What is the Best Way for Temp Power on Reichsman?


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Posted

I have run the Kaaaaaaaaaaaaaahn! TF twice now on my Plant/Storm. On neither occasion did we have a Rad or a Kin.

The first go-round, the team arbitrarily shot Reichsie when the thought occurred with the Temp Power that is supposed to "ground him in his own dimension and take away his additional power." With a mere 64 deaths for the whole TF, we FINALLY whittled him down, but he periodically would one-shot members of the team, or even two or three at a time. We used Shivans and Wolves, but only a handful, and ultimately took him down, bit by bit, and beat the TF.

The second go-round, the team decided to go down the roster and hit Reichsie in succession with the Temp Power, calling out "Done" when each of us fired. We got him down to a little nub of health much faster, but same as the last time, we could not finish that last bit off, even firing the Temp Power in succession. We eventually ran out of shots with him still at the little nub of health. Unlike the last time, we could not ever finish him.

In the second instance, we used Shivans, Wolves, Amy's and even SnowBeasts. Reichsie loved to one-shot them shortly after deployment, so we took to healing on them as soon as we deployed them.

In both instances, we had to fight all of the AVs. In both instances, we had a stone Tank in the lead. Both took a long time, the first about 2 1/2 hours, the second right around 3 hours. But we could NOT finish him off in the second. At around the 3 hour mark, two members (who had DCd periodically all evening) were lost again. I got killed and had to use the hospital, and locked up trying to reenter the mission. When I forced the program to end and bypassed the updater to get back, the team had given up.

Now I realize that Life Is Just Better with a Rad or a Kin, and preferably both. But I have no idea if the Temp Power is helping or not, and if so, what the best way to use it would be. Clearly one does not "HAVE" to have a Rad or a Kin, since we did triumph the first time, but I am certainly open to suggestions on the Temp Power. (Obviously, I would get a Rad or Kin if possible.)

How is the best way to use the Temp Power, or does it even matter?


"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"

"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."

 

Posted

I'm not sure it actually does anything, I've been thru that thing twice and the second was only because a bunch of friends really wanted to try it out. Well, we beat it both times but this is a seriously bad TF and the "climactic" final battle is, bar none, the most boring fight I've had in nearly 5 years playing this game.

Truthfully I doubt I'll ever run this thing again; the low number of merits aren't remotely worth the tedium of dealing with that final battle.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

The temp power only needs to be used once by each team member. After you use it he will take damage. (If he stops taking damage, use it again.)

Last time I ran the TF we had neither a rad or a kin. We had a storm defender (me) and a dark defender. Entire run was 65 minutes. Prior run was 2:43, but we were on Invincible and also took Reichsman down in the 2nd mission (which is no longer possible), which added another 1/2 hour. If memory serves we had a sonic and a kin.


 

Posted

[ QUOTE ]
How is the best way to use the Temp Power, or does it even matter?

[/ QUOTE ]
It's less about the temp power than the team build. The first time I did this, it took us nearly 3 hours, most of which were spent dealing with that final mission. We had only 6 people instead of 8 and the team wasn't terribly balanced. We were unable to take on each new AV without wiping and/or having Reichsman regain all his health. We tried to take on both AVs at the same time to keep him from regenerating, but it wasn't going to happen for us. We had some shivans, but eventually 4 of us went and got more shivans and we finally beat him. It was an exercise in tedium and not fun.

The next time I went with a more balanced team of 8 people, including a second tank. It made a huge difference and we completed the TF in just over an hour - an hour 15, I think.

It's less about powers - Temp, Rad, Kin, any of them - and more about a balance of offense/defense. And while two tanks is normally overkill, it really came in handy that second time we did this TF.


~Missi

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Miss Informed in 2016! She can't be worse than all those other guys!

 

Posted

One way I found to have adequate tanking to hold off the four spare AVs without being overkill was a Kheldian with Dwarf form. They can be in human or Nova and blasting Reichsman until he opens a Pokeball and lets one of his buddies at you, at which point the Kheld and dwarf up and tank away. The two psychic AVs make this rather tricky, though, so hopefully you've got a dark miasma user around to blunt that psi damage...

But I may just be biased because I like running Kahn with my Warshade.


 

Posted

[ QUOTE ]
The second go-round, the team decided to go down the roster and hit Reichsie in succession with the Temp Power, calling out "Done" when each of us fired. We got him down to a little nub of health much faster, but same as the last time, we could not finish that last bit off, even firing the Temp Power in succession. We eventually ran out of shots with him still at the little nub of health. Unlike the last time, we could not ever finish him.

[/ QUOTE ]

should pay close attention, he uses Unstoppable, between my Cold and a Vanguard Heavy, it took us like 40 minutes to kill Reichsman because the two rads quit.


 

Posted

This is where it just gets puzzling, because we were able to damage Reichsman and get him down to a little (and I mean little) nub of health--- where he stayed from there on.

I have been in some AV fights where you get the AV beaten down and they activate some "Popeye the Sailor Man" power and suddenly they have a lot of health and/or a lot of energy and you are clearly losing ground. But Reichsman got to his nub and never regained any health nor lost any health. We were suddenly at a perfect stalemate. Periodically some of us would get one-shotted out of the blue, but between my Day Job rez temp power and someone else with the Emp rez, we were able to totter on. (When the only other person with a rez DCd, I had to hit the hospital.)

So with Reichsie at his nub of health, we still got about 3 shots apiece on him with the Temp Power. Various Temp Pets would get deployed. All of our attacks continued as they had to get him down to the nub of health in the first place. And his health bar never moved again, up or down, for about an hour.

I would just chalk this up to needing a Kin or Rad (regardless of Dev protestations to the contrary) except the first team I was on took him out without a Kin or a Rad, and I don't know that everyone fired all their Temp Power shots, either.

The mystery deepens.


"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"

"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."

 

Posted

That's starting to sound like a bug. When I did Reischman, there were plateaus he'd reach for a few minutes while he fired off his phase or unstopp or whatever it was, but then he'd always go down once that wore off. If you're talking an -hour- of him at a sliver of health, that doesn't sound like WAI.