Issue 16: Rainbow Brite and Proliferation


Almighty_HH

 

Posted

Well, I guess it's kinda cool. I'm sure it'll really excite some people. I wish I was one of them.

How many Yellow Snow ice theme toons do you think will be running around?

official announcement


Arc 185502: Who Killed Snow Globe? a mini mystery Put together the clues to solve the case!

Arc 22832: And Hell Hath No Fury (extreme)
Will you be the key to the Knives of Artemis' survival? or the instrument of their destruction?

 

Posted

I think "Wee Wee the Ice Troll" sounded the best so far.

I'm curious what the "alternate" animations for MA and SS will be. :rays to the overlord BaBs:: please let them be new and not recycled animations from existing sets...


Shard Warrior - 50 MA/Regen/BM Scrapper

Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."

 

Posted

I can see it now.

Hey kid, don't lick the yellow Ice... tank.


"every defender needs to fight. I don't care if you have to use BRAWL!"

 

Posted

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P.S. Easy-bake farming FTW!

(I'm not being snarky. I really think this is a good thing.)

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Me too. I for one am looking forward to never getting a "can u fill?" tell again.

Plus, if they are smart (and I've no doubt this will be in place behind the scenes), they will have even more monitoring for who is doing what and how fast. Good way to narrow in on abusive accounts.


Shard Warrior - 50 MA/Regen/BM Scrapper

Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."

 

Posted

[ QUOTE ]
......um never mind, i can't say what i want to say without getting hit with the mod smack

[/ QUOTE ]

Sure you can... Use your "imagination"

Colorful words work!


"every defender needs to fight. I don't care if you have to use BRAWL!"

 

Posted

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[ QUOTE ]
......um never mind, i can't say what i want to say without getting hit with the mod smack

[/ QUOTE ]

Sure you can... Use your "imagination"

Colorful words work!

[/ QUOTE ]

I'm still at work...what is this imagination that you speak of 0.o


"every defender needs to fight. I don't care if you have to use BRAWL!"

 

Posted

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Blasters will have access to Radiation Blast

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*dies*



Fusion Force

 

Posted

Mmm blue/white fire melee for the win man!!!


 

Posted

burnin eight will just look moar awsum now


 

Posted

Finally, magenta bolts for Magenta Bolt! =D


I loves me some Kay Parfait! <3


 

Posted

[ QUOTE ]
Fail

The only thing I liked was Elec Melee Scrappers...and that's only because of Lightning Rod (the rest of ELM is bleh).

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wb?

oooo defenders get traps!....ffffffffuuuuuuuuu

gimme therm/fire RITE NOA


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

well, I am quite please, but not vibrating with excitement. don't get me wrong, I'm excited for this, just not all that excited, mostly because I haven't been playing that long and all my current characters happen to have power colors that work well with the themes. as for the new challenge thing, I'm looking forward to it, since I'm breezing through "invincible" stuff right now. when did solo tanking get so easy?


 

Posted

I have my new ice tanks name saved already...

"I peed on Snow"

&gt;.&gt;

Double meaning?


 

Posted

[ QUOTE ]
"I peed on Snow"

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Pure win


Shard Warrior - 50 MA/Regen/BM Scrapper

Founding Member and Leader : Shadow-Force
Co-Leader: Council of Heroes
"Whatever evils come this way... we will be there to stop them."

 

Posted

[ QUOTE ]
Enhanced Difficulty Options - Players can now fine-tune their difficulty levels by telling the game exactly how they want to be treated. They can choose to be regarded as a specific size team (even if they are soloing), and even have control over the level they are detected to be when it comes to the dynamic spawn system. So if you ever wanted to see if your Scrapper could take on a map that is populated for an 8 person team, four levels higher than your own, now you can! The difficulty settings of the mission owner dictate how the mission is handled, just as before, and you can change your difficulty settings at any Hero Corp.'s Representative in Paragon City or Fateweaver in the Rogue Isles.

