MA/Regen I6 Build - Lvl 46 Respec


CaptainMurphy_EU

 

Posted

Any tips or pointers on this build? I've got lots of attacks thrown in as I've dropped hasten. SJ as main travel, but I wouldn't mind going for Air Sup/Fly (though maybe not as you can't hit it's cap no more ). Should I drop 2 powers and pick up Kick/Boxing and then Tough for a bit extra defence?
Recal friend can be replaced with either Warriors Challenge or Revive, should I?
Finally, I'm not totally sure about Body Mastery. If I do keep it, with Focus Accuracy on, my attacks all have a 108% TH on Bosses (of course higher for Lts. and Minions) - after taking the acc. SO's out, ACC drops to 86% TH on Bosses. Is it worth having ACC's SO's in (as I'm capping at 95% Acc) or should I take out SO's in Focus Accuracy?
Anywho, here's my build, and I apologise for the lack of though put into this post, it's 2AM and I'd like to respec ASAP tomorrw, want to get as close to 47 as possible

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Exported from Ver: 1.6.4.0 of the CoH_CoV Character Builder
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Name: Rufa ED
Level: 50
Archetype: Scrapper
Primary: Martial Arts
Secondary: Regeneration
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01) --> Thunder Kick==> Acc(1)Rechg(3)Dmg(3)Dmg(5)Dmg(5)EndRdx(7)
01) --> Fast Healing==> Heal(1)Heal(7)Heal(9)
02) --> Reconstruction==> Rechg(2)Rechg(9)Rechg(11)Heal(13)Heal(13)Heal(19)
04) --> Storm Kick==> Acc(4)Rechg(15)Dmg(15)Dmg(11)Dmg(17)EndRdx(17)
06) --> Quick Recovery==> EndRec(6)EndRec(19)EndRec(21)
08) --> Crane Kick==> Acc(8)Dmg(21)Dmg(23)Dmg(23)Rechg(25)EndRdx(25)
10) --> Dull Pain==> Rechg(10)Rechg(27)Rechg(27)Heal(29)Heal(29)Heal(31)
12) --> Combat Jumping==> Jump(12)
14) --> Super Jump==> Jump(14)Jump(46)
16) --> Integration==> Heal(16)Heal(31)Heal(31)EndRdx(46)
18) --> Crippling Axe Kick==> Acc(18)Dmg(33)Dmg(33)Dmg(33)Rechg(34)
20) --> Hurdle==> Jump(20)
22) --> Resilience==> DmgRes(22)
24) --> Health==> Heal(24)Heal(34)Heal(36)
26) --> Dragon's Tail==> Acc(26)Dmg(36)Dmg(36)Dmg(37)Rechg(37)EndRdx(34)
28) --> Stamina==> EndRec(28)EndRec(37)EndRec(39)
30) --> Instant Healing==> Rechg(30)Rechg(39)Rechg(39)
32) --> Eagle's Claw==> Acc(32)Dmg(40)Dmg(40)Dmg(40)Rechg(42)EndRdx(42)
35) --> Focus Chi==> Rechg(35)Rechg(48)Rechg(50)
38) --> Recall Friend==> IntRdx(38)
41) --> Focused Accuracy==> EndRdx(41)EndRdx(42)EndRdx(43)TH_Buf(43)TH_Buf(43)TH_Buf(46)
44) --> Laser Beam Eyes==> Acc(44)Dmg(45)Dmg(45)Dmg(45)
47) --> Energy Torrent==> Acc(47)Rechg(48)KB_Dist(48)
49) --> Conserve Power==> Rechg(49)Rechg(50)Rechg(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Dmg(1)
01) --> Critical Hit==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------


 

Posted

I have a different Primary completely from yours - Dark Melee, and yet, my slotting is virtually identical. Great.

The Regen slotting is pretty obvious now. Where before it was a toss up how you went in *some* respects, now it's a no-brainer. Only thing I might do different is 3-slot IH for heals as well. When you use it you want it to *really* work for you, but only if you can spare the slots...

Loving the sameness already. *sigh*


 

Posted

i dont think its gonna matter what primaries and secondaries ppl get now the slotting will be almost identical

lucky i think for regens is the fact that their secondary slots r schedule "a" and dont degrade like shedule "b"s do
im waitin to c if playin a regen is even more less of a challenge compared to the other scrapper types, as the other scrappers secondary slots degrade sooner


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

I'd definately recommend putting 3 heals in IH (as well as the recharges). Without the heals it's not much good in a tough fight - which is when you'll want to activate it.

And personally I find slotting Fast Healing and Health a bit of a waste, the regen isn't much good in a battle, all it really does is give you slightly less waiting between battles.


 

Posted

[ QUOTE ]
I have a different Primary completely from yours - Dark Melee, and yet, my slotting is virtually identical. Great.

[/ QUOTE ]

Just out of curiosity, how are you slotting your DM?


 

Posted

Thanks for the replies guys - but it doesn't look like I'll be respeccing today After leaving the updater all night, it still have 7 hours left to go (even though I copied my CoV beta files into the CoH folder )
Any answers to my questions in the first post?


 

Posted

[ QUOTE ]
[ QUOTE ]
I have a different Primary completely from yours - Dark Melee, and yet, my slotting is virtually identical. Great.

[/ QUOTE ]

Just out of curiosity, how are you slotting your DM?

[/ QUOTE ]

That would be interesting. Surely there are better ideas for DM than the bog standard Acc, dmg and endRed?


 

Posted

[ QUOTE ]
And personally I find slotting Fast Healing and Health a bit of a waste, the regen isn't much good in a battle, all it really does is give you slightly less waiting between battles.

[/ QUOTE ]

Base + 1 FH = 86.5 seconds or 277.5% Regen
Base + 3 FH = 74.4 seconds or 322.4% Regen
Base + 1 FH + 1 H = 72.3seconds or 332.2% Regen
Base + 3 FH + 1 H = 63.7seconds or 377.0% Regen
Base + 3 FH + 3 H = 59.9seconds or 401.0% Regen

Personally i'm going for 3FH + 3H, with Integration on as well I get 647.5% regen so that means 62% of my regen ability is always available and costs no endurance. And with ED I have the slots spare to do this.