Stalker build
Get Placate at 12, it's one of the best powers!
You might need Focussed Senses earlier.
I would put your level 5 slots in Bonesmasher. It will be your non-hidden bread and butter for a long time.
For few levels after AS put all slots into AS. You will want at least 5 slots in it, 2xACC and 3xDAM. The last slot could be used for recharge but probably isn't essential after Single Origin enhancements.
You haven't taken Build Up. It really helps for taking out Bosses, your primary role.
I suspect you want to get stamina earlier if you are going to be able scrap much.
@Unthing ... Mostly on Union.
[ QUOTE ]
Get Placate at 12, it's one of the best powers!
You might need Focused Senses earlier.
I would put your level 5 slots in Bonesmasher. It will be your non-hidden bread and butter for a long time.
For few levels after AS put all slots into AS. You will want at least 5 slots in it, 2xACC and 3xDAM. The last slot could be used for recharge but probably isn't essential after Single Origin enhancements.
You haven't taken Build Up. It really helps for taking out Bosses, your primary role.
[/ QUOTE ]
I totally agree with all of that! Well said Unthing.
I think your 2 mistakes are taking barage and stealth. skip both of them til later and take build up and placate instead. Youve built a good Scrapper - not a stalker.
If your a stalker youre going to be running more and spending less time in combat so 3 attack powers arent needed.
Personally i wouldnt take SJ id take SS instead because of Hasten, but i can understand as a SR you might find CJ useful.
hmm, i picked stealth at lvl 8.. but i really dont use it =( i need to respec it at lvl 24.. it was a waste of a power.. and, u should get SJ, its a much more handy trav power IMO
Yeah wanted SJ not SS simply for the PvP application. Same with stealth, but will look at picking up stealth later and some stamina earlier.
[ QUOTE ]
wanted SJ not SS simply for the PvP application
[/ QUOTE ]
That's funny i picked SS because i thought it was better for PVP .
Certainly from the corruptor point of view, and as a squishy. When I have been using SS rather than SJ in places like sirens, have a much harder time with the melee types. Also terrain negotiation becomes an issue.
Ok how about this as revamp, stil got stealth, again for its pvp application, since with a yellow or 2 you can see someone through hide.
[/b]Primary: Energy Melee
Secondary: Super Reflexes
---------------------------------------------
01) --> Energy Punch==> Acc(1)Acc(3)Dmg(17)DisDur(21)EndRdx(25)Rechg(34)
01) --> Hide==> EndRdx(1)EndRdx(5)DefBuf(21)DefBuf(29)DefBuf(39)
02) --> Focused Fighting==> DefBuf(2)DefBuf(3)EndRdx(5)EndRdx(5)DefBuf(39)
04) --> Bone Smasher==> Acc(4)Acc(9)DisDur(13)Dmg(13)EndRdx(25)DisDur(36)
06) --> Assassin's Strike==> Acc(6)Acc(7)Dmg(7)Dmg(11)Acc(11)Rechg(34)
08) --> Build Up==> Rechg(8)TH_Buf(9)Rechg(15)EndRdx(33)Rechg(40)
10) --> Combat Jumping==> DefBuf(10)DefBuf(17)EndRdx(31)EndRdx(33)Jump(37)Jump(39)
12) --> Placate==> Rechg(12)Rechg(33)
14) --> Health==> Heal(14)Heal(15)Heal(37)
16) --> Practiced Brawler==> EndRdx(16)
18) --> Stun==> Acc(18)DisDur(19)Acc(19)DisDur(36)Acc(36)Rechg(37)
20) --> Swift==> Run(20)
22) --> Stamina==> EndMod(22)EndMod(23)EndMod(23)
24) --> Stealth==> DefBuf(24)DefBuf(27)EndRdx(29)EndRdx(31)
26) --> Focused Senses==> DefBuf(26)DefBuf(27)EndRdx(40)EndRdx(40)
28) --> Quickness==> Run(28)
30) --> Dodge==> DefBuf(30)DefBuf(31)
32) --> Agile==> DefBuf(32)DefBuf(34)
35) --> Evasion==> DefBuf(35)
38) --> Super Jump==> Jump(38)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Empty(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
Super jump at 38. You must be patient.
Combat Jumping doesn't need to be slotted for end red. It costs practically nothing. Only slot your most expensive toggles with end reds. Slotting it for defence is something you should only do in the late game anyway.
Your slotting is wrong. You have picked 3 slots at level 5.
Start with this.
Energy Punch==> Acc(1)
Hide==> EndRdx(1)
Focused Fighting==> DefBuf(2) DefBuf(3) Defbuf(3)
Bone Smasher==> Acc(4) Acc(5) Dam(5)
Assassin's Strike==> Acc(6) Acc(7) Dam(7) Dam(9) Dam(9)
Probably best off slotting Bone Smasher at 11 to get it up to 5 slots.
Don't plan all your levels at once, you won't be able to see the wood for the trees. Stop at 12 and see what you have.
Then stop again at about level 20 and check again.
I've never seen the point of people posting a build that is 30+ levels ahead of where they are now. For a starting build I'd stop at 20-25.
@Unthing ... Mostly on Union.
Yeah i like that, good choices.
One thing tho - id still definetly swap stealth and super jump around
Having got a stalker to 26 and done alot of PvP in booty bay i can assure you that getting seen is not a problem.
Getting away after an AS however IS.