[/ QUOTE ]

Make salvage/recipe system----&gt; we don't want a market system like WoW----&gt;it turns close to WoW with inequitable salvage drops----&gt;farming resolves this----&gt;STOP the FARMING! echoes throughout CoX----&gt;War on spammers is begun (and a joke)----&gt;make MA----&gt;test players warn of exploits----&gt;MA goes live to cheers of farmers everywhere----&gt;Positron threatens DOOM for exploiting MA in ways that "weren't expected but were sorta after all"----&gt;MA is nerfed [the most traumatic nerf is the best emote EVER *chicken tug* is taken away]----&gt;issue 16 now offers you to make farms out of content.

Sorry, I just can't help but notice when management loses perpective on a message.

Predictions on the next evolution in this chain? The addition of custom-colorable chicken tug emote is the only acceptable option.


"Oh NO! I'm so sorry baba! you and your wife will be sorely missed...s#@!, i did it again, didn't I?" - mintmiki
Animal Farm ID:71800
When Alts Collide: 134432

 

Posted

[ QUOTE ]
[ QUOTE ]
Enhanced Difficulty Options - Players can now fine-tune their difficulty levels by telling the game exactly how they want to be treated. They can choose to be regarded as a specific size team (even if they are soloing), and even have control over the level they are detected to be when it comes to the dynamic spawn system. So if you ever wanted to see if your Scrapper could take on a map that is populated for an 8 person team, four levels higher than your own, now you can! The difficulty settings of the mission owner dictate how the mission is handled, just as before, and you can change your difficulty settings at any Hero Corp.'s Representative in Paragon City or Fateweaver in the Rogue Isles.

[/ QUOTE ]

Make salvage/recipe system----&gt; we don't want a market system like WoW----&gt;it turns close to WoW with inequitable salvage drops----&gt;farming resolves this----&gt;STOP the FARMING! echoes throughout CoX----&gt;War on spammers is begun (and a joke)----&gt;make MA----&gt;test players warn of exploits----&gt;MA goes live to cheers of farmers everywhere----&gt;Positron threatens DOOM for exploiting MA in ways that "weren't expected but were sorta after all"----&gt;MA is nerfed [the most traumatic nerf is the best emote EVER *chicken tug* is taken away]----&gt;issue 16 now offers you to make farms out of content.

Sorry, I just can't help but notice when management loses perpective on a message.

Predictions on the next evolution in this chain? The addition of custom-colorable chicken tug emote is the only acceptable option.

[/ QUOTE ]


this


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Enhanced Difficulty Options - Players can now fine-tune their difficulty levels by telling the game exactly how they want to be treated. They can choose to be regarded as a specific size team (even if they are soloing), and even have control over the level they are detected to be when it comes to the dynamic spawn system. So if you ever wanted to see if your Scrapper could take on a map that is populated for an 8 person team, four levels higher than your own, now you can! The difficulty settings of the mission owner dictate how the mission is handled, just as before, and you can change your difficulty settings at any Hero Corp.'s Representative in Paragon City or Fateweaver in the Rogue Isles.

[/ QUOTE ]

Make salvage/recipe system----&gt; we don't want a market system like WoW----&gt;it turns close to WoW with inequitable salvage drops----&gt;farming resolves this----&gt;STOP the FARMING! echoes throughout CoX----&gt;War on spammers is begun (and a joke)----&gt;make MA----&gt;test players warn of exploits----&gt;MA goes live to cheers of farmers everywhere----&gt;Positron threatens DOOM for exploiting MA in ways that "weren't expected but were sorta after all"----&gt;MA is nerfed [the most traumatic nerf is the best emote EVER *chicken tug* is taken away]----&gt;issue 16 now offers you to make farms out of content.

Sorry, I just can't help but notice when management loses perpective on a message.

Predictions on the next evolution in this chain? The addition of custom-colorable chicken tug emote is the only acceptable option.

[/ QUOTE ]


this

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Close, but not quite.

Chicken Tug overwrites the default "doing nothing" animations.