dmg(46) Dmg(46) Rechg(48)
38) --> Total Focus==> Acc(38) Acc(39) Dmg(39) Dmg(39) Dmg(40) Rechg(40)
41) --> Shocking Bolt==> Acc(41) Acc(42) Acc(42) Hold(42) Hold(43) Rechg(43)
44) --> Charged Armor==> DmgRes(44) DmgRes(45) DmgRes(45)
47) --> EMP Pulse==> Acc(47) Acc(48) Hold(48) Hold(50) Rechg(50) Rechg(50)
49) --> Boost Range==> Rechg(49)
---------------------------------------------
01) --> Sprint==> EndRdx(1)
01) --> Brawl==> Acc(1)
02) --> Rest==> Rechg(2)
---------------------------------------------


 

Posted

Looks better. A few things.

-Drop conserve power. You are elec and with stamina and frequent use of short curcuit, you wont have that many endurance issues.
-Whirlwind needs endurance reduction (min. 2)
-Maybe get boost range earlier.


A Paragon Defender

 

Posted

Nice thanks I wasn't sure about the whole conserve power thing as i've only recently started playing an energy melee blaster. Heard mixed things about it, but if people are saying it's not worth it, hey, who am i to argue?

The only reason i took boost range right at the end is because i was looking to the power lists and realised there was nothing else i fancied. I don't wanna be at range much, i prefer close quaters combat. So i may drop that all together. As for the slots for Whirlwind, info taken and will be used


 

Posted

[ QUOTE ]
Looks better. A few things.

-Drop conserve power. You are elec and with stamina and frequent use of short curcuit, you wont have that many endurance issues.
-Whirlwind needs endurance reduction (min. 2)
-Maybe get boost range earlier.

[/ QUOTE ]

Short circuit doesn't give you endurance back, it just drains end from opponents. Thats Power sink you are thinking of from the Electricity secondary that drains and gives you endurance back.


 

Posted

All electricity attacks now have a chance to return some of the endurance drained. It's a relatively small chance to return a relatively small amount of endurance, but it is there so in theory at least short circuit can return some endurance to you. I really don't notice it however this could be due to the fact that my elec blaster is definitely tighter on endurance all round than she was pre-ED when she was running 6 drain slotted power sink with perma-hasten. It could be that the recovery on it is in fact effective, but I'm just not appreciating it due to the fact the whole build has had a significant change on the endurance front, I find it hard to tell, I just see the overall effect in comparison to what I'm used to which may be slightly skewing my opinion on it.


 

Posted

Yeah my blaster is elec/elec/elec. The point still stands though, 2 target hits with Powersink and you are on full endurance. 1 target isn't too far off either mind you. Short circuit may return a little but not a great deal as far as I know. I'll do some testing on it next time Im in PvP but it certainly isn't its primary effect and in no way on par with being as good for an endurance gainaing power.

One thing short circuit does do however is stop the target from regaining endurance for a few seconds which is handy, it also has a much higher aoe range.


 

Posted

Perhaps i shall keep conserve power then


 

Posted

i know i said id help with this but havent bee nat home much for a few weeks

hmmm, mostly valid comments here.

the patch notes said that /some/ elec powers now have a chance to return end, not all, i havent seen a list of does and donts.

in a pvp setting with the 50% base acc, i would say the following.
tesla cage only really needs 2 accs, i would add to this 3 holddur and 1 recred
short circuit has a +30% (iirc) base acc, so 1 acc SO is all u should need to hit 100% in pvp, in pve this is more than enough, the 3 enddrn and 2 recred i would put in here are important if u are to use drain viably (-rec and drain in this build wont touch anything with heavily slotted stamina, especially not regen scraps/stalkers (but they are 2 shotters))
what the PD said about WW
zapp has +30% acc or so too, 1 acc 1 interrupt (at +3) and 3 dmg is optimal imo
ball lightning is less effective 1 on 1 in pvp than charged bolts, even though CB is a bit pooey, keep the AoE only if u want it for PvE missions imo
shocking bolt i would slot the same as tesla cage
EMP isnt really a killer pvp power, slow recharge, gimped drain and it stuns, u have enough stun already.

stamina: either take CP or stamina imo, as u said u hope to kill in 1 bar of end, theres no reason u cant do this with either stamina or CP, both is overkill and we all know long clicks are not ideal in PvP as u can lose them, autos and fast powers are what most ppl are after.

have fun, speak soon n all that DelBoy

Plight


 

Posted

[ QUOTE ]
Yeah my blaster is elec/elec/elec. The point still stands though, 2 target hits with Powersink and you are on full endurance. 1 target isn't too far off either mind you. Short circuit may return a little but not a great deal as far as I know. I'll do some testing on it next time Im in PvP but it certainly isn't its primary effect and in no way on par with being as good for an endurance gainaing power.

One thing short circuit does do however is stop the target from regaining endurance for a few seconds which is handy, it also has a much higher aoe range.

[/ QUOTE ]

Short Circuit returns no End to you, only the single target attacks do that AFAIK. It's quite noticeable on Lightning Bolt and Havoc Punch - definately not there on SC. A shame, I was hoping for a little End return from Lightning Field too.


By my 50s shall ye know me:
Tundra, DVM, The Late, Neutrino Ghost, Sir Clanksalot, End Of Days, Prof. Migraine
Howler Monkey

 

Posted

Thanks for the posts guys, some really useful information here from guys that play the builds Plight, as useful as i've found all your posts and PM's i reckon i'd have more luck deciphering the Da Vinci code on first view


 

Posted

This build is working a treat with a few modifications. Dropping whirlwind as i never use it, and slot hasten sooner. Taking SJ and SS for maneuverability in PvP zones. Other than that, it rocks