Its not worth getting stealth as I susspect that stealth powers will soon no longer stack.
[ QUOTE ]
Its not worth getting stealth as I susspect that stealth powers will soon no longer stack.
[/ QUOTE ]
I really, really hope you're wrong about that. Consider the data Bridger posted for us:
[ QUOTE ]
Hide
Tactics - Stalker visible from a very long way away.
Inspirations - Stalker visible from a good distance with 1 Inspiration.
Hide + Stealth
Tactics - Stalker visible from a good distance with 2 Inspirations + Tactics.
Inspirations - Stalker visible from a good distance with 4 Inspirations.
Hide + Invisibility
Tactics - Stalker visible at melee range with 2 Inspirations + Tactics.
Inspirations - Stalker visible at melee range with 4 Inspirations.
[/ QUOTE ]
Unless Hide got a HUGE stealth buff (and by that I mean equal to the current Hide + Stealth as a minimum level), then entering a PvP zone would be nothing short of suicide as a healthy percentage of active PvPers will be running at least one yellow candy whilst fighting anyway.
You didnt pick Total Focus or Energy Transfer? ITs almost like the OP picked powers at random, turned around and asked "what do you think?"
Well.... I think its a poor build.
hmm i think you have the classical draw off here. Though the point is what purpose serves this build? I decided not to take Stamina, and its perfectly working, though I cant Scrap it out. Here is mine, and I think its perfectly valid for PvP and Hit&Run PvE:
01) --> Barrage==> EndRdx(1)
01) --> Hide==> EndRdx(1) DefBuf(17) DefBuf(17) DefBuf(23)
02) --> Bone Smasher==> Acc(2) Acc(3) Dmg(3) Dmg(5) Dmg(5) EndRdx(31)
04) --> Focused Fighting==> EndRdx(4) DefBuf(19) DefBuf(19) DefBuf(23)
06) --> Assassin's Strike==> Acc(6) Acc(7) Dmg(7) Dmg(9) Dmg(9) EndRdx(33)
08) --> Build Up==> Rechg(8) Rechg(11) Rechg(11)
10) --> Hover==> Fly(10) Fly(15)
12) --> Placate==> Rechg(12) Rechg(13) Rechg(13)
14) --> Fly==> EndRdx(14) EndRdx(15) Fly(21)
16) --> Practiced Brawler==> Rechg(16) Rechg(21)
18) --> Stealth==> EndRdx(18)
20) --> Agile==> DefBuf(20) DefBuf(31) DefBuf(31)
22) --> Focused Senses==> EndRdx(22) DefBuf(25) DefBuf(25) DefBuf(33)
24) --> Dodge==> DefBuf(24) DefBuf(33) DefBuf(37)
26) --> Energy Transfer==> Acc(26) Acc(27) Dmg(27) Dmg(29) Dmg(29) EndRdx(40)
28) --> Quickness==> Run(28)
30) --> Teleport Foe==> Acc(30)
32) --> Total Focus==> Acc(32) Acc(34) Dmg(34) Dmg(34) Dmg(37) EndRdx(37)
35) --> Evasion==> EndRdx(35) DefBuf(36) DefBuf(36) DefBuf(36)
38) --> Elude==> Rechg(38) Rechg(39) Rechg(39) DefBuf(39) DefBuf(40) DefBuf(40)
having not really played one, thought I might have a play with one of these naughty folks. So would appreciate any critique from other folks on a build.
---------------------------------------------
Exported from Ver: 1.6.9.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: stalker
Level: 41
Archetype: Stalker
Primary: Energy Melee
Secondary: Super Reflexes
---------------------------------------------
01) --> Energy Punch==> Acc(1)Acc(3)Dmg(17)DisDur(21)EndRdx(25)Rechg(34)
01) --> Hide==> EndRdx(1)EndRdx(5)DefBuf(21)DefBuf(29)DefBuf(39)
02) --> Focused Fighting==> DefBuf(2)DefBuf(3)EndRdx(5)DefBuf(39)EndRdx(5)
04) --> Bone Smasher==> Acc(4)Acc(9)DisDur(13)Dmg(13)EndRdx(25)DisDur(36)
06) --> Assassin's Strike==> Acc(6)Acc(7)Dmg(7)Dmg(11)Acc(11)Dmg(34)
08) --> Combat Jumping==> Jump(8)EndRdx(9)DefBuf(37)DefBuf(37)
10) --> Stealth==> DefBuf(10)DefBuf(33)EndRdx(33)EndRdx(34)
12) --> Barrage==> Acc(12)DisDur(15)Acc(17)Dmg(27)DisDur(31)Rechg(33)
14) --> Super Jump==> Jump(14)EndRdx(15)EndRdx(23)Jump(39)
16) --> Practiced Brawler==> EndRdx(16)
18) --> Stun==> Acc(18)DisDur(19)Acc(19)DisDur(36)Acc(36)Rechg(37)
20) --> Swift==> Run(20)
22) --> Dodge==> DefBuf(22)DefBuf(23)
24) --> Health==> Heal(24)Heal(29)
26) --> Focused Senses==> DefBuf(26)DefBuf(27)
28) --> Quickness==> Run(28)
30) --> Stamina==> EndMod(30)EndMod(31)EndMod(31)
32) --> Agile==> DefBuf(32)
35) --> Evasion==> DefBuf(35)
38) --> Placate==> Rechg(38)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Empty(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------