GAH! Help me choose!


Bayani

 

Posted

Well, I've never run into this before.

Rolling a new corrupter and going with Fire/Rad maybe since I will be able to make green fire to match the radiation (so cool!).

Here's my problem though. I'm stuck between two costumes.

I like both but I will conced the second is a lot like Excelerate's. Not a big deal though. I thought I'd get the input of the experts here.

Gammaforge!

Which do you prefer?

Thanks for looking.


 

Posted

Hmm.. I gotta say, I like the one on the left better. It doesn't leave the bottom-half of the costume feeling as empty. Then again, I'm a clutter-bug.


 

Posted

That one is tough. I like that the left one legs have some detail but i like the rights one belt and symbol. I would try and make the right one legs a bit more of something then i would go for the right one.


 

Posted

Can't say I'm a costume expert but here's my opinion.

Go with 2 if his origin is similar to Positrons, and that the energy inside him is contained by the suit. This explains the unusual emanation from the chest... and not the rest of the suit.

However if the symbol is part of some corporate logo, which explains why he has to advertise it on his legs...?
I'd go with 1.

I'd actually like to see 1's chest symbol on 2, without the side stripes...


 

Posted

I'd say take the stripe up the leg in 1, the belt and chest emblem in 2


FireBrandi - Champions lvl 50 Fire/Fire/Fire Blaster - Tier 4 Alpha
Kim Paler - lvl 50 Crab Spider - Tier 3 Alpha

My DA page

 

Posted

Do you have the boxing set yet?


~*~VexXxa~*~
The City Scoop Art Correspondent/Writer "ART IS IN THE EYE OF THE BEHOLDER"//"Don't hate because VexXxa is HOT and you're NOT." - JOHNNYKAT


 

Posted

[ QUOTE ]
Do you have the boxing set yet?

[/ QUOTE ]

I do.


 

Posted

got with number 1


 

Posted

Thanks everyone. I went with number one.

I do like the chest emblem on number 2 but I'm a stickler for having stripes and patterns "line up" so to speak so adding something to the legs on that design becomes tough as there is no matching pattern on the topside.

I'm sure it'll be a wip for several levels anyway.


 

Posted

You can has both!

Take one now .. take the other at level 20 when you get the Costume quest.


 

Posted

[ QUOTE ]
You can has both!

Take one now .. take the other at level 20 when you get the Costume quest.



[/ QUOTE ]

I'm an oddball, I know.

I have a, gosh, what should I call it? A quirk? OCD? lol Hell I dunno, but I like having only one basic costume design...

I know I know. You all can stop laughing.

I really prefer to settle on one design and then I'll do palette swaps for the other slots. If the design lends itself to them..

Otherwise I'll just stick with only one costume.

I have tweaked this design some and am very happy with the final copy so to speak. I'll grab a screenie when servers are back.


 

Posted

Isn't that... oh, what's the word? BLASPHEMY!

u don uz othr sltz 4 teh sam costm n nly chng teh clrz u haev 2 maek a hol nu costmz 4 al uv dem lololol u sux

Ugh. I shouldn't do that. It makes my brain parts hurt when I try to reduce my IQ to the level of MySpacers. >.<

Seriously, though, they're your costume slots. Use 'em how you wanna! As long as you keep sharing with us, I'll be happy.

*ponders asking PF to design a couple few costumes for me* *shot* x_x




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Posted

I like the design of costume 1...though I think the helmet could be a bit sleeker. the belt from costume 2 could go on costume 1. I think gloves and boots should match though, colorwise.


 

Posted

[ QUOTE ]
I like the design of costume 1...though I think the helmet could be a bit sleeker. the belt from costume 2 could go on costume 1. I think gloves and boots should match though, colorwise.

[/ QUOTE ]

Ya, I gave all those ideas a whirl actually.

Here's what I like about costume 1. It has a more traditional feel to it because of the balance of colors. Drawing the green down adds symmetry across the top and bottom which I find appealing, BUT, is also rather typical of three color costumes. Which brings me to the boots. The fastest way to achieve that type of symmetry is to bring that white from top down also.

Both of those suggestions are GREAT. They work very well to add balance to the design.

Here's where my personal bias comes in though. I think there's a level of visual excitement that comes from asymmetry. If the design does not match in the traditional sense I feel it grabs the viewers attention. The problem is that CoH costume generator like symmetry too! It's popular in comics so, of course, it's represented very well in this game. There are very few patterns in game that don't match left side to right side.

So what's a rebel designer to do?

Well, I think my definition of symmetry is thankfully pretty broad. While the top and bottom of a person obviously do not mirror one another the costumes you see created often do. Base color1/color2 for top and legs. color3/color2 for emblem, gloves, boots. This is a very strong design that I see often. And why not? It looks great!

But, like I said, I like asymmetry.

So I try to throw things out of balance. I am a very BIG fan of employing robotic arms for this. You see it in, hell, damn near all my costumes anymore. It really allows for a visual shake up! I'd absolutely LOVE Jay if he would just allow the patterns on the arms to be applied and colored independently of the trunk! Talk about asymmetry! As it is I have, what? 5 options for the arms or so?

You can do a lot with that though!

Man this is turning into a damn dissertation. lol.

So to wrap my long-windedness up, I'll also add that I like the sleek look that 1 has and adding the belt breaks that up a bit. Allowing the pattern to flow down un-interrupted keeps things feeling fast to me. In fact Bobby made the comment that the first outfit had a corporate logo feel to it. That's great! Like a racecar driver!

If you made it this far then, thanks for reading! lol


 

Posted

OK, here's the final version.

Not terribly different from version one. Notable changes are the shoulder pads and the the eyes. Adding black to the pads really was the deciding factor for me. As soon as I did it I thought "OK! This one is almost done!". The eyes are actually a bit of a mixed bag. I waffled on them for while. I feel they mate well with the faceguard and add a bit of a stormtrooper feel which I like BUT they do detract from that "racecar" feel. In the end coloring them one tint different from the green used in the costume started winning me over. Seeing the combat aura on him sealed the deal.

He does kinda look like Snoopy though.


 

Posted

Did you ever see the episode of Spongebob where Spongebob and Patrick find a baby clam and raise it as their child?

You know the part where Spongebob needs a break from raising the baby and Patrick keeps telling him "Tomorrow for sure."? And the narrator keeps repeating that phrase as day after day passes and it seems like it's never gonna be over for poor Spongebob?

/e sigh




 

Posted

I still think you need a belt. And the eyepiece would probably look cooler if it were black. it'd blend in with the black section of the helmet.


 

Posted

[ QUOTE ]
And the eyepiece would probably look cooler if it were black. it'd blend in with the black section of the helmet.

[/ QUOTE ]

Haha no doubt you and I think alike! I did try it though, and I liked this better because of the way the eyepiece overlaps on the side of the helmet with the stripe. That's not really shown in the pic I posted as it's a straight on shot of his head. From the side, making the eyepiece black seemed to break up the...smoothness of the division between the black and white? I know that sounds crazy since keeping the eyepiece white bisects that line completely but in the end I preferred this. I'll give it another look though.


 

Posted

Weelll, you may be right Bayani.

Black eyes.

I'm warming up to this. The side area I dislike is more visible in this pic but I'm warming up to it.


 

Posted

[ QUOTE ]
You never actually play, do you? Just make costume of AWESOME!

[/ QUOTE ]

/e blush. Well thanks Kheldarn. But you see how long it takes. You know what they say about a roomful of monkeys, a typewriter, and Shakespeare right?

Hell, I better get something I like outta this process. Like you said, I never get to play. It takes to damn long to design!