CoH Element Table


Alluvion

 

Posted

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Claws looks like weapons to me also. If you look at the wiki custom screen for claws, half of them sit on the wrist. How can you customize something that comes out of your skin?

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Same way i can customize my arms into cybernetic implants and my legs bone structure into best like?


 

Posted

FYI, energy comes in many forms:

nuclear
thermal
mechanical (motion)
radiant (EM)
electrical
chemical

So really I'm not sure if 'energy' in the game should be called its own category or if you should lump a lot of those together (electric, radiation, fire, sonic, etc).

It's more convenient to break them into subcategories, I'd say. However, that still leaves energy powers homeless because if you call them the physics definition of energy, as you seem to be doing here, then you should bring in all the other kinds of energy.

A possible solution is to use the subcategories of energy and then considering 'energy' in game does a lot of kb/kd, I'd assume them to have a force behind them. Therefore, I'd suggest categorizing them as a form of EM energy (with repulsion of like charges/poles causing the kb).

Then, you'd have sonic in mechanical, electrical in electrical, fire/ice in thermal, radiation in nuclear (mostly), and energy in EM. For chemical you could put toxic/poison type powers. Although that could also be under biological, or what you're calling body and/or plant (natural).


Please buff Ice Control.

 

Posted

Thermal is fire, not energy (although you may categorize fire as a form of energy)

I also did this split, i set a category called Energy but truth is that the sets we use with the name "energy" are more of a specific energy type: kinetic (energy blasts that stun you or send you flying scream kinetic to me, and so does gravity) reason why I set all those sets in the same row.


 

Posted

The energy attacks seem fairly ambiguous in terms of what's really going on, seems to be a name assigned to a heroic looking powerset with related effects. Energy blast and melée really seem to be kinetic energy attacks, I agree, since it is only in the active (attacking) state that energy means anything (kb, kd, causing disorientation, smashing damage, etc).


@LostComet
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