No one loves me!
When you get a good group, friends the people you like, and let them know. They'll likely friends you. Then, they'll remember 'hey this was a guy who didn't suck' when they're forming a team. When you're working your way to the higher levels, the most important AT is 'This player doesn't suck.' People know this, and will form a 'suboptimal' team with people who don't suck rather than an 'optimal' team with those that do.
Build a network as this, then the invites will come to you when teams are forming.
Sonics can be a tough sell at any level because even if you do your role well most people won't notice. No flashy numbers to broadcast how important you are to the team just the fact that they are not dead because of your yellow goodness.
Sonics compliment Firetanks pretty well. If I am on a Firetank and I see a Sonic in the search. It's pretty irresistible.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
I second forming your own team if your wanting to do non AE content like the sewers, zone radio missions, etc. Here's a few obvious but important reasons for doing so:
- You get to pick the team build. This means that you can form a balanced team and not have to rely on someone else to know what they're doing.
- You get to pick the level range you're recruiting for as well as the missions that are being ran. This is pretty significant as you can build a team that maximizes your own XP gain. For example, if you're a lvl 19 character you can recruit members 2-3 levels above you instead of under and run the highest teammates mission. I sort of consider this the payback for taking the time and effort to form and maintain a team as otherwise, it's pretty thankless. Team leaders get little to no credit but most if not all the blame if things go bad.
- You avoid situations like the OP mentioned where you just sit around with your fingers crossed hoping for that invite.
When I'm building a PUG I usually:
- Pay attention to broadcast to see if there's any "looking for team" spam.
- Do a lvl range search by using the "/search" slash command.
- Make a tell bind that sends a tell to people on the search list that I might want.
(/bind numpad7 tell $Target, Hey there, interested in teaming?) That way you can issue out quick tells without causing you a lot of work.
- Send out a zone broadcast with the details. (Lvl 19-22 team looking for more. 5 spots left.) Bonus points if you crack a joke. Levity helps lighten the mood and keep people interested although that's admittedly a personal preference.
Follow this advice, as well as some of the other good advice in this thread and you'll be rolling in no time.
And when you form your own team you can lecture people with impunity!
apparently you have to work hard to quote pyramid on these new forums...
that's sad.
No
Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo
I think you underestimate our fools, sir.
Why /duel is a bad idea